Here it is, a few days into July, which means it’s time to ask that all-important question:
How was the first half of 2019 for you as a screenwriter?
Completed a latest draft? Started a new script? Revised an old one?
Hit a wall? Had a breakthrough?
Entered, and potentially placed, in a contest or three?
Got representation? Lost representation?
Made a short? For the lucky select few – made a feature?
Working with a producer? A director? Taken on both roles yourself? Had a script optioned?
Something important to keep in mind – don’t compare your success or progress to that of others. We all have our own individual path. Find the route and pace that work best for you.
No matter how your year’s been, I sincerely hope you’ve continued to derive a little bit of joy out of this topsy-turvy creative process.
FYI – mine’s been pretty good. Some nice developments here and there. Nothing earth-shattering, but pleasantly encouraging on several fronts. Plus, as is usually the case, lots and lots of writing, editing and rewriting.
One of the essential qualities a screenwriter needs is patience. And lots of it. Actually, a ridiculously vast amount of it.
Things never go as fast as you want them to. It’s just the way it is.
Waiting can be tough enough as it is, but when it involves other people and your stuff? Time not only slows to a crawl, but probably feels like it’s standing still.
Once you send it, it’s out of your hands. Absolutely nothing else you can do.
Naturally, you daydream about getting a response in record time. With raving, positive comments, of course. No reason it shouldn’t take more than a couple of days, tops, right?
Anybody who’s been in this scenario knows otherwise. Days stretch into weeks, which stretch into months, and maybe even into years. I know more than a few writers who heard back from a producer over a year after sending in a script. It happens.
When I was just starting out, I couldn’t help but think “What’s taking them so long?”. We tend to forget that the people to whom we’re sending also have lives of their own. It’s pretty likely our stuff isn’t top priority for them, so the odds increase that it’ll get nudged aside for something that is. As a result, your wait time gets longer and longer.
After a lot of trial and error, I’ve found sending a friendly follow-up about 5-6 weeks later can be pretty effective. It at least reminds them that you’re still around. Sometimes they’re apologetic about it, and sometimes you might not hear anything at all.
Helpful tip – DO NOT be the writer who’s offended by being treated this way. Non-stop follow-up calls and emails. Complaining about it on social media. A big part of this business is presenting yourself as somebody who other people would want to work with. Acting like this is most definitely the wrong path to take.
So once you send your stuff out, what do you do to divert your focus and attention? Easy. You’re a writer. You write. Not only does it help pass the time, but you get stuff done. How productive is it to keep refreshing your email every few minutes? Developing and adding new material to your catalog is always a good idea.
When they say “it’s a marathon, not a sprint,” the implications behind it go beyond just how long all of this takes. Hopefully you can muster the strength to keep at it on all fronts.
Have a great weekend. Make sure you write something.
Quite the productive week around Maximum Z HQ, with the most significant being the wrap-up of the latest draft of the sci-fi adventure spec. It’s an improvement from the previous one, but could still use some more work. Rather than jump right in, I’m letting it simmer for a bit.
The original plan was to return to the horror-comedy spec, which is actually still part of the plan. Setting up the new draft’s notes page required me to dig through all of my script files, which involved seeing titles for older scripts that could also use at least one more draft. Four in total.
Thus a plan developed.
Work on all of them. A little at a time.
Jot down some ideas for one. Fine-tune a few scenes for another. Revise the outline for this one. Totally overhaul that one. Go through notes for all of them.
Or choose one to work on per day. A few steps forward, spread out over time.
Or I might strike creative gold and steamroll my way through one, temporarily foregoing the others.
Who knows how this’ll play out?
It could be a stroke of genius. It could also go horribly, horribly wrong.
But the important thing is I try. I’ve got lots of new ideas for each of these scripts, and will do what I can to make them better.
Having completed two drafts in as many months demonstrates to me that I have the ability to get the job done in a relatively timely manner. So no reason to think I couldn’t continue to make that kind of progress, or at least come mighty close to it.
Updates will be posted accordingly. Especially if the results are encouraging. Depends on my mood at the time.
Some exciting times are on the horizon and closing in fast. Sounds like it’ll be quite the thrilling journey. Hope you’ll come along for the ride.
Bit of a shorty today – lots going on around Maximum Z HQ, but I wanted to post some items to show writers trying to break in that you’re not alone, and there actually are people out there willing to help you out.
-There’s been a lot of activity on Twitter to help non-WGA writers work on dropping the “non” from their status (as well as connect and network with other writers), and some positive results are starting to develop. Seek out hashtags like #ForYourWGAConsideration, #PreWGA, #WGAFeatureBoost, #WGAStaffingBoost, and #WGAmegamix.
-Read a phenomenal script by another writer? You can help give both it and them a boost by listing it on the Spec Script Shout Out site. It officially launches on May 31st, but you can sign up and register now. You’re also more than welcome to register yourself and your own projects. Bonus – it’s free.
–The WRAC Group is a great way to help yourself out when it comes to personal accountability. It’s good, solid, and effective. Also free.
A few simple rules to keep in mind while you’re doing all of this:
-Be nice. Treat people the way you’d want to be treated.
-Be willing to help others out (leads, referrals, etc.). It makes more of an impression than you realize.
-Don’t whine. It’s tough for everybody. We all get frustrated.
-Don’t lie. The truth will always come out, and your name and reputation may not recover.
-Somebody else has something good happen? Offer some congratulations.
-Don’t be afraid to tout your own accompishments. You’ve worked hard to get there.
-Everybody has their own path to success. Some take longer. Don’t compare your progress to theirs.
The biggest takeaway from all of this is, as it is with screenwriting – YOU HAVE TO DO THE WORK! Dedicate whatever time you can spare each day. Make it part of your routine. Productivity yields results.
So far, so good, at least in terms of how the rewrite of the sci-fi adventure spec is going.
Already managed to trim a decent amount of pages, with more potential targets coming up fast.
However, one of the most surprising results this time around is seeing more and more opportunities to really get the most of not just the words on the page, but HOW they’re presented.
I already knew overwriting was one of my biggest obstacles. I tend to go into more detail than is necessary. Not “this is the color of his t-shirt, and this is what’s on his breakfast plate”-type stuff, but more in terms of excessively describing what you’d see transpire onscreen.
This has become painfully obvious for some of the fast-paced action scenes. In the old draft, there’d be several lines about what a character was doing. This time around, I want to get to the point faster – partially for less ink on the page, and partially to help speed things up – so I highlight only the parts that the can’t do without.
It’s probably safe to say each scene has become shorter by at least some degree. Some by a few lines, others by half a page, etc. But the overall impact is becoming more noticeable. Scenes seem to be flowing more smoothly. Even though the descriptions aren’t as detailed as they were before, the new, tighter versions are just as visual.
Of course, since I’m the one writing it, I already have a strong sense of how it’s supposed to “look”. The real test comes when a reader gets their hands on it. Will they experience the same results? I sure hope so, so in the meantime, I do what I can to write it so everything is easy to follow and all questions are answered.
What’s most surprising at all about these new developments is I’d written my last few drafts of several scripts with the same approach I’d always used, but there’s just something very different about it this time around. The way this draft is being put together has a much more analytical feel to it. It’s as if something holding me back has been removed, and the positive results are coming in rapid-fire. One can only hope this sensation endures.
Once again, there’s no firm deadline for a completed draft, but as I mentioned, progress has been strong and steady, so “slightly sooner than possibly expected” will have to do for now. And even when that one’s done, there’s a strong suspicion that just a little more touch-up work will be in order.
Thrilling times, chums.
-Screenwriter/filmmaker Ally May has launched a crowdfunding campaign for her packs-an-emotional-wallop short film project In A Breath. Donate if you can!