Like origami, but with words

rhino

With the outline for the horror-comedy simmering away on the backburner, all attention is now being directed to a rewrite of the sci-fi spec. I was fortunate to get some solid notes on it, so the rebuilding process is well underway.

A big part of this involves cutting scenes and sequences, along with a whole lot of moving stuff around. Even with a hard copy of the previous draft in front of me and the current draft’s skeletal outline on my laptop screen, it requires a lot of planning things out along with a constant going back and forth between the two. To say the least.

Keep this scene? Or how about this one? Would this one work here, or here? Wait, do I even need this sequence anymore? Jeez, I totally forgot about that new scene that would set up the protagonist’s internal goal.

(Not my actual inner monologue, but you get the idea)

Simply put, there’s been A LOT of twisting, readjusting, manipulating and something comparable to “square peg + round hole + sledgehammer” to get this thing more streamlined and functional.

Going through all these motions has also revealed non-essential moments, or at least parts of them, dialogue that initially seems like it should stay in but really doesn’t need to, and a decent amount of literary fat that can easily be trimmed away. No fuss, no muss.

Despite the statements in the preceding paragraph, a majority of what’s already on the page still works. It just takes everything I’ve described, plus a little more, to get into better shape. A slow but effective process. As is usually the case for me, initially insurmountable, but gradually not too bad, and eventually being classified under “that worked out better than I’d expected.”

With any luck, the producing of actual pages will also go relatively smoothly.

One can only hope.

-Through September 30th, the fine folks at LiveRead/LA are offering the discount code MAXZ15 for 15 percent off their script services and the fee for their contest where your script could  be one of two read live by professional actors in Los Angeles in October. Following the read (30 pages max), feedback will be provided, including from an Industry Insider (last time was actor Jason Alexander. This time it’s veteran production exec & producer Debbie Liebling – Comedy Central, Fox, now working with Sam Raimi). Writers from everywhere are encouraged to submit. The event will be livestreamed, so if your script is chosen and you can’t attend, feedback will be provided live via Skype.

What a pleasant surprise

killer joke

The past few days have been all about working through the horror-comedy outline. Lots of figuring stuff out, cutting, adding, tweaking, and so on.

Got through a sequence and was just about to move on to the next one, when I realized “this is too serious. The horror aspect is covered, but what about the comedy?”

I looked it over again, trying to think of what would work. What would be the most unexpected thing here?

Several options were weighed, and then one suddenly popped into my head. Something nobody would ever expect me to write, but I figured “why not?” My initial reaction was “It’s a little silly, but I like it.” Zipped through a quick rewrite of the sequence, followed by a little set-up work in the scenes leading up to it (to make it fit within the context of the story, of course).

I can honestly say reading the end result made me laugh. Out loud. And the more I thought about it, the more I laughed. Even now, it still makes me chuckle.

I think part of the appeal comes from the thought of “I can’t believe that I, of all people, came up with that joke.” I guess sometimes you never know what you’re truly capable of.

All I have to do now is the exact same thing for every scene and sequence throughout the rest of the script, and I’m all set.

No problem!

-mini bulletin board time!

-Author Brian Gallagher’s new book Doing Time in Hollywood: The Chronicles of a Movie Journalist by Day, Screenwriter by Night and His Quest for a Happy Medium in the Age of Outrage is now available. I’ve had some great online discussions with Brian about screenwriting, and he really knows his stuff.

-Author Robert W. Jackson is offering a very limited time offer on some of his YA books, so you have to act quickly. On Sept 15th, you can get his book Karistina and the Enchanted Kaleidoscope for free by clicking on the link. He’s hoping to do the offer again for a few days starting on the 21st, so keep a look out for it. He’s also offering his book The Tale of Hester for free Sept 15th-19th. This is the first of a series, so if you like this one, there are more to choose from.

 

Script? Boomerang? Bad penny? All of the above?

 

boomerang

I was recently reading a column that was about something like “what makes a writer a WRITER.”

It involved a lot of questions to ask yourself, like “are you somebody who just talks about writing, or somebody who actually writes?” or “do you write only when you feel like it, or do you write no matter how you’re feeling?” That sort of thing.

Another was “Are you a writer who keeps working on the same project over and over again, or are you constantly working on something new?”

That one really stuck out for me. I couldn’t help but wonder if I fell into that category – from both perspectives, with a somewhat concerned eye towards the first part.

In case you weren’t aware, I have a script I’ve been working on for the past few years. It’s gone through several significant rewrites, and garnered some moderate recognition along the way.

But here’s the thing. Every time I complete a draft of it, I say “Okay. That’s it. No more.”

And of course, a few months later, I get some notes on it from some very savvy writers and industry folks, and then go about figuring out which of those notes might work best in the next draft.

Full disclosure – I seek out notes because I want to improve the script’s chances as both a calling card and in the big contests. Placing higher than I have in the past would hopefully improve my chances of making some industry connections.

I could legitimately say the script is finished, but on the other hand, it could also stand a little more work. Just a little.

This is the basis for my line of thinking. Have I spent too much time on it? Sometimes it feels that way, but there are also the times I think “Just a few more little tweaks would really work.”

A possible counter-argument to this is the fact that this most definitely has not been the only script I’ve been working on this entire time. I’ve written four others, along with outlines for another two, not to mention the half dozen or so individual pages that consist mostly of loglines and a handful of ideas for scenes and sequences.

So although a lot of attention has been given to the original script, I’ve gotten in the habit of finishing a draft, and then working on one to two others before I come back to it.

“But why don’t you just stop working on that script entirely? Too much tinkering usually has the opposite effect,” some might say, and some have. I won’t argue that, but I can honestly say that by being very, very selective about which notes to use from each new batch, each new draft of the script has been noticeably better than the previous one. Problem is, it’s a slow and gradual process of improvement.

After this most recent batch of notes, there are a few spots in the script I plan on working on, but that won’t happen anytime soon. Current focus is fleshing out and fine-tuning the horror-comedy outline, followed by a rewrite of a sci-fi spec, and maybe then I’ll consider diving back into this one.

But the inevitable rewrite or two is still going to happen.

And hopefully that’ll be it – emphasis on hopefully.

A slight course correction

XEaj

For the most part, my involvement with this year’s big contests is more or less over. Top 15 percent for Nicholl – not too bad. Total whiff for PAGE again, which makes me 0 for 4. Not expecting much out of Austin.

Results from some of the smaller contests are about the same. Semifinalist in one, quarterfinalist in another, and a few not-at-alls.

A bit on the disappointing side, but all is not lost. On the contrary. It’s actually helped force me into making a pretty important decision.

After much self-evaluating, I’ve opted to drastically cut back on contests for next year and ongoing. Most likely, I’ll keep it limited to just the big three mentioned above. And even entering those isn’t a certainty. They’re the ones that hold the most potential for getting the ball rolling on a career – not guaranteed, of course – but the most potential.

No delusions of grandeur. I’ll continue to take my chances and see how things go. If I do well, great. If not, no big deal.

And just for the hell of it, maybe one or two smaller ones every once in a while. Might as well have a little fun.

Moving forward, the focus now shifts to improving my writing skills and making my material better. Reading a lot of professional scripts, especially those in the same genres as the ones I’m writing, shows me my level of expertise isn’t where I need it to be.

If I want to make this work, I need to get better. No other way to put it.

It’ll be tough, but I’ve come this far and the final objective continues to feel a little bit closer with each new draft.

I’m fortunate enough to know a lot of savvy writers, along with more than a few quality consultants, so getting constructive feedback and guidance can only work to my advantage.

As a colleague once told me, “It’s not about contests. It’s about Hollywood.” Sure, contests are fun and all (especially when you win, or at least place highly), but I’d rather focus on writing quality material and getting them in the hands of people who can actually make something happen with them. Representation. Assignments. Rewrites. A sale. I’m not picky.

My long-term goal has always been to become a working writer, and I think I can still do it. It may not happen as soon as I’d like, but hopefully by really buckling down and pushing myself to keep at it, I’ll have a better shot at turning that goal from a dream into a reality.

Wish me luck.

Story first, jokes second

eio9Hs

Well, that was fun. A bit of an uphill battle, but I’ve survived.

The good news – the basic foundation for the horror-comedy outline is complete. Even though I had a pretty good idea of what was going to happen, it consistently went through a steady stream of changes, edits, tweaks, and so forth.

Let’s just say that what I ended up with is several versions removed from what I started with. For the better, I’d say, but still pretty darned close to keeping with the original idea. Even managed to come up with some new twists and wrinkles along the way.

Despite still considering the story as pliable as warm Silly Putty, it really is coming together and I’m quite happy with the results. Sort of a pre-first draft, one could say.

But in addition to the ongoing process of fine-tuning the story, there’s the just-as-if-not-more-so important part of making it funny.

When they say “dying is easy; comedy is hard,” they’re not kidding. Quite an apropos phrase, especially in this context.

Like with the comedy I’m polishing now, the more I work on it, the more opportunities I expect to find to work in a suitable joke of some sort. Sight gags, plays on words, what have you. I think that’s similar to how the ZAZ team did it with Zero Hour for Airplane!. Not that this script will be anything like that, but you get the idea.

I think I’ve discussed this before, but as I outline, I’ll also include potential lines of dialogue or specific actions for each scene. Same thing applies here. But now that the story is (somewhat) set in place, I can now fine-tune both that and punch up the jokes as I work my way forward.

Luckily for me, there are also great examples of films that did this sort of thing, so I can watch those to get a good idea of how to approach it with this story. Not a bad self-imposed homework assignment, right?

Finding the funny for this won’t always be easy, but coming off doing it for the previous script, and with the burden of telling the story in the first place somewhat out of the way, it seems just a little bit more so now.

Easy, that is.