A tentpole frame of mind

 

kids-movies
My objective. Every single time.

Here in the US, we are heading into what’s known as Memorial Day weekend, where we honor those who have given their lives in the service of our country. It’s also considered the kickoff of the summer season, even though summer doesn’t officially start for a few weeks.

Once upon a time, Memorial Day weekend was when the summer movie season kicked into high gear, with each weekend seeing the release of a potential blockbuster. It has since crashed through the barrier of time limitation, with some summer-appropriate fare being released as early as late March.

I was fortunate enough to have come of age when each summer saw its fair share of films that could be categorized as prime examples of not only filmmaking, but also of storytelling.

Definitely storytelling.

RAIDERS OF THE LOST ARK. GHOSTBUSTERS. BACK TO THE FUTURE. ALIENS. ROBOCOP. DIE HARD.

Each one has made its indelible mark on me, making quite the impact on my psyche and personality, and severely influencing the way I write. I make no secret about loving to write these kinds of stories.

(Author’s note – I’m no fool. Nobody’s going to take a chance on a mega-budget script from an unknown. Hopefully once I establish a foothold with my smaller scripts, I can eventually bring out the bigger ones.)

Some may see a summer release as Big Dumb Fun, which admittedly some of them are, but I make a point of treating the audience as intelligent people and want to give them a story that goes beyond simplistic expectations.

I strive to write material that entertains more than just the eyes and ears; I go for the brain, too. It takes a lot of effort to put together a story that stimulates the viewer on more than just a sensory level, but when it’s done in a smart and efficient way, the satisfaction of seeing it pay off is well worth it.

Will I ever get paid to write these kinds of stories? I like to think so. It doesn’t hurt to at least daydream about it.

Imagining that sometime in the relatively near future, a trailer will come up that features snippets of characters and dialogue, all of my creation, all culminating with those words laden with the excitement of anticipation:

“Coming this summer to a theatre near you”

A big smile and chills up my spine, believe you me.

A few points about plot points

delorean

Time for a quick refresher course, chums.

Today’s topic: plot points. What they are and what they represent.

I’ve always seen plot points as pivotal moments in the story; events that change the situation for your protagonist, usually in a negative manner, and ask/reiterate the central question (Will your hero achieve their goal?).

Having solid plot points also helps establish your story’s structure. Without it, all you’ve got is a big convoluted mess, and who wants to read that?

Although this uses a 110-page script as an example, plot points don’t have to happen exactly at those pages. A few more or less is totally acceptable. I’ve also opted to use fairly recognizable examples to emphasize each plot point.

Pencils ready? Let’s begin.

Page 3 – statement of theme. What’s the overall message of your story? The theme should also be incorporated in some fashion into each scene throughout the course of the story. (“No McFly in the history of Hill Valley has ever amounted to anything!” “Yeah, well, history’s gonna change.”)

Page 10 – inciting incident. The event that shakes up you protagonist’s world, and asks the central question of the story. (Will Indy get the Ark before the Nazis?)

Page 17 – a twist to further complicate things for the protagonist. (“Alderaan? I can’t go with you to Alderaan!”)

End of Act One (page 25-30) – Your protagonist leaves behind their old world and enters a new one to achieve their goal. Also repeats the central question. (Marty arrives in 1955)

Page 45 – another twist to complicate things for the protagonist (Indy saves Marion, destroys her bar. “I’m your goddamned partner!”)

Midpoint/Point of No Return (page 55-60) – your protagonist becomes fully committed to achieving their goal (Brody decides to go after the shark after his son barely survives the latest attack)

Page 75 – yet another twist to really complicate things for your protagonist (Vader kills Ben as Luke & Co escape)

End of Act Two (page 90) – All is lost. Your protagonist is totally screwed with no apparent way out. Makes it seem like the answer to your central question is “no”. (The Nazis get the Ark).

Climax (page 95-100) – final showdown between your protagonist and antagonist. (Rebels attack the Death Star. Marty must hit the wire when the lightning hits. Nazis open the Ark. The shark attacks the Orca, eats Quint.)

Resolution (page 100-105) – Aftermath of the climax. Central question gets answered. (Rebels victorious. Marty returns to 1985. Brody & Hooper survive. Indy delivers the Ark.)

Denouement (page 105-110) – How your protagonist’s world is now different from what it used to be (but not necessarily better). (Marty’s family is successful. The Ark gets crated and goes into a warehouse. Luke & Han hailed as heroes. Brody doesn’t hate the water anymore.)

So there you have it. Do the plot points of your story match up with these? Just something to think about. And feel free to watch the movies represented here (or one of your own personal favorites, or one similar to yours) to see all those plot points in action.

It just might be some of the most fun homework you’ll ever have.

Ask a Chock-full-of-Moxie-and-Gumption Script Consultant!

Amanda Nelligan

The latest in a series of interviews with script readers and consultants who would be worth your while to work with if you want to get your script in shape. Today’s spotlight is on Amanda Nelligan, aka Scriptgal.

Amanda was born and raised in Western Massachusetts. She attended Brown University and received a Bachelor of Science degree in biochemistry. While at Brown, Amanda became involved with the Brown film society and its weekly comedic film magazine – The Film Bulletin – which cemented her life-long love of movies. After working briefly at a medical research lab, Amanda moved to Los Angeles and embarked on her film career. Her first job was as an assistant to a literary agent. From there, she worked at Disney, then ran development for a number of production companies. Amanda went back to grad school in psychology and worked as a therapist and as a research project manager at UCLA before launching ScriptGal. Amanda enjoys baking, hiking and scuba diving and lives with her husband in Sherman Oaks, CA.

1. What’s the last thing you read/watched that you thought was incredibly well-written?

I can’t pick just one – different movies are great for different reasons. I really enjoyed NIGHTCRAWLER – whip-smart dialogue and a character I’ve never seen before. It also had a resolution that defied convention. EDGE OF TOMORROW is a meticulously plotted, fun, time-bending action film, which is so hard to do right. And WHIPLASH didn’t miss a beat (pardon the pun.) In terms of television, TRANSPARENT was terrific. JUSTIFIED and THE AMERICANS are two incredibly well-written series I never miss.

2. How’d you get your start reading scripts?

I moved to Los Angeles shortly after college. My first industry job was for a boutique literary agent who had an A-list roster, so my introduction to Hollywood was through writers. After that, I worked as a development exec – meaning my job was to find scripts and to work with the writers to develop those projects into viable features and television shows. I worked as a creative executive at Disney, then ran development for two production companies. I didn’t like all the politics/crap in the movie business, so I left and went to grad school and worked in another field for a while. But movies are my passion and I love working with writers, so ScriptGal started as an experiment, in a way, and three plus years later. here I am.

3. Is recognizing good writing something you think can be taught or learned?

I think recognizing good writing is a matter of natural instinct, which not everyone has, plus a lot of practice – a.k.a. reading. And reading everything – not just screenplays. Novels, essays, short stories, etc. As a script reader, you need to understand what makes a good story. I think a rule of thumb is that when you forget you’re reading, you know the writing is good – good writing transports you.

4. What are the components of a good script?

A compelling protagonist or anti-hero and a worthy antagonist. We should be able to relate to the protagonist in some way. The antagonist can be a classic villain, a disease, a monster or even the weather. But no matter what the story is, it’s essential that we care what happens. Also, a good script needs to make you feel something. Joy, sadness, fear… Bottom line, the script needs to tell a good story. It can be written in crayon and have a million typos, but if the story is compelling it will shine through.

5. What are some of the most common mistakes you see?

Too much description. It’s a real skill to write just enough to give you sense of what the audience will be seeing and hearing on screen. If the color of someone’s dress isn’t essential to the story, don’t include it. Another related mistake is describing things that would be impossible for an audience to know. Stuff like a character’s face shows the pain of the loss of his wife two years earlier. That’s cheating – essential information needs to be revealed the way the audience would discover it on screen.   Another mistake is not having enough conflict – which results in the story not being as dramatic as it needs to be.

A lot of people are hung up on so-called screenwriting “rules” — don’t use “we see” or any camera directions, etc. I think a) those rules aren’t true – good produced scripts do use them and b) no one working in the industry today cares about those rules one bit. Or even thinks about them. Bottom line – people want good stories.

6. What story tropes are you just tired of seeing?

I just read a script where a guy gets fired and comes home early to find his wife cheating on him. I’ve seen that a million times – so to me it signals a lack of imagination. I think a trope is fine if it is the best thing for your story – but you should always try to put some sort of fresh spin on it. Also, audiences love when a trope is turned on its ear – the best example is the fight scene in RAIDERS OF THE LOST ARK – when instead of getting into the expected hand-to-hand battle, Harrison Ford shoots the bad guy. So when writers find themselves contemplating a trope, they should always ask themselves whether or not they can surprise the audience instead.

7. What are the 3 most important rules every writer should know?

-Writers write. You have to be in this for the long haul. If a script doesn’t work or sell, move on to the next. No successful writer I know parachuted in with the coolest script ever and then sailed on to fame and fortune. The best of the best have a lot of failed scripts in their filing cabinets. Or, these days, in the cloud. This business is a grind.

-Writers rewrite. You need to be able to make changes to your initial drafts and ideas – you need to be able to “kill your darlings,” meaning abandoning things you may love in furtherance of the story. Also, this is a collaborative business – everyone who reads your script will have notes. That doesn’t mean every note will be a good note, but it’s your job to recognize the good ones when they come along and manage the bad ones.

-“Take Fountain.” – Bette Davis. Okay, the real rule is outline. Outline like crazy – especially right after the idea comes to you. A lot of newer writers seem to get bored with their own ideas after awhile and make changes that are destructive. You need to lock in the story that got you excited in the first place and don’t doubt that it will excite readers/viewers as well.

8. Have you ever read a script that was an absolute, without-a-doubt “recommend”? If so, could you give the logline?

No. To me “Recommend” means go shoot it, as is, tomorrow. I never say never, but I could probably write notes on every successful movie out there. The rewriting stops after the scene is shot. Actually, that’s not even true. A lot of rewriting happens in the editing room. For people who love the show THE AMERICANS, and even those who don’t, I highly recommend the Slate-produced TV Insider podcast about the show. It’s a conversation between the story editor and various writers on the show, often including the showrunners. They are rewriting until the last second.

9. How do you feel about screenwriting contests? Worth it or not?

I think a select few are meaningful to industry execs – The Nicholl FellowshipAustin Film Festival, and UCLA’s Samuel Goldwyn. I think the others may help a writer’s self-esteem, but I’m not sure how many actual doors they open in Hollywood.

10. How can people get in touch with you to find out more about the services you provide?

They can email me at Amanda@ScriptGal.com and check out my website www.scriptgal.com.

11. Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

I love ALL pie – much better than cake, in my book – but if I have to pick one it’s strawberry rhubarb. The contrast between sweet and sour – that’s drama.

Ask an Out-of-this-world Script Consultant!

Brian O'Malley

The latest in a series of interviews with script readers and consultants who would be worth your while to work with if you want to get your script in shape. Today’s spotlight is on Brian O’Malley of Screenplay Readers.

Brian O’Malley (Not an actual astronaut. Yet.) has written, produced, and directed five feature films and countless shorts and music videos, and is a founding partner of Sundance favorite, Brooklyn Reptyle Films and The Double Aught Brewing Concern Film Company. He started his film career reading and covering scripts for legendary B-movie maverick Roger Corman (Little Shop of Horrors, Death Race 2000, Rock and Roll High School), and in 1999 assembled a team of script development experts to launch SCREENPLAY READERS.

1. What’s the last thing you read/watched that you thought was incredibly well-written?

Well-written: Whiplash, Birdman, Raiders of the Lost Ark. Incredibly well-written: Red Harvest by Dashiell Hammett, Pink Floyd’s Dark Side of the Moon, and the In-N-Out Burger menu. All three of these are simple, yet emotionally engaging and easy to understand.

2. How’d you get your start reading scripts?

I interned for Media Artists Group in 1994 and answered phones and provided script coverage, and in 1997 started doing script coverage for Roger Corman (Little Shop of Horrors, Death Race 2000) and Frances Doel at Concord-New Horizons.

3. Is recognizing good writing something you think can be taught or learned?

Recognizing good writing: easy to learn. Good writing: years of hard work and self-immolation.

4. What are the components of a good script?

A “good” script pushes the art of screenwriting forward, allows me to revel in a unique voice, and surprises me, categorically. A “good enough” script is one that you can read without throwing it or your laptop across the room.

5. What are some of the most common mistakes you see?

-Quitting.

-Not writing enough.

-Comparing yourself to the other horses in the race.

-Joining nearly any Satanic coven.

6. What story tropes are you just tired of seeing?

I don’t get tired of tropes. Spaying and neutering them is what I do for a living.

7. What are the 3 most important rules every writer should know?

Every line on every page of your screenplay must emotionally move or engage human beings enough to fork over their hard-earned money for a ticket.

There’s no 2 or 3.

8. Have you ever read a script that was an absolute, without-a-doubt “recommend”? If so, could you give the logline?

No rating I’ve ever given, good or bad, and no script I’ve ever written, and no film I’ve ever made, has ever come without doubts. That being said, here’s a logline: “A doctor crashes on a desert island and has to operate on himself. With coconuts.”

9. How do you feel about screenwriting contests? Worth it or not?

I used to feel contests were okay, but I’ve done a ton of research on a slew of script contests, and have interviewed scores of contest owners and contestants and producers. My takeaway now is that nearly all script contests are just massive money pits for aspiring screenwriters.
Nicholl, Page, Austin — these three might prick up a producer’s ears a little, but most producers and filmmakers I’ve surveyed on this subject said the same thing over and over:
1) Don’t spend money on script contests unless it’s Nicholl, Page, or Austin, and 2) Don’t list any other contests (or how you placed in them) on your resume because producers don’t care about any contests except maybe those three, and know how scammy most script contests are.

10. How can people get in touch with you to find out more about the services you provide?

Screenplayreaders.com

11. Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

Every second spent eating pie is a second that could be spent writing screenplays.

Roll up for the My Writing Process Tour!

Sorry, no walruses involved
Step right this way! Sorry, no walruses involved

I’ve been invited to take part in The My Writing Process Tour, which is kind of a blog/chain letter thing. One blogger asks another to take part and answer some insightful questions, then link to writers/bloggers we’d recommend.

I was nominated by Henry Sheppard, aka Adelaide Screenwriter, from the Australian metropolis of Adelaide. He’s always offering up some fantastic material, including articles, interviews and shorts. Definitely worth checking out.

As for me…

1. What am I working on?

Three items currently hold my attention: revamping the outline of a pulpy adventure spec, the rewrite/polish of a Christmas-themed mystery-comedy and resuming the hunt for representation.

2. How does my work differ from all others of its genre?

Even though I’ve written in several genres, the one thing I always try to convey is a sense of fun and excitement. It takes a lot more effort than people realize to really engage a reader that way.

I want you to enjoy the story beyond just “this is good writing” and more like that amusement park thrill ride you rush to get back in line for as soon you get off.

3. Why do I write what I do?

My formative years were the late 70s/early 80s, so I had the benefit of being heavily influenced by the likes of STAR WARS, RAIDERS OF THE LOST ARK and BACK TO THE FUTURE. To me, those are textbook examples of what smart storytelling should be, and it’s what I strive for in my own work.

I’ve stated before about being a fan of the genres I write, so not only am I trying to write something I’d want to see, but I try to create something I haven’t seen before.

4. How does your writing process work?

It all starts with an idea. Is there a story behind it? If so, what happens over the course of that story? How could I tell it in an original way?

Once I have a general idea about that story, including knowing how it starts and ends, I set up the plot points (statement of theme on page 3, inciting incident on page 10, etc), then fill in the gaps between them.

If it’s a genre-specific film, I try to incorporate elements that are part of that genre while trying to avoid tropes, or at least approach them from a different perspective.

I do a majority of my work in developing the outline, and it makes a huge difference. It gives me a better overview of the whole thing so it’s easier to keep track of character development, storylines, subplots, setups and payoffs. I won’t even consider starting on pages until I think the outline is solid.

Because of my schedule, I write when I can. When it comes to pages, I try to produce at least 3 a day. Sometimes it’s more. It’s gets easier the more you do it. They add up fast, and before you know it, you’ve got a completed draft to go back, edit and rewrite.

I’m also extremely fortunate to have several friends and trusted colleagues I can turn to for feedback. They pull no punches in telling me if something doesn’t work.

Lastly, I’ll rewrite and polish the script until I think it’s good to go.

Over there on your right is a list of blogs I think make for some excellent reading and advice. I’ve added three definitely worth checking out:

The Single Screenwriter by Christie LeBlanc

Writer of Fine Things by Evan Porter

The Screenwriting Process from James (don’t know his last name) in the UK

Bonus! If you’re looking for some reasonably-priced professional analysis for your script, you might want to consider:

-Doug Davidson’s Four Star Feedback. Doug is the only writer to win a Nicholl Fellowship with an animation script (2004), but he happily covers all genres.

-Andrew Hilton aka the Screenplay Mechanic. His services have garnered extremely high praise on the Done Deal Pro forums.

Thanks for reading!