Q & A with Jenny Frankfurt of Finish Line

Jenny Frankfurt is the founder of The Finish Line Script Competition. She was a literary manager in LA, NYC and London for over 20 years.

What’s the last thing you read/watched you considered to be exceptionally well-written?

I May Destroy You. Hands down the best show I’ve seen in the past year, and I’ve watched A LOT during Covid lockdown.

I also think Revelation, which won the Grand Prize Winner in this year’s Finish Line competition, is one of the best pilots I’ve ever read.

How’d you get your start in the industry?

I was at Tisch School of the Arts at NYU in the Cinema Studies Department and applied for a job as a floater (permanent temp) at the William Morris Agency. I got the job and realized I wouldn’t be able to do do it and fulfill any kind of classes. Since my plan was to work in representation after I graduated, I dropped out and started working instead. Though I wish I had finished college for personal reasons, it was the greatest opportunity I could’ve had. My time at William Morris (now William Morris Endeavor) was the most educational of my career.

Is recognizing good writing something you think can be taught or learned?

The more writing, bad and good, you do, and films/TV you watch, also bad and good, the better one can be at discovering what good writing truly is. Good writing is not subjective in my opinion, but one’s taste in various styles of writing is. I’ve always been a voracious reader since I was little. When I started covering scripts for the talent department at William Morris, I’d read them incredibly carefully and determine what roles were important for casting and not. To read something carefully is one of the most important elements of being a good recognizer of what is working and what isn’t. That and having an open heart and mind to story, ideas and the ways storytelling connects to our emotions. The more you read and pay attention, the more these things become evident.

What do you consider the components of a good script?

It’s become clearer to me that the writer’s voice is the most important thing in a script. It’s what sets a great script apart from a good script. Theme and emotion ought to be linked, and when done right can be very powerful. Characters written without feeling will come across as just that – they’ve been outlined and written. All of this, when done really well, pops off the page. It’s a joy to see.

What are some of the most common screenwriting mistakes you see?

Lack of planning in a story. Set pieces that are there only because the writer had a cool idea and stuck it in a script that doesn’t connect to that scene or narrative. Ideas and development of characters that are just good enough. Just good enough isn’t enough anymore. Energy on the page is a necessity.

What story tropes are you just tired of seeing? 

Crying in the shower, sliding down the wall, a single tear. Mainly though forever the answer to this question will be road trip movies. Almost impossible to write them without them being full of every trope. Joe needs $25K or his mother will not get the operation she needs and gosh, an opportunity to get this money happens to present itself and hijinks occur. It may be fun, it may have merit, but it’s a trope.

What are some key rules/guidelines every writer should know?

There are no rules.

Just tell the story.

Outline. 

Create an interesting setting and fascinating characters. Plop them in and let it happen.

Research the industry; know the ‘players’, read the trades.

When you receive notes, take what you like and leave the rest. Keep your voice.

Leave your ego at the door.

Have you ever read a script where you thought “This writer gets it”? If so, what were the reasons why?

Oh wow, yes. But most of the time if you ask the writer they don’t know that they have! There’s a certain beauty in a confident piece of writing, no matter the medium. It’s a lack of excess rather than an addition of something. It’s the combination of just enough emotion, character development, story hook, theme. Just tell the story.

Seeing as how you run a screenwriting contest, what are the benefits for screenwriters to enter the Finish Line competition?

You can rewrite and resubmit new drafts for free throughout the competition and our notes are fantastic. They really are. They’re actionable so they don’t just say what works and what doesn’t, but we offer suggestions on how to fix it when it’s not working. We work with our writers so you feel connected; not just a fee thrown into the ethers. We want to help you get your script in the best shape you can by the end of the competition. If you don’t win, you still have a better script for another competition or a manager or producer. 

Also, we have a large number of mentors – over 40 throughout film/tv and in the US, UK, Canada and Australia. Top people. People who can actually make things happen. From this 40 you usually get another 5-10 from referrals from the mentor and we add a few more on once we know the winning scripts and determine who else might respond. So there are a lot of people you’re meeting and building a working relationship with. We really mentor you throughout. We always go the extra mile and stay in touch, continuing to help long after the year has passed.

Lastly, we don’t overcharge and you can connect with your consultant if you need to clarify notes. We’re available to you. And we speak to all the semi-finalists after the competition and talk about the industry, your script, game plans for representation, etc. We end up working with some of the semi-finalists as well!

How can people find out more about you and the services you provide?

Our website is chock-full of information at www.finishlinescriptcomp.com. And you can email us with questions at info@finishlinescriptcomp.com. We’re on Twitter, Instagram and Facebook too!

I’d also like to point out if you have a script for a feature, short, or TV pilot, both this year’s Finish Line Script Competition and the Tirota/Finish Line Social Impact Competition are now open for submissions. Click on the link above for all the details.

Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind? 

Hands down, it’s apple. Preferably apple crisp. ‘Merica, right?

Taking my time

As challenging as it is to write a screenplay, let alone a good one, one of the biggest obstacles to get past is coming up with a solid story. Have a relatively firm idea of what’s supposed to happen from beginning to end and you’re already ahead of the game.

Which is just about where I am with my latest project. Some of it feels rock-solid, while other parts are a bit on the wobbly side. A few scenes and sequences have been rewritten numerous times, and there are still some blanks requiring some temporary filling-in.

In the grand scheme of things, I’m pretty satisfied with how it’s coming along. I may not have it done as soon or as fast as I’d originally hoped, but that’s fine. I’d rather spend the time doing what I am now rather than ramming my way forward, and then going back and fixing all the things, which usually results in more changes and further complications.

As much as I would love to be able to just plow through, it’s just not how I operate. Developing my story’s outline is the part of the process where a majority of the heavy lifting gets done. It’s a lot easier to figure things out here than after it’s been written.

Admittedly, there are times where I’ll second-guess myself. Is this the right way to tell this part? Would this work better here, here, or here? What if I switched this around, or took it out altogether? Taking the time to explore all options might seem like a lot of work for now, but in the end, all of it will come together, giving me the results I need.

And that’s when I’ll feel ready to start on pages.

-Next week’s post will be all about promoting a nice selection of creative projects, so there are just a few days left to submit the pertinent info.

Got a film, short film, book, comic, webcomic, webseries, or any other creative venture you’d like to share with the world?

Just click here for all the details.

Chipping away…until it breaks

spongebob chisel

So how do you put YOUR story together?

For yours truly,  progress in developing the outline for the fantasy-comedy spec is slow but steady. The notebook filled with ideas and potential scenes and sequences is filling up at a somewhat rapid pace.

After much internal deliberation, the plot points are in place, and the task of connecting them continues.

Storylines, subplots and character arcs are being established and fleshed out.

All in all, it really is coming together – even though at times it’s like trying to figure out a 1000-piece jigsaw puzzle but the image on the cover of the box is out of focus and has a few water stains.

As much as I enjoy the overall writing process, there’s a certain appeal to this part of it. Coming up with ideas. Mapping it out. Putting it all together.

Breaking the story.

You start with a premise, then figure out how to build on that. A seemingly never-ending assembly process.

Then the questions come rolling in.

What kind of world is this? What are the characters like? Who’s our hero? What do they want? What happens to them? Who or what is standing in their way? What happens if they fail?

You will come up with SO MANY ideas, some of which you might later on wonder what the hell you were thinking and toss (or possibly set aside for use in a future draft or totally different script). But for now, each one seems valid and usable.

Ask yourself questions. Work that imagination. What if my hero does THIS instead of THAT? What if this happened HERE instead of HERE? What if the total opposite happened?

(This is also part of why I’m a big proponent of outlining. It allows me to take the  disorganized chaos of a big pile of notes and assemble them into a streamlined, fast-moving linear layout.)

Very important – work at your own pace. Don’t base your output and productivity on how it’s going for other writers. You saw somebody post on social media how they cranked a script out in two weeks? Good for them (and I’d be curious to know how it reads). I’d rather take the time to really fine-tune my story before even considering starting on pages. Results may vary. It takes as long as it takes.

Since there are certain familiar elements to the genre with which I’m working, I have the added challenge of my story needing to not only be original with the initial concept, but in the execution. The last thing I want to hear is “this is just a ripoff of _____” or “didn’t they do this in _____?” I’m okay with “similar, but different”, and want to stay as far away from “very similar” as possible.

While the process of breaking the story sometimes feels insurmountable, I accept the fact that it’s necessary; to the point that I practically embrace it. Working my way through it helps me become a better writer in the long run. When I first started out, my stories were what you could call somewhat basic and simplistic. A few scripts later, I continue to push myself, always trying for something a little smarter and more complex.

I won’t say the more I do this, the easier it gets, because for the most part it doesn’t. Each script is always a challenge to put together. What I have learned is to not be as intimidated by it, and instead eagerly jump in, ready to take it on.

Make your fictional people more like real people

 

purple rose

The rewrite of the horror-comedy is almost complete, which is great, but I already know what’ll require a little more attention for the next draft:

Fleshing out the characters even more.

I’d already made the effort to create backstories for each of them – nothing too extensive, just the relevant details that might come into play during the story.

As they read now, they’re established and definitely distinct individuals. A big part of the next draft is to help make them even more distinct, as well as further develop their respective arcs.

That’s something a writer really needs to be aware of – making the characters feel like an active part of the story. It’s our job to make them come across as actual people – not just caricatures or cliches. We want the reader/audience to be able to relate and connect to them, which then means we care about them and are interested in what happens to them next.

It takes a while to really get the hang of it, but once you’re able to do this, your script is that much stronger for it.

Not sure how to go about it? Plenty of resource material out there to work with. In my case, since this is a horror-comedy, I had the benefit of being able to use successful ones of the past.

The really good ones not only play up both the horror and comedy elements, but the characters are firmly established. We get more insight into who they are AND how what kind of person they are factors into the story.

The writing is so strong that you can see that they’re not just a generic character. The writers are letting you know how there’s more to them than just somebody taking up space.

These films put equal parts attention on the story as well as who these events are happening to, and how they reacted to what was going on. All of those combine to make for a great, solid script.

Which is what I’m aiming for with this one.

Admittedly, the biggest obstacle of this rewrite has just been getting it done. With that finish line fast approaching, the wheels are already turning regarding what it’ll take to raise the next draft to the next level.

Can’t wait to see how it works out.

New direction? Yes, please.

baby driver 2

Despite some unexpected delays in working my way through the revision/rewrite of the outline for the sci-fi adventure spec, progress is still…progressing.

Took a lot longer, along with a significant number of “how about…?”, than I wanted to fine-tune the first act, but I did manage to do it.

Which means I’m working my way through the second act, and thanks to several previous drafts, I’m able to cherry-pick from all of it and forging ahead, and the midpoint is comin’ up fast.

I thought all I’d need was to do a little more cutting-and-pasting and keep pushing forward.

But all the new developments in the story I’ve come up with to this point have now created the need to really shake things up.

Which means more changes.

Initially, a bit of a daunting challenge. I’m always resistant to this sort of thing.

But as has happened many times in the past, the more I weighed the options, the more it seemed necessary to implement those changes. Plus, if I tweaked a few things here and there, not only would it significantly add to the hero’s story, but it also created a whole bunch of new potential conflicts.

How could I resist such a temptation? Besides, I’m already behind where I was hoping to be by now, so what was a little more time spent on it?

Since then, I’ve been busy jotting ideas down, filling in a few blanks here and there, and changing this around to that. All the fun stuff.

What’s great is that the story is still for the most part the same as I originally planned, but, as is usually my experience, slightly different from the initial idea.

Can’t wait to see where it goes and how it all works out. Watch this space.