Don’t know why it works, but it does

The last few days have seen some decent progress regarding my action-comedy spec and the rewrite of my fantasy-comedy.

Both are still in the outlining stage, but it’s HOW I’m doing the outlining that seems to be especially helpful.

And also incredibly simple.

I write out the whole story scene by scene, with each scene a brief (i.e. 1-2 very short sentences) description of the scene.

But it goes way beyond what we’re seeing onscreen. Not just what’s happening, but everything below the surface.

This can include, but is not just limited to:

-what’s the conflict?

-does it advance the story, theme, and character?

-is it a good follow-up to the scene before it, and does it effectively lead into the one after it?

-is this where this should happen? (that can be a challenging one)

-does it pay off something that was set up earlier?

Naturally, answering all of these for each scene would take up a lot more space, but since it’s my story, what’s written down acts as a sort of shorthand for me. I know what’s supposed to be there, even if it’s not written out.

Another extremely helpful aspect of all of this is not all the blanks are filled in, so scattered among the scene descriptions are questions to myself in ALL CAPS (makes them easier to spot on a printed version). Most of the time these are seemingly small details but also important to the overall story.

That can be anything from DO THEY HAVE A NAME? to WOULD THIS WORK BETTER IN (EARLIER SCENE)? to TIGHTER!!

Then I print them out and mark them up, making fixes and corrections as I go. So far, each one is about 6 pages, single-spaced.

I don’t remember when I started doing this, but it continues to be a great way for me to figure it all out for each story and help it move along.

Lead shielding not required

Even if you’re not a comic book nerd, you probably know what that glowing green rock is, or at least have heard of it.

For the truly uninformed, it’s kryptonite, aka The One Thing That Can Harm Superman. It drains his powers and makes him decidedly non-super.

And it’s also incredibly necessary, because without any kind of weakness, Superman is pretty much unstoppable, which is BORING. Who wants a hero who can’t be defeated? Who always wins? Why should we care about him if there’s never any doubt he’ll succeed?

A protagonist needs some kind of weakness or flaw, like kryptonite provides for Superman.

Bonus – it also adds to the conflict.

I recently read a script where everything went perfectly fine for the protagonists. Every obstacle they encountered, they overcame with ease, then casually moved on to the next thing.

Where’s the conflict in that?

If a protagonist’s road to their goal was a long and empty straightaway of perfect asphalt, low gas prices and nothing but green lights so they get to their destination ahead of schedule, is this a story that would hold my interest? Not really.

But what if that road were nonstop twists and turns, laden with potholes, overly aggressive drivers, and a poorly timed construction project blocking 3 of 4 lanes AND the protagonist was running out of time to get somewhere they absolutely had to be? That is a story I’d want to see.

The protagonists in this script had no flaws. Everything always worked out for them – sometimes with little to no effort on their part. I told the writer they needed to do the opposite. There needed to be conflict for these characters at every turn. What was going to stop them, or at least slow ’em down?

Included in my notes – “What’s their kryptonite?”

Your hero needs to have a rough time in reaching their goal. (CONFLICT!!) Overcoming obstacles both physical and emotional is what provides the opportunity for them to learn and change. Without that, they remain stagnant and the reader/audience won’t care about them, let alone if they achieve their goal.

What’s your protagonist’s kryptonite? What’s stopping or at least hindering them from achieving their goal, and how can they overcome it? Does that help them grow and change?

Superman always finds a way to overcome his run-ins with kryptonite. Can you say the same about your protagonist?

Only we can answer

After an unexpected break, work has recommenced on fine-tuning the outline of the sci-fi adventure spec.

I don’t know how other writers organize their outlines, but mine tend to be a scene-by-scene breakdown on a Google doc. (Hats off to the users of index cards). Each scene is planned out in terms of what happens, sometimes what dialogue might be involved, and an underlying mindset of “what’s the conflict here?”

Even though I know what I need the scene to accomplish, I may not have all the information I need, so I’ll jot down a note or question in ALL CAPS as part of it (to help me not overlook it). The note or question is something that needs to be addressed, but can’t be answered just yet.

Things like:

-DOES HE KNOW ABOUT THIS? IF NOT, HOW TO DO THAT?

-WHAT CAN SHE DO HERE TO DEMONSTRATE WHAT KIND OF PERSON SHE IS?

-NEED 3 VARIATIONS ON THIS (SEE PREVIOUS DRAFT FOR LIST)

-POSSIBLE CLUE OR HINT HERE TO BUILD UP TO BIG REVEAL

You get the idea.

I find it better to write these down in the outline instead of something separate. I don’t trust myself to be that organized, and my desk/working area is quite a mess. It’s just easier to keep it all in one document.

It’s more helpful to take the extra time to deal with all of these now, rather than jump into pages and have to hit the brakes each time one of these needs to be addressed.

Dealing with these sorts of issues can also prove beneficial because while you’re handling the initial thing, it may also offer a new or at possibly an unexpected solution that can cover a few other things, or add a new detail that adds to or helps the story. It’s happened before.

For the most part, the outline is pretty solid, story-wise, so once all of these notes and questions are covered, it’ll be off to the races. I don’t think it’ll take too long, and shooting for another end-of-the-year finish in terms of completed drafts. One would be nice, two would be better.

It’ll get there, slowly but surely.

-Contest news! My animated fantasy-comedy made Second Round for comedy features with Austin. Another long-time goal achieved, so…yay.

Congrats to all the other amazing writers whose work also made it. I’ll be there to celebrate. How about you?

-As the writers strike continues, it’s taking a toll on the people involved. One of those people is friend-of-the-blog Jenny Frankfurt, who runs the Finish Line Script Competition. She could use whatever help you can provide, so please donate here if you can.

Let’s start with the basics

I’ve been reading for a contest these past few weeks.

It’s a safe bet to say that a lot of the writers who entered may not be as familiar with how to write a screenplay as one would expect.

This, in turn, inspired some helpful suggestions for any writer to keep in mind:

-SHOW, DON’T TELL. Convey the information in as visual a way as possible.

-GET IN LATE, GET OUT ASAP. Get to the point of your scene as quickly as you can, then move on to the next one. Don’t have the characters chitchatting back and forth for another page.

-GET THINGS MOVING. Get us into the story from the outset. Keep the momentum going.

-EVERY SCENE NEEDS CONFLICT. Two opposing forces; anything from a subtle gesture to an epic battle.

-INVEST IN SCREENWRITING SOFTWARE. It makes a huge difference to write something in Final Draft as opposed to Microsoft Word. This can also help with..

-FORMATTING IS IMPORTANT. If you’re not sure how a script should look on the page, there are tons or resources online with good examples. You can also read some other scripts to get an idea.

-DO YOUR RESEARCH. Fleshing out a story or characters with relevant info adds to the authenticity of the material. Don’t go for the information dump; use what’s important/necessary.

-SPELLCHECK IS NOT YOUR FRIEND. There’s no ‘e’ in ‘lightning’, nor should somebody ‘waist’ an opportunity, just to name two.

-THE THESAURUS IS YOUR FRIEND. Mix it up. There are 142 alternate words for “walk”.

-CHARACTER INTROS. Describe their personality, rather than just their height & appearance – unless either plays a part in the story. Also, their name in ALL CAPS only when they’re first introduced; NOT every single time after that.

-“HOW DO WE KNOW THAT?”. Action lines are for describing what we’re seeing transpire onscreen (i.e. action), not explaining why something’s happening, why somebody’s doing something, or what something really means. Find a way to get that across visually, or through dialogue.

-KEEP IT BRIEF (or WRITE AS IF INK COSTS $1000 AN OUNCE). While a book may allow for lengthy descriptions, a screenplay needs to be tight. Lots of unnecessary text will slow things down, and an important detail might get overlooked if it’s in the middle of a dense paragraph.

-IS THIS IMPORTANT TO THE STORY? While you may consider it vital to meticulously describe the decor of your protagonist’s living room, or every item of clothing they’re wearing, unless that information plays a part in the story, it’s unnecessary clutter.

-IS THIS HOW PEOPLE TALK? Do your characters talk like real people or like they’re in a movie? Helpful tip – read your dialogue out loud to see how it actually sounds.

-ACTIVE, NOT PASSIVE VERBS. “Bob runs” is more effective than “Bob is running.”

-WE SEE/WE HEAR. Personally, not a fan. If you have to use them, do so as sparingly as possible.

-CAMERA DIRECTIONS. Again, not a fan. I find them distracting. You don’t need to remind us we’re “watching” a movie

These, of course, are just the tip of the proverbial iceberg, but still pretty important to keep in mind.

Q & A with Scott McConnell

Scott McConnell is a writer/story consultant who has worked as a producer in Los Angeles and in fiction development. Scott edits stories from inside them as a writer. He finds solutions to story problems and can especially focus on improving a story’s premise. Scott believes this is where most films/scripts succeed or fail. He also finds that many good writers don’t focus enough on theme. It is through theme that a writer moves an audience emotionally. Scott can edit low budget features as well as big budget blockbusters. He fixes scripts for individual writers and production companies around the world.

Scott started in the business as a story analyst in Los Angeles; analyzing scripts for Roger and Julie Corman, Samuel Goldwyn and the Sundance Institute, among others. He was later the showrunner (writer/producer/director) of the U.S. nationally syndicated LIVE LIFE AND WIN! and he co-wrote the reality series HOLLYWOOD BOOT CAMP. He has found the story by studying footage, reading scripts/books, pre-interviewing talents, and writing or editing the script. Scott is a member of the Producer’s Guild of America and of the Australian Film Institute (AACTA.)

What was the last thing you read or watched you considered to be exceptionally well-written?

Regarding television, I’m a big fan of the English series VICTORIA, about Queen Victoria. The writing is often excellent, especially in season one, which dramatized a young girl developing herself in high stakes circumstances to become queen of an empire and the loving wife of a man she admires but who often has different ideas to her and is at times in romantic conflict with her because she is also his queen and leader.

Regarding film, I think SAVING MR. BANKS is brilliantly written, especially its dramatization of a profound theme and the integration of its two main plot lines from different time periods. The characters were intelligently written and layered, while the arc of the protagonist is beautifully climaxed.

How’d you get your start in the industry?

My first start in the business came after I graduated from UCLA Extension (scriptwriting) and did some interning work at industry places in town and started my own script analysis business. The study and volunteer work allowed me to get experience so I was skilled and employable.

Is recognizing good writing something you think can be taught or learned?

It is something that is learned. But there are great individual differences in how much someone might actually know about what makes a good story. And it’s hard for readers to see a story objectively as it really is and not be prejudiced by their own values and tastes.

What do you consider the components of a good script?

There are two basics to any script. First there is the mechanics of how well it is written: its structure, clarity of its theme, use of dramatic devises, the development of its character and relationship arcs, the nature of its climax, and so forth. That is, the storytelling skill.

And then there is the values side of the story, the actual nature of the specific content. For example, its theme and sensibility, the values and goals of the characters, the nature of the conflicts and the theme resolution. That is, the values the story is dramatizing.

A good script has skilled storytelling and universal, important and personal values that the audience cares about. It is the nature of these values that especially makes a story or film an enduring classic.

What are some of the most common screenwriting mistakes you see?

The biggest mistake I often see is that writers do not give their characters agency (free will). That is, more specifically, the writer does not create a protagonist who has a big main goal that drives the story and underpins its structure. One of the negative consequences of this lack of agency in characters is that it becomes the writer who drives the story by dropping contrived and coincidental problems onto the heads of the characters. Such a story lacks logic, believability and suspense.

Another common writing mistake I see all the time is that the concept of the story was not developed properly. Many scripts, for example, have unoriginal, uninteresting or one-layer premises. Creating a strong premise is the hardest and most important part of writing a story.

A mistake I see in good writers is that they often haven’t mastered theme, so they don’t know how to use it to give depth to their story and to induce deep emotion in their audiences.

What story tropes are you just tired of seeing?

Some writers want to throw in the latest political fad or fashion.

Other writers think that chases, fights and explosions are what make an action script great. They aren’t. Look at two of the great actioners, DIE HARD and GLADIATOR: both of these stories have layered and driven characters enduring terrible personal problems.

What are some key rules/guidelines every writer should know?

The first rule of all writing is to have something interesting to say or show. If your story – its premise, characters, plot, climax – are not interesting then it doesn’t matter how well you structure your story, for example, no one will care.

I think every creator of a script should have a story expert outside of their story bubble vet and edit their script, and the closer to the front end of the story creation this is done the better.

Have a writing process. Many writers who don’t have a writing process never finish their story or don’t know how to. A writing process can be learned and should be. A good writing coach can teach you one.

Have you ever read a script where you thought “This writer really gets it.”? If so, what were the reasons why?

That’s pretty rare. Most scripts, produced and unproduced, have issues. But I remember a script I edited about two years ago where I was impressed that these two writers were really in charge of the story and the writing. That is, that with some fixes this script would make a good movie. These writers had a layered, intriguing concept, an escalating plot line and characters who I cared about and I was anxious to see who among the leads won. (The three leads in conflict were all good guys but in a big conflict.)

How do you feel about screenwriting contests? Worth it or not?

That’s a good but difficult question. At best I’m mixed on contests. Yes, there are some good ones that can help a writer get doors opened or be noticed, but for other contests you have to worry about who is reading these piles of scripts. My concern is that too many contest readers seem to be straight out of college where they haven’t studied the great classic plays/novels nor analysed the
truly well written films. They tend, I also worry, to be naturalistic and PC in their reaction to story content. I hope I’m wrong but….

My suggestion to those considering entering contests is to vet carefully. For example, look to see if the contest has some clout, that being a winner or a placing near the top will truly open doors, etc. Also try to see the loglines of previous winners. If they’re rubbish, be wary, as you should be if any samples of coverage by the contest’s graders indicates a focus not on story essentials. Also try to determine if that contest prefers a certain genre over others. Good luck. Caveat emptor.

How can people find out more about you and the services you provide?

I edit scripts of many genres and forms, have a mentorship program to teach writers a writing process while they actually write a script, and other writing and development services. People can learn more about me on LinkedIn at this page: https://www.linkedin.com/in/scottamcconnell/

Or write to me via email: scottm100@gmail.com

People can also find my articles on screenwriting on Script, Creative Screenwriting and MovieMaker.

Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

American Pie! (the song, not the movie)