Ask an Ubiquitous* Script Consultant!

Danny Manus
*Seriously. The guy’s, like, everywhere. Podcasts, social media, online articles, you name it.

The latest in a series of interviews with script readers and consultants who would be worth your while to work with if you want to get your script in shape. Today’s spotlight is on Danny Manus of No Bullscript Consulting.

Danny Manus is the former Director of Development for Sandstorm Films (The Covenant, 8MM2) and Clifford Werber Productions (Cinderella Story, Just Add Water), where he sold “To Oz” to United Artists. He’s the author of “No B.S. for Screenwriters: Advice from the Executive Perspective” and was ranked one of the Top 15 “Cream of the Crop” script consultants in CS Magazine. He was also named one of Screencraft’s “25 People Screenwriters Should Follow on Twitter.”

1. What’s the last thing you read/watched that you thought was incredibly well-written?

The best written things I’ve watched lately have been on TV. There are movies I’ve really enjoyed – Chef, Planet of the Apes, Guardians of the Galaxy, Fault in our Stars, Bad Words, etc. – but none this year yet that I thought were OMG fantastic writing. To be fair, I haven’t seen Boyhood yet. But for me, TV is where the best material is these days. My favorite new comedy is You’re the Worst on FXX. I also really enjoyed The Last Ship on TNT and Masters of Sex on Showtime this summer. I’m sure there are wonderfully written books out there, but I don’t get to read them.

2. How’d you get your start reading scripts?

My first start was as an intern about 13 years ago at Columbia Tri-Star in TV Development and 20TH Century Fox Feature Casting. I was charged with reading everything that came in and doing coverage on them. But I used to go through their archive library and just read as many as I could, especially at Tri-Star. My coverage was liked by the VPs I worked under so much that they loaned me out to the SVP (Sarah Timberman at the time, who would not remember me if you paid her) and then the President at the time. Those gigs gave me enough coverage samples to land my first assistant job after I graduated.

3. Is recognizing good writing something you think can be taught or learned?

Recognizing bad writing is something anyone can do. Recognizing great writing is something that can be taught and learned with time and experience. As a first year assistant and intern, I could tell you what was written poorly. But it took a few years of reading hundreds and hundreds of scripts to TRULY understand good writing. And many thousands of scripts later, I’m still learning.

You can’t read a book on screenwriting and think you’re suddenly able to be a professional consultant or reader or writer. There is no checklist given to new readers, it’s learned on the job – that’s why it’s SO important for writers to READ. Though I actually did develop a checklist I used to give to my interns. It was 110 items long. But if you’re a great reader, they are all just in your head and you notice them naturally.

4. What are the components of a good script?

There are basic elements everyone agrees on – a concept and hook that sparks a reaction and has potential to lead somewhere intriguing; compelling, three-dimensional characters who make you want to follow them; dialogue that feels sharp and precise yet natural and flows; enough growing conflict and high enough stakes to keep ones interest; and a plot that progresses throughout the script in interesting ways. Every script should have strong setups, executions and payoffs. But to make it go from good to great, it’s about the X-factor. Some of that is voice, but some of it is just the right writer writing the right story in the right way at the right time. That’s when true brilliance strikes. And it doesn’t happen often.

5. What are some of the most common mistakes you see?

I see them all. I mean, the biggest mistakes are that writers are writing stories that aren’t MOVIES. They’re just not strong enough ideas or hooks to be movies in the current studio or indie marketplace. Or that the writer doesn’t know the hook of their idea. Or that the writer uses too many COINCIDENCES or serendipitous moments to create plot.

Actually, you know what the #1 mistake I see is? The use of YOU’RE and YOUR! I mean, WTF people – it’s not that hard to know the difference. Thinking that typos and grammar and format don’t matter – they do!

The biggest non-craft mistakes writers make is not doing their research and not knowing ANYTHING about the actual business. And secondly, submitting projects LONG before they’re ready to be submitted. Querying and pitching on a first draft or before a script is even written, entering contests with a first draft, posting their second drafts on websites. The biggest mistake I see is desperation and impatience outweighing common sense and good judgment.

6. What story tropes are you just tired of seeing?

I could go the rest of my life without seeing another Geek to Chic Teen story. Or the Christmas tale of someone losing their Xmas spirit until X happens. Or the story of the struggling writer trying to break into Hollywood and X happens. The Screenwriter protagonist CAN work – but 98% of the time it doesn’t and I like to play the odds. In terms of character, if I never have to read about another female rape victim or domestic abuse victim, I’d be okay with that too. Those are so common in scripts it’s lost its meaning. But in the end, what I always say is – Don’t run from the cliché, just make it seem NOT cliché. That’s a writer’s job.

7. What are the 3 most important rules every writer should know?

-It’s not called the artist colony, it’s called the Film Business. So treat it like one. And if you want this to be a career, treat it like one.

-Writing is rewriting and if you can’t take notes and really truly rewrite, you’ll never have a lasting career.

-Your first draft and first script is SUPPOSED to suck. If you think your first script is going to sell and make you rich, you’re living in a dream world. Just. Keep. Writing.

8. Have you ever read a script that was an absolute, without-a-doubt “recommend”? If so, could you give the logline?

Absolutely. But most were already projects in development written by top notch writers. I have had a number of clients whose projects were Recommends – but none were like that on the first draft. I can’t really divulge the loglines though.

9. How do you feel about screenwriting contests? Worth it or not?

There are about 15 contests out there that are completely worth it that I highly recommend, and about 250 contests out there that aren’t. If you win a major, prestigious contest it can definitely start your career and get you noticed. But if you’re continuously a quarterfinalist or not even making the quarters, then you’re not ready yet. Or your script isn’t. Contests are absolutely worthwhile IF your script and writing is at a level where you can be in the top 100 writers out of 8,000. If you can’t say that, then you’re probably wasting $40. Keep in mind – the Top 10 contests get about 45,000 submissions total. And they give out about 150 prizes to finalists and winners. So, those are your chances. Your script has to be REALLY fucking good. But as someone who has had multiple major contest winners and finalists as clients, that’s what I’m here for.

10. How can people get in touch with you to find out more about the services you provide?

You can always check out my website and services at www.nobullscript.net and follow me on Twitter @Dannymanus (I was named one of Screencraft’s 25 People Screenwriters Should Follow on Twitter).

And if interested, I’m running a 4-week online course “Creating More Compelling, Castable Characters” which starts Sept 26th and it’s going to be a great class. So, I encourage everyone to check out details at www.compellingcharacters.eventbrite.com

11. Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

I’m an apple pie guy, though a good chocolate cream pie with the chocolate mousse and whipped cream…nom nom nom.

Constructive criticism – a force for good

If I can't hear you, then it's not true
If I can’t hear you, then it must not be true

If you met someone who does the same thing you do, but has been doing it longer and with more success, wouldn’t you ask them for advice on how you could get to their level, and more importantly, heed that advice?

While I’m not a professional writer (yet), others, mostly on the newer side, will ask me for feedback on their script.  If I have the time, I’ll do it, and offer up what guidance and suggestions I can.

My notes are sent with the reminder that these are just my opinions to do with as they see fit. Fortunately, most of the responses have been positive and appreciative.

But once in a while, somebody will disagree with what I’ve said or totally ignore it. That’s their choice. They came to me seeking help, and I guess didn’t like what I had to say.

I once asked somebody what kind of material it was, and the answer was long-winded and very academic. While they were droning on, I couldn’t help but think “If they tried to pitch this to a producer, that meeting would probably be over right about now.”

Asking another writer for their logline, I got what sounded more like the short paragraph you’d see on the back of a novel. I tried a few different approaches, each time hoping to point them in the right direction as well as coax out some of the creativity they claimed to have. No such luck. After offering up what you do and don’t want to have in a logline, the response was a curt “Got it. Thanks.”  Can’t say I didn’t try.

Part of me wonders if my advice would be taken more seriously if I charged for it.

You came to me for help, remember? Just because you don’t like the answer doesn’t mean it’s not true.

I’m not trying to be mean. Quite the opposite. There are hard truths about this business that some people just refuse to acknowledge. All of us who came before you learned them the hard way, and if you want to make it, then you’re going to have to do the same.

What comes after you ride into the sunset?

And the journey continues...
And the journey continues…

At long last, the latest rewrite/polish of my western has reached a satisfying conclusion.

For now.

Several drafts later, it’s 6 pages shorter than the original, and packed with more character development and tighter scenes. That’s how I see it, anyway. Looking forward, as always, to the helpful feedback from trusted friends and colleagues.

This happened just in time, too. I was feeling pretty close to total burnout, so now I can rest and recharge, let alone even contemplate the idea of taking on another inevitable rewrite.

It’s an odd experience when you finish a project to which you’ve dedicated so much time and effort. You work, toil and slave away at it almost to the point of obsession, and then all of a sudden, poof! It’s done. You might not even know what to do with yourself.

“What now?” you might wonder. Treat yourself to a little reward? (Pie, as always, a great option) Take a break? Start something new? Maybe just kick back, relax and watch something (Netflix sent us THE MONUMENTS MEN, so maybe that) There is no wrong choice, so enjoy it. Bask in that glow of self-accomplishment. You’ve earned it.

I haven’t decided what to do yet, but knowing me, it’ll probably involve a day of not actually writing combined with thinking about the next big project, followed the next day with actual writing.

Not sure yet about the pie, though.

Here’s the windup…

lincecum
I admit it. Local bias.

Interesting discussion the other day with a professional hyphen (writer HYPHEN director HYPHEN script consultant) about my western.

They wanted me to pitch them the story, but without notes. Pretty much without any preparation whatsoever.

This way, they explained, it comes across as “more natural” and “less rehearsed”. I don’t necessarily agree, especially because I despise those momentary pauses which make you rely on saying “um” while your brain races to come up with the next words out of your mouth.

Despite not really having thought about the story that much over the past few months, I did my best to work my way through it and think I did okay. Maybe B-plus/A minus territory. Not fantastic, but not bad operating with pretty much no prep time whatsoever.

I made sure to include key story points and not go into too much detail, and tried to sound excited and upbeat while describing the high-octane action.

After I’d finished, there was a dread-inducing silence that grew with each passing second (maybe 3 in total, but felt more like neverending).

“Hmm,” came the reply. “Not bad.”

Not exactly a standing ovation, but I’ll take what I can get.

They listed what they liked and what could use a little work. Surprisingly, they felt the ending was a little ‘soft’ and their explanations why, to which I calmly disagreed and gave my explanation why.

Even more surprisingly, they then revealed they’d only read up to page 15 and wanted to hear my pitch to see if the rest of the story warranted continuing.

(Just to set things up, this person claims to have given 3 pages of notes just on the first page alone for other scripts. Apart from a few comments about the dialogue, they didn’t really have any for mine, and that when they usually get to around page 10, they jump ahead to the middle, then to the end. But mine they wanted to keep reading. Make of that what you will.)

After hearing my rationalization for the ending, they admitted that they should “probably read it to see if they agree.” In theory that will be happening this week, but we’ll see.

Our discussion then turned to my experience and some of my other scripts, 2 of which they requested to read. A victory, no matter how you slice it.

Looking back, I could have done a much better job at pitching my story – if I’d known I was going to have to do it. Still, if I’m going to be sending out queries about it, I should be prepared to talk about it in a moment’s notice.

So while I while away upcoming hours engaged in the rewrite of the mystery-comedy spec, I’ll try to make the most of potential down-time and re-read the western and maybe put together some kind of FAQ/cheat sheet in case this kind of situation arises again.

And it probably wouldn’t hurt to do the same for those other two – just for good measure.

Doth it suck? Yea, verily

Because "Dude. Yorick. Bummer." just doesn't have the same panache
Because “Dude. Yorick. Bummer.” just doesn’t have the same panache

Oh, first draft. You teasing vixen.

I go over the story ideas in my head, everything coalesces and plays out like a well-oiled machine.

But try to transfer them onto the page, and it all discombobulates into a tangled mess on par with the cord on a pair of earbuds carelessly tossed into a gym bag.

Experienced writers know what I mean.

Although it took a while, I finally reached the end of Act Two in the revamping of the outline of the pulpy adventure spec. On one hand, I’m thrilled to have gotten here. On the other, I want to shrug my shoulders and mutter “eh, good enough” about the scenes and sequences that led up to this point.

They’re definitely far from perfect, and without a doubt will be totally different as future drafts come into play.

Let’s pause to consider the phrase “future drafts.” As in “there will be more”, emphasis on “will”. Not “might”. “Will”.

I recently connected with another writer on a networking site, and they ended our introductory correspondence by letting me know they had first drafts of their scripts available to read.

I sincerely hope not.

Unless you’re looking for feedback, don’t show your first draft to anyone. Ever.

The first draft is the attempt to put all your ideas into some kind of order. Know going in that it won’t be pretty, and will most likely be a big mess requiring a ton of fixes. Not a bunch of little edits, but huge, drastic steps. The end result should look totally different from what you started with.

Don’t regard rewriting as a chore or a slog. It’s something you have to do on a regular basis. It makes the script better and helps you become a better writer.

Consider the last script you wrote. How many drafts did it require to get to the point where you finally said it was done? And wasn’t each successive draft a little better, until the final draft turned out significantly improved compared to the very first one?

That’s what you should be going for. Every single time.