Start putting those wishlists together!

storefront
The crowds are already forming, eager to get their mitts on some of the quality merchandise to be offered.

Busy times around Maximum Z HQ (including some details listed below), so another shorty today, but first:

Big announcement time!

Two weeks from today, the 2018 Maximum Z Screenwriter’s Gift Guide will go up. It’ll feature holiday deals on script consulting services (from many of the consultants profiled on these very pages), books about screenwriting written by screenwriters, along with books written by screenwriters, but aren’t about screenwriting, as well as all kinds of other fun stuff that any screenwriter would enjoy receiving.

If you have a product or service like these that you’d like to be included, or if you’re a filmmaker with a crowdfunding effort for your latest project, and you’d like more people to know about it, don’t hesitate to drop me a line. (Email’s on the About Me page)

Cutoff date is Tuesday 20 November, so don’t wait until the last minute!

Now about those aforementioned busy times…

-Slow but steady progress on the horror-comedy spec. So far, my outline-to-page ratio is a bit off – page count exceeding outline expectations – which means I’ll some major editing (i.e. cutting) to do once it’s complete. But I’m having fun writing it, which is really what it comes down to anyway.

-Also have a little touch-up work to do on the sci-fi spec, with the help of some recently-received great notes.

-Been busy with the occasional reading and giving-of-notes. Have I mentioned how great it is to know so many talented writers? Yes indeed.

-Speaking of crowdfunding, filmmaker Ben Eckstein is looking for more backers for his current project WINNING. They’re a portion of the way there, but every little bit helps. Donate if you can!

Taking it scene by scene

dufresne
Fortunately, I don’t expect this to take 17 years

The daily churning-out of pages for the first draft of the horror-comedy continues – still in Act One as of this writing – and now that November is underway, if I can maintain my current output of approximately 3 pages a day, there’s no reason the typing-out of FADE OUT couldn’t happen by mid-to-late December.

I’d probably be a little further along if it weren’t for my ongoing desire to keep going back and editing/revising what I’ve already written, which is a lot more tempting than you’d expect. But doing what I can to just write a scene and move on to the next one. Once again, the more you do it, the easier it gets.

And since this is supposed to be a horror-comedy, I’ve also gotten into the habit of trying to make sure each scene features some element of each genre – something scary and something funny. Trying being the key word here. This is a much bigger challenge, but again, doing what I can. Also helping – recent touch-up work on my two other comedies.

With one of the definitive screenwriting mantras being “it’s a marathon, not a sprint”, I don’t have any problems with taking an evenly paced and semi-methodical approach. There are some writers who can sit and crank out a draft in record time, but I’m not one of them. I lean towards the “hope I can hit my page goal today” camp.

But most importantly, I’m just trying to not stress about it and enjoy the whole process. It’s a fun story, and I like the concept, so why not make it a positive experience rather than fret and obsess? That way, it seems a lot less like work and more like “here I am having a blast being a writer and stuff”.

Because I’ll take that mindset any day.

105ish pages down to 1

vintage gym
Not that kind of reduction process

With the page-producing phase of the horror-comedy spec now underway, I’m also finding the occasional need to do a little side work on it. In this case, it’s the 1-page synopsis for said script.

Summarizing your entire story on one solitary page (or one and a half, according to some of my associates) is, as many writers already know, not as easy as it sounds. Yours truly being no exception.

Past 1-pagers for past scripts were the usual challenge, but I managed. Somehow. Part of that challenge has always been inadvertently including too much of the story. As much as I’d like to put all of it in there, that just won’t work.

The key is to focus on the main character and what they go through to achieve their goal, with a strong emphasis on conflict. I’ve also found it very helpful to break each act down into its core components – especially key events and plot points.

Trying to include subplots and supporting characters was just clogging the whole thing up, so those quickly fell by the wayside, which really helped streamline the whole thing.

This time is a little different, probably due to having multiple protagonists. Well, at least it starts that way. This is a horror story, so as you’d expect, people are gonna die.

Not being as familiar with the horror genre, I wasn’t sure of the most effective way to put together a 1-pager for this kind of story. Is there more emphasis on the horror part? Or the story with some horror elements thrown in? “The learning never stops” indeed.

Feeling a bit stumped, I did like all smart writers do, and asked my network of savvy creatives for whatever assistance and guidance they could provide.

Glad I did.

(Hearty shoutout to everybody who reposnded and got in touch – I really appreciate it)

More than one said to focus on the one character the reader/audience would consider the heart of the story, and follow what happens to them. That I can do.

Others, who’ve also written stories starting with several protagonists and see their numbers reduced along the way, suggested listing them all at the outset, so as they’re gradually eliminated, there’s no sense of “Who’s that again?” I might give that a try.

There was the smart reminder to “keep things simple”. Don’t fall into the trap of making it too cluttered or complicated. Just tell the story in a clear and straightforward manner.That might take a little editing and revising, but I think I can also do that.

Based on all of these comments, plus my own experience, having a solid 1-pager in my possession seems definitely achievable.

Story first, jokes second

eio9Hs

Well, that was fun. A bit of an uphill battle, but I’ve survived.

The good news – the basic foundation for the horror-comedy outline is complete. Even though I had a pretty good idea of what was going to happen, it consistently went through a steady stream of changes, edits, tweaks, and so forth.

Let’s just say that what I ended up with is several versions removed from what I started with. For the better, I’d say, but still pretty darned close to keeping with the original idea. Even managed to come up with some new twists and wrinkles along the way.

Despite still considering the story as pliable as warm Silly Putty, it really is coming together and I’m quite happy with the results. Sort of a pre-first draft, one could say.

But in addition to the ongoing process of fine-tuning the story, there’s the just-as-if-not-more-so important part of making it funny.

When they say “dying is easy; comedy is hard,” they’re not kidding. Quite an apropos phrase, especially in this context.

Like with the comedy I’m polishing now, the more I work on it, the more opportunities I expect to find to work in a suitable joke of some sort. Sight gags, plays on words, what have you. I think that’s similar to how the ZAZ team did it with Zero Hour for Airplane!. Not that this script will be anything like that, but you get the idea.

I think I’ve discussed this before, but as I outline, I’ll also include potential lines of dialogue or specific actions for each scene. Same thing applies here. But now that the story is (somewhat) set in place, I can now fine-tune both that and punch up the jokes as I work my way forward.

Luckily for me, there are also great examples of films that did this sort of thing, so I can watch those to get a good idea of how to approach it with this story. Not a bad self-imposed homework assignment, right?

Finding the funny for this won’t always be easy, but coming off doing it for the previous script, and with the burden of telling the story in the first place somewhat out of the way, it seems just a little bit more so now.

Easy, that is.

Stuffed just a tad beyond capacity

marx stateroom
All my script needs now is the line “…and a dozen hard boiled eggs.”

As the dog days of summer lazily drift on by, each of those days sees me dedicating a portion of it to working on the next small section of the horror-comedy outline. So far – it’s coming along nicely.

For now, it’s just filling in the blanks between primary plot points. Not counting those, I tend to think and plot things out in a linear manner; going from A to B to C and so on, rather than A to B to J, and then maybe filling in that stretch between D and F. This approach helps with not only crafting the developments of the main storyline, but also the subplots and figuring out how all the interconnections work. Others may do it differently, which is fine. This way works for me.

What originally starts out as one to two sentences summarizing what happens in a scene quickly becomes lengthy descriptions, including specific character actions and snippets of dialogue. This has caused the outline to appear dense and bulky, or at least that’s how it looks at first glance.

At first this would appear to be a bad thing, but keep in mind that this is only the outline, so a scene write-up that appears as an impenetrable block of text here might translate to, say, half to three-quarters of a page, including dialogue. Not a bad exchange rate.

Just as an example, as a scene was playing out, it kept getting longer and longer, which would have run way too long for both script and screen. Realizing that simply would not do, I made some minor modifications and managed to break this exceptionally large scene into three slightly smaller ones. Each one still retains the point I wanted to make, as well as continuing to advance the plot, theme, and characters. A win all around.

The way I figure it, it’s a lot better to have an overabundance of material during this stage, and then be able to cut, trim, or maybe even add more where necessary down the road.

Another key part to all this development is making sure everything I come up with plays some kind of role in the overall context of the story. Call it the “keep only if relevant” rule. If there’s something on the page that has nothing to do with the story or the characters, then why have it there in the first place?