Be the word

quadruple threat
An early inspiration for my efforts (image by Hirschfeld)

Apologies for the lack of a post last week. We had to travel to a different time zone for a family function, and the jet lag really took its toll on me. It’s tough to compose something when you can barely stay awake.

But I’m back, rested, and ready to get back to work.

Among the items on the “list of stuff that needs attention”:

-continue working on the horror-comedy outline

-work with latest batch of notes on the comedy spec. Hoping to have that latest draft done sooner than expected.

-research potential representation firms to query

-look into setting up at least one networking event for SF/Bay Area writers. Previous ones were pretty successful, and are great for establishing connections.

-Among the comments that came in for the comedy spec was how it might benefit from a table read. Never did one before, so investigating setting one up. Anybody out there who’s done it?

There are a few other items going on, but those are the dominant ones for now. At first glance, it might seem like a lot, but it doesn’t feel that way to me. They’re all just parts of the machine that is me working on making a career out of this.

I think the biggest factor here is time management. I do what I can to allot a certain amount of time per task. Work on my own stuff for an hour or two. Spend some downtime at work researching reps and prodcos, then send out some queries. If an idea hits when I’m not actually writing, I jot it down immediately – mostly because I don’t trust myself to remember it a few hours later.

One caveat – If I have to do notes on a friend’s script, all attention is diverted to that. If they were reading mine, I’d want them to be just as focused on my script, so the least I can do is return the favor.

Now, I totally get that no two writers have the same schedule, so everybody will tackle things their own way and at their own pace. Maybe you can only spare an hour a day for anything writing-related, or you get up earlier than you need to because that’s your designated writing time. Any and all of it’s fine. You do what works for you.

The important thing is to be doing something. Anything that helps you along.

Also remember, and I can’t stress this enough – everybody’s path is different. What works for that other person might not work for you, and vice versa. Don’t stress out over feeling like you’re running behind. The only person you’re competing against is you.

Not sure where to start? Easy. Be a writer and write down what you’d like to accomplish. I suggest starting small – list three things you could do today to help yourself out. Write three scenes (or three pages). Send out five query emails. Contact the writer of that logline you liked in that online forum.

Get into the habit of giving yourself stuff to do, and there’s a good chance you’ll be pleasantly surprised at how much stuff is actually getting done.

By you.

A few important reminders (for me and anybody else)

high school classroom
“I know you didn’t do as well as you’d hoped, so look at this as a learning experience.”

Yet another busy week around Maximum Z HQ, including quite a bit of doing script notes, polishing the latest draft of the comedy spec and punching forward on the horror-comedy outline.

Fun stuff all around.

It also included my western placing in the top 15 percent of this year’s Nicholl, which is the second time for this script, and third overall. Not bad, but still not enough to get to the quarterfinals. At first I was feeling kind of down about it, but realized (and was reminded by more than a few colleagues) that a much larger number of scripts didn’t even make it that far, so I should still regard this as a positive.

Suffice to say, it looks like there’s a little more tweaking in store so as to get this script and at least one other ready for next year (along with a few other top-tier contests).

Since this blog recently hit the 9-year mark, of course there are some previous posts of relevant content.

A screenwriter’s 5 stages of grief (contest edition)

A little-post comp analysis

My race, my pace

Fall back. Regroup. Hit ’em again.

In it for the long haul

To all of you who had a script advance in PAGE and/or the Nicholl, my heartiest of congratulations. Steps are already being taken to reinforce the notion of me being among that group next year.

That’s the hope, anyway.

The familiar thrill of a new undertaking

tucker__dale_vs_evil_large
One of several contributors to my horror-comedy education

Been splitting my time the past few days between doing notes for scripts for notes and working on the outline for the horror-comedy. This post will focus on the latter.

I’ve never really been a big horror fan. Especially the ones that push plot aside and put an emphasis on gore as the writer goes through a laundry list of devising ways of killing people. Just not something I want to read or see.

So why would I even consider writing one? Well, I came up with the idea and thought it would be fun to write. Works for me. And I want to make sure that when somebody reads this script, they can tell without a doubt that I wrote it.

Mine incorporates variations on elements of this particular sub-genre, or maybe “certain/expected aspects” is a stronger way to put it, so as I work out the core story-centric details, I find myself continuously dipping into previously untapped creative reservoirs of a somewhat…darker tone to emphasize the horror parts.

And my gosh, is it fun. Pretty much in a “mad scientist rubbing his hands together” kind of way. I’m not looking to reinvent the wheel, but, as always, striving to offer up something new and original. This time it just happens to involve adding corn syrup, red food coloring, and raw chicken parts to the prospective special effects budget.

But let’s not get too far ahead of ourselves.

All the fun stuff aside, the first and foremost objective is to make sure the story works, or at least as much as it can for this kind of story. Without that, the rest of it will all be for naught. Once that’s more or less in place, I can really go to town as I seek out opportunities of where a joke would work – especially one that works within the context of the scene. I love those.

Then a little more fine-tuning, and probably a rewrite or two, and voila! A finished script.

That’s the plan, anyway.

Each day I try to get a little bit more done, and the rewriting and tweaking has already begun; to the point that it’s noticeably different than when I started on it a few weeks ago. But the core concept remains the same, which is good. It’s all coming together.

I never really pictured myself writing in this genre, but as has usually been the case for me, once I came up with the idea, I felt compelled to follow through on it and make it an actual thing.

With the added benefit of being able to use movies of a very similar nature as research, references, and guidelines, I suspect getting the outline and subsequent first draft done might not take as long as I think.

Pushing my way forward (x2)

push
Really putting my back into this

This has been a most interesting week. Based on some quality notes, I wrapped up a polish of the dramedy spec (which is now in the process of getting notes). Feedback so far has been encouraging, which is nice.

So now the focus can shift back to developing the two new stories. With most of my recently-completed projects having been worked on for extended periods of time, it’s been a while since I was really starting out from the very beginning.

I’d totally forgotten how much I enjoyed the process of putting a story together. I know what the core concept for each one is, and now it’s all about finding the best and most entertaining way to tell them.

At times it feels like my mind is going in a thousand directions at once, so I’m constantly writing stuff down. A scene or sequence idea here, a line of dialogue there, plot twists, character development, turning the scene on its head; pretty much the whole kit and kaboodle.

Main storylines have been established, with the expected constant fine-tuning and adjusting, and as I work my way forward, the subplots are making themselves known.

Entirely new worlds (or maybe “settings” might be appropriate, since each story is on the smaller side) are being created, populated with unique and hopefully somewhat original characters.

While one of the stories is based on an old script, there’s a constant discarding of a lot of the original content and trying new approaches. Not necessarily “throw it all at the wall and see what sticks”, but kinda/sorta along those lines.

For the other, this is dipping my toes into a genre I enjoy, but wouldn’t call myself a major fan, so doing what I can to avoid tropes and cliches (of which there are apparently many). If that proves more challenging than anticipated, will do what I can to least go for the unexpected.

Added bonus – watching movies of that genre and style to get a better feel for both.

Sometimes I’ll read a writer’s account about what a chore it is for them to develop a story, or how much they loathe this part of the process. I don’t see it that way. Organizing the story and putting it all together is a key part of screenwriting. Too many times when reading a spec, you can tell when the writer didn’t put in the effort to get all the details of the story right before they started on pages.

I recently asked my online screenwriting newwork their thoughts on outlining versus a “seat of your pants” approach. The responses were overwhelmingly in favor of outlining. Granted, there are some writers who prefer the latter, but I’m not one of them. I’m a firm believer in having a rock-solid outline before starting to write the actual script.

But that’s what works for me. Others may feel differently regarding their own process. No matter how you achieve the end result, as long as you’re happy with it, then more power to you.

The whole creative process in developing a story is a beast unto itself, but I think all the long-term work I’ve done for other scripts is really paying off for these two. For now, it’s still a big and unwieldy mess, occasionally feeling very unorganized and all-over-the-place, but a little bit of work every day will gradually pay off. When all is said and done, I’ll have two new scripts.

Like I said – I’m enjoying it.

Out with the old…

wrecking ball
Just clearing away some stuff I don’t need anymore…
Seeing as how I’ve designated this latest go-round with the comedy spec as an “overhaul”, it’s only fitting that that’s what actually happens.

I’d decided I was absolutely not going to use the previous draft as reference material. This approach was going to be more than just the slapping on a new coat of paint and rearranging the furniture.

Granted, there were some select parts that survived the trip from the previous draft to the new one, but only because they’re vital components of the story, which makes them still relevant. Everything else, however, would be fresh and new.

And as you’d expect, that’s been slightly tougher. Tough, but not impossible.

Developing changes in a rewrite can really test one’s mettle and determination. Sometimes I’ll feel stuck and think “How’d I do it before?”, but then I fight the temptation to dig up the previous outline, reminding myself I’m in overhaul mode. Looking at the previous draft would counteract what I’m working towards now – to try something new.

There’s always a different path to where you’re trying to go.

I suppose part of it is the occasional lazy writer approach of considering what’s come before as “good enough” and not really changing it that much, but if it were “good enough” to begin with, I wouldn’t be working so hard on changing it this time, right?

Some days I’ll produce a wonderfully long sequence in no time flat, while some will yield a meager handful of bullet points of important moments that need to happen within the context of that scene or sequence, and took a dreadfully slow hour just to come up with.

Despite all of this, the results so far have proven encouraging, with work about to begin on a totally-from-scratch sequence. Forward progress is slow, but steady – as it should be.

I suspect the end result will be significantly and pleasingly different from its previous incarnation. And I wouldn’t have it any other way.

-two new items posted to the Maximum Z Bulletin Board!

-Screenwriter Kay Tuxford, director Prathana Mohan, and producer Edward Timpe have launched the crowdfunding project for The MisEducation of Bindu, a new and original take on the typical high school film. The script was a Nicholl semifinalist, so you know it must be some high-quality stuff. Donate if you can!

-Starting today and running until September 30th, screenwriter Max Adams is offering up a limited time half-off special on script consultations. Go to the contact link on the website to email her for details.