Q&A with Landry Q. Walker

 

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Landry Q. Walker is a writer who likes pop-tarts and has been in jail twice and on the New York Times bestsellers list once. He spends his days punching the keyboard until words appear on the magic screen. Books include: The Last Siege, Danger Club, Supergirl: Cosmic Adventures in the 8th Grade, Project: Terra, and more.

What’s the last thing you read/watched you thought was incredibly well-written?

The last thing I watched that I felt was incredibly well written… I’m going to go with movies on this one. The film Get Out is the first thing that comes to mind. I came to that one a bit late, and a lot of plot points had been spoiled. But it didn’t matter because the execution was so solid.

How’d you get into writing comics?

I got into writing comics after noticing that a lot of my friends who could draw weren’t doing much with their talents. I was about 18-19 at this time. My friends had talked about making comics for years, and I had always thought there wasn’t a place for me in the process. Then I decided to write – though writing had been at the back of my head since I was a young child (I had written Indiana Jones and Lord of the Rings fanfic).

A lot of people hear the term “comic book writer”, but don’t really know what the job entails. How would you describe it?

Writing comics requires thinking visually – much more so than other types of writing. You need to be able to see the action on the page with your minds eye, and work from their. that means understanding how much dialogue can fit in a word balloon, when to let the art tell the story, how the eye scans across a page of art. You can also write with a method where you plot the story, and the storytelling exclusively. But I’m not a huge fan of working that way.

You’ve written for established characters and created your own. Do you have a preference of working with either, or are they two totally different worlds?

Totally different worlds. With established characters you have an easier path as the world building has been done for you, but you also have to stay within certain parameters. As example, a proper Batman story leaves Batman in the same place at the end of the book, so that the next writer can pick up the story and run with it. You’re really just taking turns writing chapters.

Follow-up: is there an established character you haven’t written for, but would jump at the chance to?

Probably? To be honest, it all depends on the restrictions. Some jobs look like dream jobs because of the character you’re working with, but then you get the job and the restrictions are so fierce, you don’t really get to explore what drives you at all.

A key component of writing (and not just for comics) is to make the stories and characters relatable. What sort of approaches do you take to accomplish that?

I honestly don’t think much about whether my stories are relatable to other people. I think that if you stop to consider the “rules” of writing, you’re generally not writing. I tend to work off of gut instinct on whether a story feels right to me.

What are your thoughts on writers who want to self-publish their own comics?

Do it. Everyone who wants to make comics should start by making their own. Experience every aspect of making a comic. Deal with distribution, promotion, balancing schedules. Do all of it. And don’t wait for your work to be good enough. If you do that, it will never happen. Just start now.

What are some of your favorite comics and webcomics?

Favorite comics: Lately, I mostly have been digging into old stuff. Charlton comics mainly. Old Blue Beetle and Captain Atom. A lot of the horror stuff from the 60’s and 70’s too. For webcomics, not many. I follow Dumbing of Age and Questionable Content. I’m behind on it, but I really like YAFGC (Yet Another Fantasy Gaming Comic).

What’s some writing advice you would give your just-starting-out younger self?

Play less Mario Kart.

How can people find out more about your work?

I’m terrible at self-promotion. But you can usually find my latest work by checking out my Twitter feed. I’m currently wrapping up my medieval war epic, The Last Siege, and will soon be announcing a graphic novel series with my long time collaborator Eric Jones (one of those friends I mentioned in the question about getting into writing). I’ve previously written a series called Danger Club about a group of teen heroes fighting against their own reboots, and an all ages Supergirl series called Supergirl: Cosmic Adventures in the 8th Grade. Lots of of other stuff too. Check out my Amazon author page.

Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

Apple. From Hostess.

hostess apple pie

A scary good Q&A with Jimmy George

JImmy George

Jimmy George, aka Script Butcher, has been writing and producing films for over a decade. Along with optioning several screenplays, Jimmy has lent his name as co-writer/co-producer to six award winning feature-length films, garnering rave reviews, and boasting international distribution.

He has a talent for engineering fun and innovative productions on shoe-string budgets with few of the modern technological marvels used in major Hollywood blockbusters. Each of his films have been praised for circumventing their meager budgets, standing out through memorable storytelling.

Jimmy co-wrote and co-produced WNUF Halloween Special (2013), which won numerous festival awards, alongside national press from The New York Times, VICE, MTV, Birth.Movies.DeathFandango, and Red Letter Media, and is currently available on the AMC Networks’ streaming service, Shudder.

After tearing up the festival circuit, his most recent film, Call Girl of Cthulhu generated enormous buzz in the horror industry. Harry Knowles of Aintiticoolnews declared it “fun, better than it should be and quite splattacular.”.

Jimmy’s current project (and his seventh feature), What Happens Next Will Scare You, will be released next year.

In addition to writing and producing, Jimmy has a passion for helping creators succeed. As the Script Butcher, he consults with screenwriters, empowering them with the necessary tools to sharpen their scripts into dynamic stories that slice through the competition.

What’s the last thing you read/watched that you thought was incredibly well-written?

The pilot episode for GLOW. The world-building is excellent. It takes you into a sub-culture that’s mysterious and relatively unknown. The characters are memorable and entertaining. We meet the lead character at her lowest point. It leaves us with so much promise for what could take place during the series. Does everything a pilot should do and more.

How’d you get your start reading scripts?

There are many screenwriting gurus out there. I am not one of them. I’m just a guy who’s written a ton of screenplays, produced a half-dozen movies of my own, and learned a lot along the way.

Over the last ten years of making movies, I’ve become the go-to script doctor for a lot of friends and colleagues. I’ve been doing this for free for a decade and it became clear a few years ago that this was my purpose. So I decided to start this service and try to make a living doing what I love.

Telling stories is what I was put on this Earth to do. Helping others fine tune their stories is a close second. I’ve been in your shoes. I know the blood, sweat, and tears it takes to complete a screenplay. This isn’t a job for me. It’s my passion. It’s what I live for.

Where does the moniker “Script Butcher” come from?

Whenever someone would ask for notes, I always delivered their script covered with red ink. The pages looked bloody. I once joked with a friend that I was their “script butcher” and it just stuck. To this day, every time I finish a set of notes my hands are covered with red ink splatters. I have a background in horror so a lot of people assume those are the only scripts I work with, but I provide the same exhaustive notes for all genres. I’d say 75% of my clients don’t write horror.

Is recognizing good writing something you think can be taught or learned?

Writing well and recognizing good writing are skills that go hand in hand. Both can be taught and learned. For me, recognizing good writing as compared to bad has come from reading thousands of scripts at all levels of the talent spectrum. Having my own scripts brought to life on a frequent basis, sitting in theaters watching what works and doesn’t has also taught me invaluable lessons most script doctors haven’t had the opportunity to learn or pass along.

Studying the work of pros is a must too, but a lot of scripts available to the public are shooting drafts which are different from spec scripts and teach new writers bad lessons. So much can be learned from script consultants as well. I wouldn’t be where I am today without the mentoring advice and guidance I received from my own trusted script doctors.

I didn’t go to film school. The notes I received from these professionals over the course of a decade and a half, became my film school. By failing time and again, by continuing to experiment with the form and seeking constant feedback, I learned the craft. I never stopped trying to get better. Growing thick skin and learning how to use feedback to improve your stories is an important skill set for a writer.

Sending my scripts for notes became a crucial part of the writing process and continues to be.

What are the components of a good script?

A good script should have an original, marketable concept.

With flawed relatable characters who are actively seeking something they care deeply about, that we can emotionally connect with and root for, and that deals with the most important events of these character’s lives.

It should present a visual goal for the character or characters to achieve which form the central story question, and present primal, relatable stakes for what will happen if they fail to achieve those visual goals with formidable forces of antagonism that cause never-ending complications, standing in the way of the character’s achieving their goals.

It’s properly formatted on the page, relies on visuals instead of dialogue to tell the story, with plausible surprises and reversals of expectation at every turn.

And it builds to an emotionally satisfying climax that answers the central story question of whether our characters will achieve their visual goal in a positive or negative manner.

Other elements such as a quick pace, character arcs, thematic resonance, and memorable dialogue are a bonus, but not absolutely necessary for a script to do its job.

(Some of this is inspired by Terry Rossio’s 60 Question Checklist, which every screenwriter should read here.)

What are some of the most common mistakes you see?

1) FAILURE TO DELIVER ON THE PROMISE OF THE PREMISE

A story is a promise. Imagine Mrs. Doubtfire if the story followed Robin Williams working as an accountant instead of following the trials and tribulations of trying to reconnect with his wife and kids while dressed as an old woman.

The audience is waiting for you to deliver on the promise of your concept. If your script is about killer beer, you better have a beer pong massacre scene.

2) TONAL IMBALANCE

If you’re writing Schindler’s List, there’s no room for campy comedy. Vice versa.

Even if you’re mixing genres, keep your characters’ reactions to the events around them and the events themselves consistent in tone.

3) LACK OF CLARITY EMOTIONAL OR OTHERWISE

Clarity of what a character is feeling in reaction to a situation or what is being conveyed in general is a common issue I encounter with client scripts. Because the story is alive in your head, it’s difficult to tell what is and isn’t conveyed on the page. It’s all crystal clear for the writer, but often muddled on the page.

There are many more common mistakes, but these are the big ones.

What story tropes are you just tired of seeing?

UNDESERVED CELEBRITY STATUS – I see so many scripts that give their characters a level of celebrity status that’s unbelievable simply for the sake of telling the media-frenzied story they’re trying to tell. The paparazzi and press are very specific about the types of people they will follow. Make sure your characters are worthy of the celebrity status you’re giving them in your story.

USING NEWSPAPER HEADLINES AS EXPOSITION – Many of my clients rely on one newspaper headline after another to show the passage of time and relay important exposition. Media has changed. This is an antiquated story device that no longer holds weight with the audience.

What are the 3 most important rules every writer should know?

1) REVERSE EXPECTATION at every turn in a way that feels organic to the story and not calculated or contrived.

2) FIND THE CLICHE AND THROW IT AWAY. If we’ve seen it or heard it before, find another way to show it or say it. This will ensure your story always feels fresh and unique.

3) MAKE IT VISUAL. If dialogue comes last instead of first when you’re crafting scenes, it will ensure your story is cinematic and not better suited for the stage.

Have you ever read a script that was an absolute, without-a-doubt “recommend”? If so, could you give the logline?

I have once, it’s called BaSatai by my longtime client Suzan Battah. She’s in the process of turning it into a graphic novel. You can find out more here. https://www.patreon.com/suzanbattah

How do you feel about screenwriting contests? Worth it or not?

Not worth it. Writers put so much time, emphasis, and worst of all, money into contests. In my opinion they’d be better off spending that time improving their craft and spending their money on attending networking events and writing workshops.

While I understand the allure of getting a festival or contest win to stand out from the crowd of writers trying to break in, a contest win can be detrimental to a writer’s sense of skill level and give them a false sense of completion with their scripts.

I’ve worked with dozens of screenplays that were “award-winning” with multiple festival monikers to their name, that I don’t feel would get a RECOMMEND from a single studio reader.

Writers are paying money to contests, being assured their scripts are good enough, when they aren’t ready yet. There’s nothing more detrimental to your career than trying to shop around a script that isn’t ready.

How can people get in touch with you to find out more about the services you provide?

My website has all the details you’ll need at www.scriptbutcher.com/services

You can also find me on Twitter at www.twitter.com/scriptbutcher

Instagram at www.instagram.com/_jimmygeorge

And Facebook at www.facebook.com/scriptbutcher

Readers of this blog are more than familiar with my love/appreciation of pie. What’s your favorite kind?

Offbeat answer here. My wife and I were passing through Intercourse, Pennsylvania, otherwise known as Amish country. There was a gift shop that sold Shoofly Pie with cartoonish construction paper flies advertising how fresh it was. We bought a slice. Needless to say, it was so delicious we left with two whole pies.

No small feat using another medium to be a writer-at-large

HG Wells
The man responsible for tales of time travel, alien invasions, and assorted mad scientists, just to name a few…

After a gap of several years, I recently had the opportunity to reconnect in person with a respected colleague who has had more than their fair share of experience dealing with writers of all shapes, sizes, and levels of talent.

This person used to deal a lot with screenwriters, but now deals primarily with writers of manuscripts. Over the course of our conversation, I was asked about my scripts and my writing (What do I like to write? What genres are the scripts I have now? What kind of stories am I working on?)

As has been documented here before, my genre of choice is definitely adventure, along with hyphens connecting them to other genres (i.e. western-adventure, pulp sci-fi adventure, etc).

I gave a quick thumbnail sketch/five-second elevator pitch for the two completed and the one currently in revision mode.

You’d be harder pressed to find a stronger advocate for using your already-existing material as a springboard to jump into other mediums – primarily books and/or graphic novels.

It was their opinion that all three sounded like very original and fun ideas, which would make each a prime candidate for attracting attention. And this person has also been following the blog for quite a while, so their opinion is also that my writing is pretty solid. They cited examples of writers they knew who’d foregone the traditional route of trying to get in with one of the high-profile publishing houses and done it all themselves, each achieving respectable levels of success. Nothing to break the bank, but still some impressive numbers.

“A script is more or less an outline for a novel. And even though you’re not limited by page numbers, it still takes talent to create a novel,” I was told. “Your stories are original and unique, which makes them prime candidates for this. At least think about it.”

Believe me, I am.

My success in trying to get these scripts through to reps and production companies has been practically non-existent at best, yet I persist. I’m sure I’ll continue along that avenue, but this new alternative is definitely food for thought.

I’ve been told by more than a few people that my writing is very visual (which you would think would make it ideal for film), and that it really moves. In the past, I’ve entertained and even at times partially investigated the notion of applying my scripts to a graphic novel format (a great match), but am also not averse to trying my hand at converting it to pure prose.

I’ve no intention of stopping writing scripts. I like it too much. But I also like the pure act of writing by itself, so for the time being, all this talk about working in other formats is nothing more than speculation and conjecture.

But in some ways, still worth considering.