Q&A with Landry Q. Walker

 

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Landry Q. Walker is a writer who likes pop-tarts and has been in jail twice and on the New York Times bestsellers list once. He spends his days punching the keyboard until words appear on the magic screen. Books include: The Last Siege, Danger Club, Supergirl: Cosmic Adventures in the 8th Grade, Project: Terra, and more.

What’s the last thing you read/watched you thought was incredibly well-written?

The last thing I watched that I felt was incredibly well written… I’m going to go with movies on this one. The film Get Out is the first thing that comes to mind. I came to that one a bit late, and a lot of plot points had been spoiled. But it didn’t matter because the execution was so solid.

How’d you get into writing comics?

I got into writing comics after noticing that a lot of my friends who could draw weren’t doing much with their talents. I was about 18-19 at this time. My friends had talked about making comics for years, and I had always thought there wasn’t a place for me in the process. Then I decided to write – though writing had been at the back of my head since I was a young child (I had written Indiana Jones and Lord of the Rings fanfic).

A lot of people hear the term “comic book writer”, but don’t really know what the job entails. How would you describe it?

Writing comics requires thinking visually – much more so than other types of writing. You need to be able to see the action on the page with your minds eye, and work from their. that means understanding how much dialogue can fit in a word balloon, when to let the art tell the story, how the eye scans across a page of art. You can also write with a method where you plot the story, and the storytelling exclusively. But I’m not a huge fan of working that way.

You’ve written for established characters and created your own. Do you have a preference of working with either, or are they two totally different worlds?

Totally different worlds. With established characters you have an easier path as the world building has been done for you, but you also have to stay within certain parameters. As example, a proper Batman story leaves Batman in the same place at the end of the book, so that the next writer can pick up the story and run with it. You’re really just taking turns writing chapters.

Follow-up: is there an established character you haven’t written for, but would jump at the chance to?

Probably? To be honest, it all depends on the restrictions. Some jobs look like dream jobs because of the character you’re working with, but then you get the job and the restrictions are so fierce, you don’t really get to explore what drives you at all.

A key component of writing (and not just for comics) is to make the stories and characters relatable. What sort of approaches do you take to accomplish that?

I honestly don’t think much about whether my stories are relatable to other people. I think that if you stop to consider the “rules” of writing, you’re generally not writing. I tend to work off of gut instinct on whether a story feels right to me.

What are your thoughts on writers who want to self-publish their own comics?

Do it. Everyone who wants to make comics should start by making their own. Experience every aspect of making a comic. Deal with distribution, promotion, balancing schedules. Do all of it. And don’t wait for your work to be good enough. If you do that, it will never happen. Just start now.

What are some of your favorite comics and webcomics?

Favorite comics: Lately, I mostly have been digging into old stuff. Charlton comics mainly. Old Blue Beetle and Captain Atom. A lot of the horror stuff from the 60’s and 70’s too. For webcomics, not many. I follow Dumbing of Age and Questionable Content. I’m behind on it, but I really like YAFGC (Yet Another Fantasy Gaming Comic).

What’s some writing advice you would give your just-starting-out younger self?

Play less Mario Kart.

How can people find out more about your work?

I’m terrible at self-promotion. But you can usually find my latest work by checking out my Twitter feed. I’m currently wrapping up my medieval war epic, The Last Siege, and will soon be announcing a graphic novel series with my long time collaborator Eric Jones (one of those friends I mentioned in the question about getting into writing). I’ve previously written a series called Danger Club about a group of teen heroes fighting against their own reboots, and an all ages Supergirl series called Supergirl: Cosmic Adventures in the 8th Grade. Lots of of other stuff too. Check out my Amazon author page.

Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

Apple. From Hostess.

hostess apple pie

105ish pages down to 1

vintage gym
Not that kind of reduction process

With the page-producing phase of the horror-comedy spec now underway, I’m also finding the occasional need to do a little side work on it. In this case, it’s the 1-page synopsis for said script.

Summarizing your entire story on one solitary page (or one and a half, according to some of my associates) is, as many writers already know, not as easy as it sounds. Yours truly being no exception.

Past 1-pagers for past scripts were the usual challenge, but I managed. Somehow. Part of that challenge has always been inadvertently including too much of the story. As much as I’d like to put all of it in there, that just won’t work.

The key is to focus on the main character and what they go through to achieve their goal, with a strong emphasis on conflict. I’ve also found it very helpful to break each act down into its core components – especially key events and plot points.

Trying to include subplots and supporting characters was just clogging the whole thing up, so those quickly fell by the wayside, which really helped streamline the whole thing.

This time is a little different, probably due to having multiple protagonists. Well, at least it starts that way. This is a horror story, so as you’d expect, people are gonna die.

Not being as familiar with the horror genre, I wasn’t sure of the most effective way to put together a 1-pager for this kind of story. Is there more emphasis on the horror part? Or the story with some horror elements thrown in? “The learning never stops” indeed.

Feeling a bit stumped, I did like all smart writers do, and asked my network of savvy creatives for whatever assistance and guidance they could provide.

Glad I did.

(Hearty shoutout to everybody who reposnded and got in touch – I really appreciate it)

More than one said to focus on the one character the reader/audience would consider the heart of the story, and follow what happens to them. That I can do.

Others, who’ve also written stories starting with several protagonists and see their numbers reduced along the way, suggested listing them all at the outset, so as they’re gradually eliminated, there’s no sense of “Who’s that again?” I might give that a try.

There was the smart reminder to “keep things simple”. Don’t fall into the trap of making it too cluttered or complicated. Just tell the story in a clear and straightforward manner.That might take a little editing and revising, but I think I can also do that.

Based on all of these comments, plus my own experience, having a solid 1-pager in my possession seems definitely achievable.

Just made it tougher for myself (which is a very good thing)

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Coffee – check. Notes – check. Fresh typewriter ribbon (took a real effort to find one) – check. Ready to go!

A most interesting development has presented itself for the horror-comedy outline, and you can accurately label me as “immensely grateful”.

Although I’m still working my way through the story, somehow that certain pizzazz that was part of the appeal when I first came up with it had slowly faded away. That’s a problem that needed some immediate fixing or this thing would never work.

I went through what I already had. It’s taken a while just to get to this point in the story, so I’d forgotten about some of it. This made for a nice reminder that I had a lot more material to work with than I remembered.

The basics were there, but what was it that was missing? Since this is at its heart a horror story, some of the standard elements had already been used, but it needed more. Something to really hammer the concept home. My protagonists were already in a pretty dicey situation, and I wanted to up the stakes.

Hence my dilemma.

Have you ever suddenly have a solution just present itself, right out of the blue? One that feels like the light bulb actually popped into existence right there above your head? One that caused the muse to do backflips and handsprings while screaming for joy at the top of her lungs?

Inspiration didn’t just strike; it walloped me upside the head.

This new idea feels like such a perfect match for the story. It creates a ticking clock that really ramps up the stakes to the nth degree, and what might be the best aspect – it gives the whole thing the original approach it so desperately needs.

So now that I’ve been fortunate enough to come up with this, the next step is to go back and reorganize a majority of the outline in order to incorporate it. Pretty daunting at first, but I’m not too concerned. I know exactly what I want to happen. It’ll just require a little more of an effort.

My brain’s helping hands are ready to go

 

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No job too small! (schedule permitting)

Thanks to my ever-expanding network of savvy creative types, I get lots of chances to be on both the giving and receiving ends when it comes to reading scripts.

I consider myself extremely fortunate to be able to get exceptionally helpful notes from a lot of really talented folks. All this feedback has somehow managed to influence my writing for the better, and for that I am overflowing with gratitude.

So the least I can do when somebody asks me “Will you read my script?” or “Can I pick your brain about this idea?” is to say “Of course.”* Maybe I can offer up a few scraps of advice that might somehow work to their advantage. If anything, I can at least point out where a fix in spelling or punctuation is needed. For a script, anyway. That counts, right?

*caveat – it’s taken a lot of work spread over a long time for me to build up my network and establish connections, so I don’t mind if somebody I actually know drops me a note with such a request. If our only connection is being connected on social media and we’ve never interacted – at all, you’re little more than a total stranger to me. So heed that one word and be social. It makes a difference.

I had the pleasure of such an experience this week. I’d connected with another Bay Area creative, and we’d been trying for a while to arrange a face-to-face meeting. After much scheduling, cancelling and rescheduling, we finally made it happen.

This person had an idea for a project, wanted to talk about it, and see if I was interested in being involved. I stated at the outset that I had enough work on my own for now, but would be open to giving notes – time permitting.

After the initial introductions and our thumbnail backstories, we focused on their project. I won’t go into specifics or details about it, because those aren’t the important parts.

What was important was:

-this was a story they’d had inside them for a while, and even though they knew it needed A LOT of work, they were still happy with simply having written it all out

-they were totally open and willing to listen to my suggestions. Some they liked, some they didn’t. Totally fine.

But the more we talked, the more the seeds of ideas were planted in their head. Even though a lot of the details we came up with, including possible paths the story could take, ended up being totally different from their original incarnation, it was easy to see that spark of excitement reignite inside them.

Seeing that happen with somebody you’re trying to help is more satisfying than you can possibly imagine.

We parted ways, with them really rarin’ to go and start developing the latest draft. They added that they really appreciated me being so willing to help out.

I just like doing that sort of thing. I never had that kind of person-to-person help when I was starting out, so why not do what I can for others? Granted, the internet and social media didn’t even exist then, so it’s a lot easier now.

I got a few emails from them the next day showing me what they’d come up with since our meeting. Same concept, but a totally new approach (and, in my opinion, provided the opportunity for a lot of new possibilities). This also included a more thorough write-up of “what happened before the story starts”.

Even though it can be tough to read emotion in text, it was easy to see the spark was still burning strong within them. The way they talked about their plans for what comes next, I could tell they were actually looking forward to working on this.

It was nice knowing I had a little something to do with it.

We exchanged a few more emails (mostly me asking questions about story and characters and them providing sufficient answers), and I wrapped up with “Keep me posted.”

Their response: “Definitely. Thanks again. You’re a good dude.”

That was nice too.

Exactly! -OR- The perfect fit

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Not as good as a gorilla suit and a retro space helmet, but mighty darned close

The new story has been in development for a few weeks now, and I can proudly say it’s coming along nicely. Plot points are in place, and the filling-in between them continues, albeit slowly. Still quite a ways to go, but any progress is good progress.

The more I work on it, the more excited I am to take this one on. I love the concept, think it’s got a lot of potential, and it just seems like it’ll be a lot of fun to write.

Full disclosure – it’s a horror-comedy, and that’s all I’m saying for now.

Part of my usual writing m.o. is seeking out feedback from other writers. Since the actual story is still under construction, I opted to start with the basics and asked a handful of savvy colleagues their thoughts on the logline.

Reactions were positive. Plus, some keen insight and suggestions as to what might make the story even more unique and original, and how to avoid “stuff we’ve seen in these kinds of stories before”. Those, in turn, triggered a new round of ideas, which then led to unearthing what may prove to be the most important idea of them all:

The thing that gets it all started.

Not the inciting incident, but a certain something that forms the foundation of the story itself – before the actual events of the story get underway. Without this, the story wouldn’t even be able to exist (or at least be a lot tougher to pull off).

It was perfect.

A feeling most satisfactory, to be sure.

But wait. It gets better.

A little more time (plus some invaluable real-life-based research) caused me to discover that not only does this new idea do a rock-solid job of tying the whole story together, but it creates constant, relevant, and increasing conflict for all the characters,  makes for a great ticking clock, and really lets me have fun with the whole concept.

Goosebumps, I tell ya!

As fun as it was to come up with that, the hard work’s just beginning. Second and third acts need a ton of work. Doing whatever I can to avoid cliches and tropes usually associated with this kind of story. And to address the comedic aspect, really trying to make it funny.

Won’t be easy, but as I’ve discovered with my most recent rewrites, might not be as totally insurmountable as expected.

Actually, I bet it’ll be a blast.