
It took a little longer than expected, but the revamped outline for the pulpy adventure spec is finally done.
As is my usual practice, I won’t take another stab at it for at least a couple of months partly because I’m feeling a little burned-out on it. This has been my primary focus for the past couple of months, and I just need a short break from it.
The other reason is I’m getting ready to jump into rewriting the Christmas-themed mystery-comedy. Notes are in place, so hopefully it won’t take too long.
But getting back to the outline, my original thought upon finishing it was the standard “It’s better than it was, but still needs a lot of work,” but experience has taught me that this may not necessarily be the case anymore.
I like to think I’m a stronger writer compared to a few years ago, so while I would never consider the material as it reads now as perfect, it may surprise me when I return to it as to how much better it is than I remember.
At least that’s what I’m hoping for.
On the other hand, I could read it and think “Where did that come from?”, “Well, that’s not going to work,” or even “Hmm. How much wine did I have that day?”
Taking it another step further, taking this break will enable me to pretty much forget a lot about the story, so I’ll be able to read it with fresh eyes and potentially come up with fresh ideas about how to improve it.
All things being equal, I like the way it turned out and am looking forward to getting back to it.
But first things first. Time to shift from the fight against monsters wreaking havoc to seeking out answers behind seedy goings-on in a holiday metropolis.
As always, watch this space for updates.