More like this, please

Some MAJOR progress on the outline for the action-comedy spec this week, and I am thrilled.

Among the highlights: figuring out how and where to connect some sequences, plotting out a few others, and coming up with a great new angle about my antagonist’s arc.

Some of these were a long time coming, and some were spur of the moment. I’ll take what I can get.

Also realized a few subplots still need work, which range from “should this be cut or expanded?” to “three scenes should cover it”.

One thing that’s been nagging at me since the beginning is the best way to show my protagonist’s arc in action. How is she changing over the course of the story, and what are the most effective ways to do that? Doing what I can to have this occur at every opportunity, even if it’s something that initially seems insignificant but plain as day in retrospect.

Ain’t easy, but it’s coming together. Would have been great for this to have happened a few months ago, but that’s how it goes.

No guarantee this momentum will continue, but confidence levels are currently registering as high. I may even be so bold as to suggest a strong possibility the outline could be done by the end of the month. This will most likely be followed by either a whole lot of editing and revising, or setting it all aside to work on one or both of the two rewrites.

Either way, there’ll be at least one completed draft of this script by the end of the year.

Seeking the un-familiar

Some good progress on the action-comedy outline this week. A little further into the second half of Act Two. Act Three still looms, but it’s getting there.

The biggest challenge has been coming up with scenes, sequences, and scenarios that – as far as I’m aware – haven’t been done before, or are at least a new take on a familiar concept.

Not as easy as you would think.

The last thing I want is a reader to say “That’s just a ripoff of _____”. I don’t like it when I see it in somebody else’s script, and I definitely don’t want that to happen when they read mine.

But a new spin or something totally unexpected that gets the needed result? Yes, please. I love when I’m able to do it, and really appreciate it when I see it in somebody else’s script.

This is most likely why this outline is taking longer than expected – a significant percentage of this is just me figuring stuff out. There has been a lot of jotting stuff down – numerous pages of ideas, many of which will most likely not be used, but I’d rather have that than not enough.

A pleasant side effect of all this churning out of ideas has been the addition of a few inspired solutions out of/through a few story issues. Nothing major, but enough to help keep moving things along. Still ironing out the details.

Going this whole process and filling in all these blanks remains the biggest challenge. But I’m fairly confident once all those blanks are filled in, going through and fine-tuning (along with the inevitable continuous rewriting) what’s there will be much, much easier.

From the archives: Active, not reactive – OR – C’mon, do something!

Never has a call to action been more necessary

One of the things I’ve noticed as I work my way forward with the first draft of the action-comedy spec is that my protagonist isn’t doing as much as she needs to – especially in terms of moving things forward. Again – first draft, so lots of work in the days ahead.

But that detail about the protagonist still applies, and is just one item on an ever-growing list of “Stuff to fix in the second draft”.

I suspected I’d written about this before, so I had to go all the way back to March 2014 to find a short but concise post about dealing with a passive protagonist.

Enjoy.

As you work your way through your latest draft, among the numerous questions to keep in mind is “Is my main character the one driving things forward?”

It’s a common complaint: a protagonist who is too passive. How do you make sure they aren’t?

Start with this: Do they make things happen or just react to them?

Your story is about this character going through some ordeal as they try to achieve their goal. Are they taking the steps needed and doing what they have to in order to do that?

Their normal routine has most likely been drastically altered. How are they reacting to all these changes while trying to get things back to normal?

How does the character factor into each scene? Are they having some kind of impact? Does the outcome of each scene depend on them? Does what they do here get them closer to reaching their goal?

A scene can be about them even if they’re not part of it. Maybe it’s the other characters’ reactions or the ramifications of what they’ve done.

You don’t want a main character who just sits around, waiting for things to happen. Get them out there and throw them right into the thick of it.

Action first, comedy second

Another shorty today, but one worth mentioning.

Current progress on pages for the action-comedy spec averaging about 2-3 a day, which is pretty good. The first act is just about wrapped up. This is more of a “just it get written” draft.

This isn’t to say there haven’t been moments of going back and making little changes here and there. That’s actually happened quite a bit.

The focus now is more on how each scene advances the plot, story and characters, and not as much on “is it funny?” or “what’s the joke here?” It’s actually kind of refreshing to not have to worry about it . Some scenes are even totally lacking comedic elements and are there for the purpose of moving things forward.

That’s what the next draft will be about, undoubtedly involving a lot of “how can this be funny/funnier?” I find it easier to apply comedy into an action-oriented scene than the other way around.

I’m enjoying it so far, and it’ll be very interesting to see how this plays out.

Not writing? What does that mean?

Had a great catch-up call with my manager this week (still gives me a charge to be able to say that).

As part of our respective “here’s what I’ve been up to”s, mine included work on the two rewrites and the slow but steady progress of the first draft of the action-comedy spec.

He responded with “That’s really great. Some of my other clients will say ‘Oh, I haven’t written anything in two weeks,’ so I’m really glad you’ve been keeping at it.”

Keeping at it? To me, any day where I don’t write anything is a wasted opportunity. Even if it’s just one page, a few scenes in an outline, or just a few attempts at a better logline, I’m one of those writers who has to write something. It’s hard-wired into my system to do so.

I’d rather write something already knowing I’ll have to totally redo it as opposed to not writing anything because “I’m just not feeling it”.

My manager added that ideally each of his writing clients would have an arsenal of scripts (at least 3-4) ready to go, and not be “some one-trick pony with a single script to their name. What do I say if a producer asks ‘What else have they got?’ and the answer is ‘nothing’?”

Quick aside about writing the action-comedy spec: It’s going to need a ton of rewriting when the draft is done, and the outline remains incomplete, but writing a few pages a day has been exhilarating. I’m doing my best to keep each scene tight and to the point. Tempting as it is to go back and tinker, I’m forcing myself to stay focused on moving forward. Fixing and fine-tuning is what every following draft is for.

A lot of writers I know are very productive and prolific, some even cranking out a few feature scripts a year. I’m definitely not one of those, but still happy with my output.

I find it astonishing that a writer wouldn’t feel compelled to write. Something. Anything. Not that you should be chained to your desk until you see the results, but you get the idea.

I’m one of those writers who can’t not write. I love doing it, and to paraphrase Dorothy Parker, especially love having done it.