Just your typical rewriting rigamarole

Figuring out the rest of the story for the action-comedy spec continues, but there was a slight change of focus this week to the rewrite of the fantasy-comedy.

A lot of the story remains in place, but there are still some tweaks and minor adjustments that need to be made.

First was seeing what still worked. This involved the very-helpful writing out the entire story scene by scene, with a quick sentence stating the point of each. Or at least “here’s what’s happens here that moves things forward”.

I also dug up notes from the most recent round of readers – first-timers all. I’m still working my way through them due to the sheer volume of comments and suggestions. Some pretty good stuff, with lots about the characters and potential ideas of how to make them better.

One reader’s comments really resonated, mostly due to the fact that they pointed out something regarding the story I wasn’t aware I’d done. It was as if my subconscious was a contributing writer. Good when I do it intentionally, even better when it’s unintentional AND still works within the context of the story.

As I often do during the figuring-stuff-out phase – no matter what draft it is, I tend to overthink and cram too much stuff into the story. That’s something I want to try and avoid this time around. Like I said, most of this should only require some minor touch-up work, and I think I can limit the bigger changes to a relatively small number.

Once all of the changes are made, I’ll go through and trim the excess fat while fine-tuning it as much as possible.

Like with all of my projects for this year, progress may be slow, but it’s still coming along.

From the archives: Darn my sense of parental responsibility

Another repost today, but for a very good reason – my daughter wraps up her collegiate career this weekend, so cross-country traveling has been undertaken to bear witness.

One of the many father-daughter activities we’ve both enjoyed was going to the movies. On top of watching for the simple pleasure of just watching a movie, a post-viewing discussion about the film would usually take place. Did we like it? Was it a good story? What about the characters?

Little did I realize the impact all of this would have on my own writing.

I like to say I write scripts for films that would appeal to both 14-year-old me and present-day me, but I strive to write films that families could watch together – definitely nothing too cutesy or along those lines. More like “this is something both you and your kids would enjoy watching”.

It wouldn’t be too much of a stretch to say that the experience of watching all those movies with my daughter were a significant influence on my writing.

So enjoy this post from June 2011.

I can honestly say I have done practically NO writing in the past couple of days. Not because I didn’t want to, but just couldn’t.

I was busy being a good dad.

With school out and the budget tight, we opted to have V spend her first week of summer vacation at what we call Mom and Dad Camp. She went to K’s office on Tuesday, got dropped off at my office late yesterday morning, and has been with me since 4:15AM this morning.

Side note – I get up at 3:15AM in order to be at work by 4:30, including the bike ride.  V’s been coming in with me every once in a while since she was 3, which usually involves a ride from K or in a taxi.  She loves it because for 4 hours she can sit in the conference room and watch DVDs, or lately, play with her iTouch, and even better, has started reading.

But I digress.

I enjoy having quality father-daughter time, but that feeling of not working on a script always nags at me.  Then I realize she won’t always be this age, or willing to be seen in public with her dad, so I should treasure days like this while I can, and worry about the writing later.

Part of today’s agenda was going to see KUNG FU PANDA 2.  It was a little different from the first one; much more action-y.  Basically, the idea is ‘gunpowder comes to China’.  There’s also a nice b-story about Po needing to overcome his demons and find inner peace.

V seemed to enjoy it, especially the more slapstick-y parts, and I liked the subplot about Po trying to find his roots.  Fortunately, there was only one time she asked about a joke; I didn’t have time to explain anyway.

Since last year’s LAST AIRBENDER debacle, I’ve tried to steer us clear from seeing films in 3-D.  It doesn’t seem necessary.  There were some scenes in KFP2 that appeared designed specifically for it, but seeing it in 2-D didn’t take anything away from it.

V heads out of town next week with K’s sister, so I’m already planning to catch THOR (if it’s still around), and K is still on the fence about SUPER 8.  X-MEN: FIRST CLASS and GREEN LANTERN are also possibilities.

My inner movie geek loves the summer.

From the archives: Active, not reactive – OR – C’mon, do something!

Never has a call to action been more necessary

One of the things I’ve noticed as I work my way forward with the first draft of the action-comedy spec is that my protagonist isn’t doing as much as she needs to – especially in terms of moving things forward. Again – first draft, so lots of work in the days ahead.

But that detail about the protagonist still applies, and is just one item on an ever-growing list of “Stuff to fix in the second draft”.

I suspected I’d written about this before, so I had to go all the way back to March 2014 to find a short but concise post about dealing with a passive protagonist.

Enjoy.

As you work your way through your latest draft, among the numerous questions to keep in mind is “Is my main character the one driving things forward?”

It’s a common complaint: a protagonist who is too passive. How do you make sure they aren’t?

Start with this: Do they make things happen or just react to them?

Your story is about this character going through some ordeal as they try to achieve their goal. Are they taking the steps needed and doing what they have to in order to do that?

Their normal routine has most likely been drastically altered. How are they reacting to all these changes while trying to get things back to normal?

How does the character factor into each scene? Are they having some kind of impact? Does the outcome of each scene depend on them? Does what they do here get them closer to reaching their goal?

A scene can be about them even if they’re not part of it. Maybe it’s the other characters’ reactions or the ramifications of what they’ve done.

You don’t want a main character who just sits around, waiting for things to happen. Get them out there and throw them right into the thick of it.

Action first, comedy second

Another shorty today, but one worth mentioning.

Current progress on pages for the action-comedy spec averaging about 2-3 a day, which is pretty good. The first act is just about wrapped up. This is more of a “just it get written” draft.

This isn’t to say there haven’t been moments of going back and making little changes here and there. That’s actually happened quite a bit.

The focus now is more on how each scene advances the plot, story and characters, and not as much on “is it funny?” or “what’s the joke here?” It’s actually kind of refreshing to not have to worry about it . Some scenes are even totally lacking comedic elements and are there for the purpose of moving things forward.

That’s what the next draft will be about, undoubtedly involving a lot of “how can this be funny/funnier?” I find it easier to apply comedy into an action-oriented scene than the other way around.

I’m enjoying it so far, and it’ll be very interesting to see how this plays out.

One inch at a time

A lot of my time lately has been jotting down ideas – and lots of ’em – about the new spec. Some random, some of a “this leads to that, which in turn results in this” nature.

As I recently said on social media, it’s a big beautiful jumbled mess, and I’m absolutely thrilled about it.

Just a few weeks ago I was stressed there wasn’t enough to the story, but then the gears started turning and the ideas started coming, and it was off to the races.

Since then, I must have filled in at least half a dozen pages in the notebook for this project with every single thing that popped into my head about it. Even more surprising is how much of it came from out of the blue – all kinds of stuff that never would have occurred to me before. Can’t really say that some kind of ‘on’ switch was tripped, but something was ignited somewhere.

Not only are ideas covering aspects of the story making themselves known, but so are ideas about the things you don’t see onscreen – emotional beats, character development, and so forth. It begs the question – what took it so long to show up?

There’s a lot to go through, and confidence levels are running high that there’s more on the way. There’ll be a lot to sift through to figure out what to keep and what to put aside for potential use at a later time (or another script).

This may be moving at a slow pace, but it’s definitely starting to take shape. What that shape is remains to be seen, but I like it.