Seeking the un-familiar

Some good progress on the action-comedy outline this week. A little further into the second half of Act Two. Act Three still looms, but it’s getting there.

The biggest challenge has been coming up with scenes, sequences, and scenarios that – as far as I’m aware – haven’t been done before, or are at least a new take on a familiar concept.

Not as easy as you would think.

The last thing I want is a reader to say “That’s just a ripoff of _____”. I don’t like it when I see it in somebody else’s script, and I definitely don’t want that to happen when they read mine.

But a new spin or something totally unexpected that gets the needed result? Yes, please. I love when I’m able to do it, and really appreciate it when I see it in somebody else’s script.

This is most likely why this outline is taking longer than expected – a significant percentage of this is just me figuring stuff out. There has been a lot of jotting stuff down – numerous pages of ideas, many of which will most likely not be used, but I’d rather have that than not enough.

A pleasant side effect of all this churning out of ideas has been the addition of a few inspired solutions out of/through a few story issues. Nothing major, but enough to help keep moving things along. Still ironing out the details.

Going this whole process and filling in all these blanks remains the biggest challenge. But I’m fairly confident once all those blanks are filled in, going through and fine-tuning (along with the inevitable continuous rewriting) what’s there will be much, much easier.

The only constant is change

Even though a lot of the past week was family-oriented, thoughts about the current spec were omnipresent. There’s still a lot to figure out, but things are progressing, albeit slowly.

One positive result is that as these ideas develop, each causes a ripple effect in terms of how it impacts the rest of the story.

Just as an example, I needed to come up with a very important story detail, so started listing all the possible reasons how it could happen. I came up with one I felt worked best and started implementing it into the still-under-construction outline. That in turn triggered thoughts of “that could be because of ____” or “what if ____ is why?”.

A little more rejiggering of possibilities and how they’d fit into the story and voila! Some really helpful ideas and additional details that strengthen its designated storyline AND how it affects a few others.

When I started this project, I reminded myself that the end result would most likely be very different while the core story remained the same. Staying on top of all those little details is really keeping me on my toes, while also forcing me to constantly ramp up my creativity to make this script as original and entertaining as possible.

It’s a safe bet I’ll come up with more story-changing/impacting ideas over the next few weeks, but I welcome them and will deal with those as they happen.

The main focus remains just putting it all together.

From the archives: FBD is a BFD

This post from July 2024 is about when I was first starting on this new story idea. I’d put that one on hold to spend a lot of time polishing and rewriting another script, so work on this one has resumed. There has been some progress on figuring out the story, but a lot of what’s mentioned in here still rings true – especially the subject.

Enjoy.

Working on this new script idea is proving to be quite a challenge. It’s still in the very early development stages, so any and every idea is being written down for potential use. No doubt some will stay, some will be trashed, and some will be altered/revised/modified to varying degrees.

Adding to all of this is that a big part of the story is similar to parts of a very beloved and well-known film – so similar that it’s one of my comps – so I also need to come up with ideas so my story safely falls into the category of “Familiar, But Different” – FBD.

It’s my goal to have this story be reminiscent of that other one, but not so much that it feels like I’m totally ripping it off. I’ve read a lot of scripts that fall short of that, so doing what I can to avoid falling into that trap.

This film also has a lot of iconic scenes, so it’s even more important I put my own spin on the concept to really hammer home its FBD-ness. The absolute last thing I want is for somebody to read this and think “There’s nothing new here”.

A key part of this is breaking down the components of the original film – not just the story, plot and characters, but seeing what worked, how the various storylines and subplots were laid out AND how they were connected. I can then use all of that as a springboard to putting my story together, and then fine tune as necessary.

Challenging, but not impossible.

Great as it would be to have the final result ready now, finding a new way to tell this familiar story is part of what I enjoy about doing this. I like to call it “go for the hard turn”; Just when you think things are going to go a certain way, there’s a yank on the steering wheel and all of a sudden things are heading in a whole new direction that makes you want to keep going.

One thing I’m fairly certain will play a factor in putting this together is that I’m just enjoying working on it. I don’t think there’s anything like it out there, so there’s a certain thrill to exploring the unknown, so to speak. It’s a priority for me that when it’s totally done – no matter how long that takes – it makes a strong impression for both the story it’s telling and how it’s written.

Even though it’ll take a while for me to figure it out, I’m confident I can make it happen.

Time unintentionally taken

When I started working on the new spec a few months ago, I was hoping to have a solid outline done by the end of the year.

But the story is proving to be more complicated than I originally thought, and I’ve come up with some ideas that would help not only the story but to also showcase the “different” in the Familiar But Different aspect when it comes to the films that inspired it.

And on top of that, I’ve been busy with other stuff, so development on this project has really slowed down. I’m still working on it, but slightly annoyed that this is happening in the first place.

Part of it is my strong desire to get this thing written. I’m really psyched about it, but I also want to do as much outlining and figuring stuff out before moving onto pages.

There’s also the previously-alluded-to going for “familiar but different”. There are scenes and sequences in this story that require a strong sense of originality so as to avoid being interpreted as me being a lazy writer and just ripping off stuff from those other films. That is something I definitely want to avoid.

Thus, my continuing struggle to put this one together.

I initially felt embarrassed and a little ashamed about being so far behind schedule, but this is what putting this story together requires. When I expressed this to other writers, I was reminded that everybody makes progress at their own pace (“As a runner, you know how true that is.”), and it was also pointed out that several other writers in our community spend a lot of time writing and even more time rewriting their stuff.

I was told I shouldn’t feel bad about not being as productive or prolific. I’m doing the work at the pace that works best for me, and that’s the important part.

I also have to keep in mind that my animated script began several years ago as just jotting down ideas, and then gradually evolved into what it is today – including countless rewrites and polishes. Even today I’m still waiting on notes that will be applied to the next draft.

I know I’ll get this one done, and of course wish it wasn’t taking so long, but that’s just the way it is. I’m still enjoying putting it together, and confident I’ll be happy with the end result (and all the subsequent drafts that follow it).

FBD is a BFD

Working on this new script idea is proving to be quite a challenge. It’s still in the very early development stages, so any and every idea is being written down for potential use. No doubt some will stay, some will be trashed, and some will be altered/revised/modified to varying degrees.

Adding to all of this is that a big part of the story is similar to parts of a very beloved and well-known film – so similar that it’s one of my comps – so I also need to come up with ideas so my story safely falls into the category of “Familiar, But Different” – FBD.

It’s my goal to have this story be reminiscent of that other one, but not so much that it feels like I’m totally ripping it off. I’ve read a lot of scripts that fall short of that, so doing what I can to avoid falling into that trap.

This film also has a lot of iconic scenes, so it’s even more important I put my own spin on the concept to really hammer home its FBD-ness. The absolute last thing I want is for somebody to read this and think “There’s nothing new here”.

A key part of this is breaking down the components of the original film – not just the story, plot and characters, but seeing what worked, how the various storylines and subplots were laid out AND how they were connected. I can then use all of that as a springboard to putting my story together, and then fine tune as necessary.

Challenging, but not impossible.

Great as it would be to have the final result ready now, finding a new way to tell this familiar story is part of what I enjoy about doing this. I like to call it “go for the hard turn”; Just when you think things are going to go a certain way, there’s a yank on the steering wheel and all of a sudden things are heading in a whole new direction that makes you want to keep going.

One thing I’m fairly certain will play a factor in putting this together is that I’m just enjoying working on it. I don’t think there’s anything like it out there, so there’s a certain thrill to exploring the unknown, so to speak. It’s a priority for me that when it’s totally done – no matter how long that takes – it makes a strong impression for both the story it’s telling and how it’s written.

Even though it’ll take a while for me to figure it out, I’m confident I can make it happen.