More like this, please

Some MAJOR progress on the outline for the action-comedy spec this week, and I am thrilled.

Among the highlights: figuring out how and where to connect some sequences, plotting out a few others, and coming up with a great new angle about my antagonist’s arc.

Some of these were a long time coming, and some were spur of the moment. I’ll take what I can get.

Also realized a few subplots still need work, which range from “should this be cut or expanded?” to “three scenes should cover it”.

One thing that’s been nagging at me since the beginning is the best way to show my protagonist’s arc in action. How is she changing over the course of the story, and what are the most effective ways to do that? Doing what I can to have this occur at every opportunity, even if it’s something that initially seems insignificant but plain as day in retrospect.

Ain’t easy, but it’s coming together. Would have been great for this to have happened a few months ago, but that’s how it goes.

No guarantee this momentum will continue, but confidence levels are currently registering as high. I may even be so bold as to suggest a strong possibility the outline could be done by the end of the month. This will most likely be followed by either a whole lot of editing and revising, or setting it all aside to work on one or both of the two rewrites.

Either way, there’ll be at least one completed draft of this script by the end of the year.

Seeking the un-familiar

Some good progress on the action-comedy outline this week. A little further into the second half of Act Two. Act Three still looms, but it’s getting there.

The biggest challenge has been coming up with scenes, sequences, and scenarios that – as far as I’m aware – haven’t been done before, or are at least a new take on a familiar concept.

Not as easy as you would think.

The last thing I want is a reader to say “That’s just a ripoff of _____”. I don’t like it when I see it in somebody else’s script, and I definitely don’t want that to happen when they read mine.

But a new spin or something totally unexpected that gets the needed result? Yes, please. I love when I’m able to do it, and really appreciate it when I see it in somebody else’s script.

This is most likely why this outline is taking longer than expected – a significant percentage of this is just me figuring stuff out. There has been a lot of jotting stuff down – numerous pages of ideas, many of which will most likely not be used, but I’d rather have that than not enough.

A pleasant side effect of all this churning out of ideas has been the addition of a few inspired solutions out of/through a few story issues. Nothing major, but enough to help keep moving things along. Still ironing out the details.

Going this whole process and filling in all these blanks remains the biggest challenge. But I’m fairly confident once all those blanks are filled in, going through and fine-tuning (along with the inevitable continuous rewriting) what’s there will be much, much easier.

Just your typical rewriting rigamarole

Figuring out the rest of the story for the action-comedy spec continues, but there was a slight change of focus this week to the rewrite of the fantasy-comedy.

A lot of the story remains in place, but there are still some tweaks and minor adjustments that need to be made.

First was seeing what still worked. This involved the very-helpful writing out the entire story scene by scene, with a quick sentence stating the point of each. Or at least “here’s what’s happens here that moves things forward”.

I also dug up notes from the most recent round of readers – first-timers all. I’m still working my way through them due to the sheer volume of comments and suggestions. Some pretty good stuff, with lots about the characters and potential ideas of how to make them better.

One reader’s comments really resonated, mostly due to the fact that they pointed out something regarding the story I wasn’t aware I’d done. It was as if my subconscious was a contributing writer. Good when I do it intentionally, even better when it’s unintentional AND still works within the context of the story.

As I often do during the figuring-stuff-out phase – no matter what draft it is, I tend to overthink and cram too much stuff into the story. That’s something I want to try and avoid this time around. Like I said, most of this should only require some minor touch-up work, and I think I can limit the bigger changes to a relatively small number.

Once all of the changes are made, I’ll go through and trim the excess fat while fine-tuning it as much as possible.

Like with all of my projects for this year, progress may be slow, but it’s still coming along.

Start with the ending, work backwards

Working on actual pages for the action-comedy spec has been quite an experience.

Up until a few days ago, I was writing only what I had for each scene in the outline, focusing primarily on “what’s the conflict here?” and “does this move things forward?”

However, two things kept nagging at me.

The first was that I got to what the outline lists as around page 40 or so, meaning just a few more pages to that page 45 twist. Except it’s actually on page 30, so more fitting for an end of the first act.

That leaves me with two choices: stick to the outline as it’s written, or come up with additional scenes to flesh things out. The most likely plan of action is to adhere to the former, work my way through the whole thing, then go back and apply the latter.

But that leads me to the second issue: I haven’t finalized exactly what the ending is. Maybe a more appropriate phrase would be “I have a few ideas for what it could be, but haven’t fully decided”.

Don’t get me wrong. I didn’t go into this with no ending. It’s just a little vague, and solidifying it would probably be the best course of action.

As much as I would love to keep moving forward with pages, there may be a short pause while I figure out what all of this is working up towards and then reverse engineer my way back to where I am now, or possibly even all the way back to the beginning.

This is still a first draft, so anything and everything is worth trying. There’s one idea in particular that’s especially appealing, so I might tinker around with that and see what happens. Setups and payoffs are already being considered.

Also important to keep in mind – the ending has to really emphasize/showcase my protagonist’s arc, and how she’s changed. Everything she endures over the course of the whole story has to come to the perfect conclusion. Challenging, but not impossible.

I was looking through all the notes I’ve been jotting down for this story, and there are a lot more than I remember. Some I don’t even remember writing, so it’s very cool to have all this material from which I can pick and choose what works best and where it could potentially factor into the story.

It may even be time to break out the index cards, and that’s saying something.

Little changes = big results

I’d been struggling with the rewrite of the fantasy-comedy spec. I identified a few things that could probably be cut and where some repositioning might come in handy, but there were still a few details that were proving difficult.

So I did what any sensible writer would do: I shifted my attention to another project. Naturally, I’d still return to this one every once in a while, trying to find a viable solution.

Since my usual approach wasn’t working, (helpful tip – don’t try to force ideas. Let ’em happen naturally) I decided to try the tried-and-true “go for the hard turn”. Same objective, much different route to get there.

“Rather than THIS, how about THAT, which still gets us to THERE?”

The spark had been lit. Definitely some potential here, but with some reservations. How much would this drastically impact the story? This was already a major rewrite/overhaul project, but I didn’t want to get away from what appealed to me about the story in the first place.

I mapped things out, looking for scenes and story details that could be changed just enough to make a difference but also not sending things too off-course. Found a few things that matched that criteria and made the appropriate changes in the outline.

I usually stick with the outline until the entire story is ready, but I wanted to give these new ideas a test run to see if they worked on the page. I cranked out a few pages – while also keeping in mind the guideline of “keep it tight!” (i.e. Don’t go for the flourish; just write what needs to be there).

End result – pretty good. It’ll need a little more polishing, but I’ll deal with that later.

There are a few more story details that need work, but I’d say this is a good start.

Just 2 weeks left on the crowdfunding for my short film SHECKY. We were very fortunate to hit our initial goal and are now working towards a stretch goal. Every $ goes towards post-production, and whatever’s left over will help get the short into some film festivals.

There are several tier rewards, including a new one that includes a personalized video of me telling you a terrible joke (which is on theme for the short).

So if you’re a big supporter of indie filmmaking, the telling of terrible jokes, and the overall screenwriting community, I hope you chip in to help this project reach the finish line.