Quite the productive week around Maximum Z HQ, with the most significant being the wrap-up of the latest draft of the sci-fi adventure spec. It’s an improvement from the previous one, but could still use some more work. Rather than jump right in, I’m letting it simmer for a bit.
The original plan was to return to the horror-comedy spec, which is actually still part of the plan. Setting up the new draft’s notes page required me to dig through all of my script files, which involved seeing titles for older scripts that could also use at least one more draft. Four in total.
Thus a plan developed.
Work on all of them. A little at a time.
Jot down some ideas for one. Fine-tune a few scenes for another. Revise the outline for this one. Totally overhaul that one. Go through notes for all of them.
Or choose one to work on per day. A few steps forward, spread out over time.
Or I might strike creative gold and steamroll my way through one, temporarily foregoing the others.
Who knows how this’ll play out?
It could be a stroke of genius. It could also go horribly, horribly wrong.
But the important thing is I try. I’ve got lots of new ideas for each of these scripts, and will do what I can to make them better.
Having completed two drafts in as many months demonstrates to me that I have the ability to get the job done in a relatively timely manner. So no reason to think I couldn’t continue to make that kind of progress, or at least come mighty close to it.
Updates will be posted accordingly. Especially if the results are encouraging. Depends on my mood at the time.
Some exciting times are on the horizon and closing in fast. Sounds like it’ll be quite the thrilling journey. Hope you’ll come along for the ride.
Chris Mancini is a Writer, Director, Comedian, Author, Producer, Podcaster, and Parent, which also makes him very tired. He has also written, directed and produced on everything from soap operas to parenting books to horror films, which are all more closely related than you think.
A strong advocate of podcasting, Chris is also the co-founder of Comedyfilmnerds.com with Graham Elwood. The site features a podcast with over 6 million downloads and features comedians and filmmakers talking about movies. His scripted horror anthology podcast Conversations From The Abyss is now in its second season. Chris was also one of the founders of the Los Angeles Podcast Festival.
What’s the last thing you read or watched you thought was incredibly well-written?
The two extremes would be Avengers: Endgame, because it was the culmination of years of storytelling, and Paddleton because it was a small two actor character piece that just sucked you in. The relationship and the drama of the two leads and their interaction was incredibly engaging. Mark Duplass and Ray Romano did an amazing job.
Were you always a writer, or was it something you eventually discovered you had a knack for?
I’ve wanted to be a writer since I was 16. I submitted short stories to magazines. Yes, that was a thing. Ironically, I got published first with non-fiction. I was a journalist for a local newspaper for a while (also a thing), starting at age 18.
What are some of your favorite comics and/or webcomics?
I really enjoy Hellboy. I also like anything by Neil Gaiman, and grew up on a healthy dose of Spider-Man and Daredevil. I actually remember when Spider-Man first got his black costume. It was an alien symbiote that came out of some weird machine during Secret Wars. I remember not being happy because I always liked the red and blue one. But you get over these things. I am also reading a lot of kids’ comics with my son, like Cardboard and Amulet which I am really enjoying.
How’d you get your start writing comics?
I kind of made it happen on my own. I’ve always wanted to write comics, and I had a story I thought would be perfect for the medium. I met Mark Waid through a mutual friend and podcast fan and he championed it. So I found an artist I loved and kickstarted it. I was able to fund it thanks to the generosity of the fans and then Starburns Press picked it up. I am very happy to be over there, and I think it’s a great fit for the book. I just got my first offer for a short piece in their next comics anthology. My first comics writing assignment! I’m hoping for many, many more. I would love to write more comics.
A lot of people hear the term “comic book writer”, but don’t really know what the job entails. How would you describe it?
Interestingly, since I have a background in indie film what you’re really doing as a comic book writer is writing and directing. You’re writing the script but also describing the action, pacing, and what goes in each panel. Basically you’re storyboarding like you would for a film. In indie film you have to wear a lot of hats, but with comic book writing you’re not just writing some abstract script. You’re describing each panel and basically directing the book. That’s why it’s so important to have a great artist to be paired with like I was with Fernando Pinto. Eventually you develop a shorthand and it gets quicker.
What inspired you to write your graphic novel Long Ago And Far Away? What was your process for writing it?
I’ve always loved fantasy stories, and growing up was a sucker for the stories about kids from our world who go into a fantasy world to save the day, like The Chronicles of Narnia. But I always thought about what would happen when those kids come back to our world and become adults. How would it have affected them? And then what if they had to go back into that world as an adult? The process was very, very long. I had the story a few years ago and it was in and out of development at various companies as an animated show, etc. But it never moved forward. But it was the kind of story that stays with you, and insists on being told. We all have stories like that; ones that won’t let you go. So I thought that a comic book would be a great way to tell the story. And I wouldn’t have to worry about there not being enough money for computer effects.
LAAFA was funded via crowdfunding. With a lot of comics creators taking that route to self-publish, is it something you’d recommend, and what are some tips you’d offer?
I recommend anyone who wants to create to just get out there and make it happen, any way you can. If someone buys your idea or hires you, great. But more often than not we have to greenlight ourselves. So if you’re a filmmaker, make a short film. If you’re a novelist, self-publish. If you want to make a comic, you need to raise enough money to pay the artist and make the book. But it can be done. Just know that crowdfunding is a full time job for that window of raising money. Don’t just think you can put a project up and money will magically appear. You have to promote, get endorsements from other artists, and also promote. Did I mention promoting?
You’ve also had experience writing for film, both narrative and documentary. How do you compare writing for the screen to the comics page?
I really, really, love it. It’s like filmmaking with an unlimited budget. No one comes back and says “we don’t have the budget to blow up Manhattan” in a comic book. If it can be drawn, it can be in the story. As far as story goes, film story progression and storyboarding can be really instrumental in writing for comics and guiding your panels.
A key component of writing (and not just for comics) is to make the stories and characters relatable. What sort of approaches do you take to accomplish that?
Characters we create often have traits of ourselves or people we know in them. That grounds them and keeps them believable. Even when it’s a supervillain, there’s a relatable trait you can give him or her. I always try to figure out what kind of character they are by how they would react in certain situations. Character reactions can convey lots of information about a character. As far as the story goes, keep the story progression organic. It should only have crazy twists in it if you were slowly leading up to them all along. The best narrative twists are the ones the audience didn’t see coming, but in hindsight were justified from the very beginning.
What are some key rules/guidelines every writer should know?
Write what you know.
Make the story personal, regardless of the genre or scope of the story.
Get help from other writers, and help them in return.
Don’t write for free for millionaires. If someone is serious about your work, they’ll make a deal with you.
Don’t neglect your body. Take time to exercise and unplug. It will help your mind focus and clear your head, which will improve your writing.
I really want to focus on writing right now, so I’m taking a break from stand-up, but may return to it at some point.. While I do the Comedy Film Nerds Podcast with Graham Elwood every week, I also have a scripted horror anthology podcast called Conversations From the Abyss that just finished its second season. I’m also hoping to get my next comic project going called Rise of the Kung Fu Dragon Master with the same team. It’s a martial arts/fantasy/comedy about a small time crook in Los Angeles who gets mixed up in a perennial battle between good and evil from ancient China. I also have various TV and film projects I’m developing and hoping to get into production.
How can people find out more about you and your wide body of work?
My website has links to my books and movies, including Ear Buds: The Podcasting Documentary. There are also links to the podcasts and my demo reel.
Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?
Peach. ‘nuff said.
Here’s an episode of the Comedy Film Nerds podcast where Chris goes into an extensive recounting of his experience with his film Asylum. HIGHLY RECOMMENDED for aspiring filmmakers, plus it’s just an extremely entertaining tale. Well worth the listen.
For the most part, my involvement with this year’s big contests is more or less over. Top 15 percent for Nicholl – not too bad. Total whiff for PAGE again, which makes me 0 for 4. Not expecting much out of Austin.
Results from some of the smaller contests are about the same. Semifinalist in one, quarterfinalist in another, and a few not-at-alls.
A bit on the disappointing side, but all is not lost. On the contrary. It’s actually helped force me into making a pretty important decision.
After much self-evaluating, I’ve opted to drastically cut back on contests for next year and ongoing. Most likely, I’ll keep it limited to just the big three mentioned above. And even entering those isn’t a certainty. They’re the ones that hold the most potential for getting the ball rolling on a career – not guaranteed, of course – but the most potential.
No delusions of grandeur. I’ll continue to take my chances and see how things go. If I do well, great. If not, no big deal.
And just for the hell of it, maybe one or two smaller ones every once in a while. Might as well have a little fun.
Moving forward, the focus now shifts to improving my writing skills and making my material better. Reading a lot of professional scripts, especially those in the same genres as the ones I’m writing, shows me my level of expertise isn’t where I need it to be.
If I want to make this work, I need to get better. No other way to put it.
It’ll be tough, but I’ve come this far and the final objective continues to feel a little bit closer with each new draft.
I’m fortunate enough to know a lot of savvy writers, along with more than a few quality consultants, so getting constructive feedback and guidance can only work to my advantage.
As a colleague once told me, “It’s not about contests. It’s about Hollywood.” Sure, contests are fun and all (especially when you win, or at least place highly), but I’d rather focus on writing quality material and getting them in the hands of people who can actually make something happen with them. Representation. Assignments. Rewrites. A sale. I’m not picky.
My long-term goal has always been to become a working writer, and I think I can still do it. It may not happen as soon as I’d like, but hopefully by really buckling down and pushing myself to keep at it, I’ll have a better shot at turning that goal from a dream into a reality.
Apologies for the lack of a post last week. We had to travel to a different time zone for a family function, and the jet lag really took its toll on me. It’s tough to compose something when you can barely stay awake.
But I’m back, rested, and ready to get back to work.
Among the items on the “list of stuff that needs attention”:
-continue working on the horror-comedy outline
-work with latest batch of notes on the comedy spec. Hoping to have that latest draft done sooner than expected.
-research potential representation firms to query
-look into setting up at least one networking event for SF/Bay Area writers. Previous ones were pretty successful, and are great for establishing connections.
-Among the comments that came in for the comedy spec was how it might benefit from a table read. Never did one before, so investigating setting one up. Anybody out there who’s done it?
There are a few other items going on, but those are the dominant ones for now. At first glance, it might seem like a lot, but it doesn’t feel that way to me. They’re all just parts of the machine that is me working on making a career out of this.
I think the biggest factor here is time management. I do what I can to allot a certain amount of time per task. Work on my own stuff for an hour or two. Spend some downtime at work researching reps and prodcos, then send out some queries. If an idea hits when I’m not actually writing, I jot it down immediately – mostly because I don’t trust myself to remember it a few hours later.
One caveat – If I have to do notes on a friend’s script, all attention is diverted to that. If they were reading mine, I’d want them to be just as focused on my script, so the least I can do is return the favor.
Now, I totally get that no two writers have the same schedule, so everybody will tackle things their own way and at their own pace. Maybe you can only spare an hour a day for anything writing-related, or you get up earlier than you need to because that’s your designated writing time. Any and all of it’s fine. You do what works for you.
The important thing is to be doing something. Anything that helps you along.
Also remember, and I can’t stress this enough – everybody’s path is different. What works for that other person might not work for you, and vice versa. Don’t stress out over feeling like you’re running behind. The only person you’re competing against is you.
Not sure where to start? Easy. Be a writer and write down what you’d like to accomplish. I suggest starting small – list three things you could do today to help yourself out. Write three scenes (or three pages). Send out five query emails. Contact the writer of that logline you liked in that online forum.
Get into the habit of giving yourself stuff to do, and there’s a good chance you’ll be pleasantly surprised at how much stuff is actually getting done.
Results are slowly trickling out for some of the big writing contests, and while hopes were high for my revised western, it once again failed to make the quarterfinals for PAGE.
My immediate reaction – that’s it. I’m done. No longer will I subject myself to that kind of humiliation!
And of course, later the same day, I was figuring out whether or not I should look into any further tweaking so as to get it ready for next year.
More than a few writing colleagues and connections voiced similar comments, ranging from the frustration of their lack of advancing in this contest, to the murkiness regarding the quality of contest readers overall, to the subjectiveness of it all, and whether contests are even worth it.
As you’d imagine, there’s a wide spectrum of opinions about all of these.
I dug up this post from last year which I believe sums things up quite nicely.
Contests aren’t the only way to break in, but a win or very high placement can help, or at least potentially open a door or two. It’s just one of the many routes a writer can take. Some writers are even fortunate enough to not even have to do them. I am not one of them.
A key component of all of this is persistence. There’ll be lots of disappointments, which can be…disappointing. And frustrating. Oh so frustrating. But learning to overcome those is just as important as learning how to tell a good story.
All you can do is send your script out there, hope for the best, and move on to whatever’s next. If things work out, great. If not, yeah, it sucks, but it’s not the end of the world. It might feel like it, but it’s not.
Try to look at it as a learning experience – “How can I make this better?” Also a question with no easy answer, but how willing are you to put in the time and effort necessary to accomplish that?