What a pleasant surprise

killer joke

The past few days have been all about working through the horror-comedy outline. Lots of figuring stuff out, cutting, adding, tweaking, and so on.

Got through a sequence and was just about to move on to the next one, when I realized “this is too serious. The horror aspect is covered, but what about the comedy?”

I looked it over again, trying to think of what would work. What would be the most unexpected thing here?

Several options were weighed, and then one suddenly popped into my head. Something nobody would ever expect me to write, but I figured “why not?” My initial reaction was “It’s a little silly, but I like it.” Zipped through a quick rewrite of the sequence, followed by a little set-up work in the scenes leading up to it (to make it fit within the context of the story, of course).

I can honestly say reading the end result made me laugh. Out loud. And the more I thought about it, the more I laughed. Even now, it still makes me chuckle.

I think part of the appeal comes from the thought of “I can’t believe that I, of all people, came up with that joke.” I guess sometimes you never know what you’re truly capable of.

All I have to do now is the exact same thing for every scene and sequence throughout the rest of the script, and I’m all set.

No problem!

-mini bulletin board time!

-Author Brian Gallagher’s new book Doing Time in Hollywood: The Chronicles of a Movie Journalist by Day, Screenwriter by Night and His Quest for a Happy Medium in the Age of Outrage is now available. I’ve had some great online discussions with Brian about screenwriting, and he really knows his stuff.

-Author Robert W. Jackson is offering a very limited time offer on some of his YA books, so you have to act quickly. On Sept 15th, you can get his book Karistina and the Enchanted Kaleidoscope for free by clicking on the link. He’s hoping to do the offer again for a few days starting on the 21st, so keep a look out for it. He’s also offering his book The Tale of Hester for free Sept 15th-19th. This is the first of a series, so if you like this one, there are more to choose from.

 

Story first, jokes second

eio9Hs

Well, that was fun. A bit of an uphill battle, but I’ve survived.

The good news – the basic foundation for the horror-comedy outline is complete. Even though I had a pretty good idea of what was going to happen, it consistently went through a steady stream of changes, edits, tweaks, and so forth.

Let’s just say that what I ended up with is several versions removed from what I started with. For the better, I’d say, but still pretty darned close to keeping with the original idea. Even managed to come up with some new twists and wrinkles along the way.

Despite still considering the story as pliable as warm Silly Putty, it really is coming together and I’m quite happy with the results. Sort of a pre-first draft, one could say.

But in addition to the ongoing process of fine-tuning the story, there’s the just-as-if-not-more-so important part of making it funny.

When they say “dying is easy; comedy is hard,” they’re not kidding. Quite an apropos phrase, especially in this context.

Like with the comedy I’m polishing now, the more I work on it, the more opportunities I expect to find to work in a suitable joke of some sort. Sight gags, plays on words, what have you. I think that’s similar to how the ZAZ team did it with Zero Hour for Airplane!. Not that this script will be anything like that, but you get the idea.

I think I’ve discussed this before, but as I outline, I’ll also include potential lines of dialogue or specific actions for each scene. Same thing applies here. But now that the story is (somewhat) set in place, I can now fine-tune both that and punch up the jokes as I work my way forward.

Luckily for me, there are also great examples of films that did this sort of thing, so I can watch those to get a good idea of how to approach it with this story. Not a bad self-imposed homework assignment, right?

Finding the funny for this won’t always be easy, but coming off doing it for the previous script, and with the burden of telling the story in the first place somewhat out of the way, it seems just a little bit more so now.

Easy, that is.

Just made it tougher for myself (which is a very good thing)

hipster writer
Coffee – check. Notes – check. Fresh typewriter ribbon (took a real effort to find one) – check. Ready to go!

A most interesting development has presented itself for the horror-comedy outline, and you can accurately label me as “immensely grateful”.

Although I’m still working my way through the story, somehow that certain pizzazz that was part of the appeal when I first came up with it had slowly faded away. That’s a problem that needed some immediate fixing or this thing would never work.

I went through what I already had. It’s taken a while just to get to this point in the story, so I’d forgotten about some of it. This made for a nice reminder that I had a lot more material to work with than I remembered.

The basics were there, but what was it that was missing? Since this is at its heart a horror story, some of the standard elements had already been used, but it needed more. Something to really hammer the concept home. My protagonists were already in a pretty dicey situation, and I wanted to up the stakes.

Hence my dilemma.

Have you ever suddenly have a solution just present itself, right out of the blue? One that feels like the light bulb actually popped into existence right there above your head? One that caused the muse to do backflips and handsprings while screaming for joy at the top of her lungs?

Inspiration didn’t just strike; it walloped me upside the head.

This new idea feels like such a perfect match for the story. It creates a ticking clock that really ramps up the stakes to the nth degree, and what might be the best aspect – it gives the whole thing the original approach it so desperately needs.

So now that I’ve been fortunate enough to come up with this, the next step is to go back and reorganize a majority of the outline in order to incorporate it. Pretty daunting at first, but I’m not too concerned. I know exactly what I want to happen. It’ll just require a little more of an effort.

Be the word

quadruple threat
An early inspiration for my efforts (image by Hirschfeld)

Apologies for the lack of a post last week. We had to travel to a different time zone for a family function, and the jet lag really took its toll on me. It’s tough to compose something when you can barely stay awake.

But I’m back, rested, and ready to get back to work.

Among the items on the “list of stuff that needs attention”:

-continue working on the horror-comedy outline

-work with latest batch of notes on the comedy spec. Hoping to have that latest draft done sooner than expected.

-research potential representation firms to query

-look into setting up at least one networking event for SF/Bay Area writers. Previous ones were pretty successful, and are great for establishing connections.

-Among the comments that came in for the comedy spec was how it might benefit from a table read. Never did one before, so investigating setting one up. Anybody out there who’s done it?

There are a few other items going on, but those are the dominant ones for now. At first glance, it might seem like a lot, but it doesn’t feel that way to me. They’re all just parts of the machine that is me working on making a career out of this.

I think the biggest factor here is time management. I do what I can to allot a certain amount of time per task. Work on my own stuff for an hour or two. Spend some downtime at work researching reps and prodcos, then send out some queries. If an idea hits when I’m not actually writing, I jot it down immediately – mostly because I don’t trust myself to remember it a few hours later.

One caveat – If I have to do notes on a friend’s script, all attention is diverted to that. If they were reading mine, I’d want them to be just as focused on my script, so the least I can do is return the favor.

Now, I totally get that no two writers have the same schedule, so everybody will tackle things their own way and at their own pace. Maybe you can only spare an hour a day for anything writing-related, or you get up earlier than you need to because that’s your designated writing time. Any and all of it’s fine. You do what works for you.

The important thing is to be doing something. Anything that helps you along.

Also remember, and I can’t stress this enough – everybody’s path is different. What works for that other person might not work for you, and vice versa. Don’t stress out over feeling like you’re running behind. The only person you’re competing against is you.

Not sure where to start? Easy. Be a writer and write down what you’d like to accomplish. I suggest starting small – list three things you could do today to help yourself out. Write three scenes (or three pages). Send out five query emails. Contact the writer of that logline you liked in that online forum.

Get into the habit of giving yourself stuff to do, and there’s a good chance you’ll be pleasantly surprised at how much stuff is actually getting done.

By you.

Stuffed just a tad beyond capacity

marx stateroom
All my script needs now is the line “…and a dozen hard boiled eggs.”

As the dog days of summer lazily drift on by, each of those days sees me dedicating a portion of it to working on the next small section of the horror-comedy outline. So far – it’s coming along nicely.

For now, it’s just filling in the blanks between primary plot points. Not counting those, I tend to think and plot things out in a linear manner; going from A to B to C and so on, rather than A to B to J, and then maybe filling in that stretch between D and F. This approach helps with not only crafting the developments of the main storyline, but also the subplots and figuring out how all the interconnections work. Others may do it differently, which is fine. This way works for me.

What originally starts out as one to two sentences summarizing what happens in a scene quickly becomes lengthy descriptions, including specific character actions and snippets of dialogue. This has caused the outline to appear dense and bulky, or at least that’s how it looks at first glance.

At first this would appear to be a bad thing, but keep in mind that this is only the outline, so a scene write-up that appears as an impenetrable block of text here might translate to, say, half to three-quarters of a page, including dialogue. Not a bad exchange rate.

Just as an example, as a scene was playing out, it kept getting longer and longer, which would have run way too long for both script and screen. Realizing that simply would not do, I made some minor modifications and managed to break this exceptionally large scene into three slightly smaller ones. Each one still retains the point I wanted to make, as well as continuing to advance the plot, theme, and characters. A win all around.

The way I figure it, it’s a lot better to have an overabundance of material during this stage, and then be able to cut, trim, or maybe even add more where necessary down the road.

Another key part to all this development is making sure everything I come up with plays some kind of role in the overall context of the story. Call it the “keep only if relevant” rule. If there’s something on the page that has nothing to do with the story or the characters, then why have it there in the first place?