Doth it suck? Yea, verily

Because "Dude. Yorick. Bummer." just doesn't have the same panache
Because “Dude. Yorick. Bummer.” just doesn’t have the same panache

Oh, first draft. You teasing vixen.

I go over the story ideas in my head, everything coalesces and plays out like a well-oiled machine.

But try to transfer them onto the page, and it all discombobulates into a tangled mess on par with the cord on a pair of earbuds carelessly tossed into a gym bag.

Experienced writers know what I mean.

Although it took a while, I finally reached the end of Act Two in the revamping of the outline of the pulpy adventure spec. On one hand, I’m thrilled to have gotten here. On the other, I want to shrug my shoulders and mutter “eh, good enough” about the scenes and sequences that led up to this point.

They’re definitely far from perfect, and without a doubt will be totally different as future drafts come into play.

Let’s pause to consider the phrase “future drafts.” As in “there will be more”, emphasis on “will”. Not “might”. “Will”.

I recently connected with another writer on a networking site, and they ended our introductory correspondence by letting me know they had first drafts of their scripts available to read.

I sincerely hope not.

Unless you’re looking for feedback, don’t show your first draft to anyone. Ever.

The first draft is the attempt to put all your ideas into some kind of order. Know going in that it won’t be pretty, and will most likely be a big mess requiring a ton of fixes. Not a bunch of little edits, but huge, drastic steps. The end result should look totally different from what you started with.

Don’t regard rewriting as a chore or a slog. It’s something you have to do on a regular basis. It makes the script better and helps you become a better writer.

Consider the last script you wrote. How many drafts did it require to get to the point where you finally said it was done? And wasn’t each successive draft a little better, until the final draft turned out significantly improved compared to the very first one?

That’s what you should be going for. Every single time.

Go ahead. Try to stop reading.

pageturner
Absolutely nothing is going to divert my attention from this.

As a screenwriter working on making it as a professional, that’s been the underlying message for every one of my scripts.

I strive to create stories so involving, compelling and entertaining that each one immediately sucks you in and grabs your attention to the point where you have no desire whatsoever to stop reading.

You need to find out what happens next.

This is what I want when I read somebody else’s script, and it’s definitely what I aim for when I write mine.

Throughout the entire process of putting a story together, from the first spark of an idea to finishing the so-many-I’ve-lost-count rewrite, it’s a goal we’re consistently seeking to reach.

Being as objective as possible, take a look at your latest draft. How does it make you feel? Do the pages zoom by, move at a snail’s pace or just kind of plod along?

Does reading it excite you? Make you want to keep going? Can you easily visualize what’s happening?

Do the characters seem so developed that you actually care about what happens to them?

Always be challenging yourself as a writer. “Is this the best it can be?” “How can this be better?” “Would I pay to see this?”

You want your script to be irresistible, so do what it takes and put in the effort to make it that way.

Anybody can tell a story, but only the truly dedicated are willing to devote the time to learn how to tell it in the most effective way possible.

Know the route you need to take

There's something to be said for taking the scenic route
Which way now?

After having reached the midpoint of the pulpy adventure spec outline, I’d been struggling with getting to the next plot point.

Not helping was the almost total jettisoning of material from the previous draft. The story had since changed in a drastic way, so there was nothing to salvage.

While I knew where the story had to go, I couldn’t figure out how to get there.

The midpoint sequence ended the way it had to – hero fully committed to achieving his goal, but now on several levels, and the antagonist getting closer to achieving his.

But what happens next?

Exploring several options, something finally clicked and I remembered a very simple rule we all tend to sometimes forget:

It’s not what could happen, it’s what has to happen.

THIS is what the characters need to do to move things forward (with your protagonist being the primary mover), and the more challenging we can make their journey, the better.

There are plenty of options of how things can play out in your story, but it will take some effort (and a lot of rewriting) to find the one that it needs.

Smashing through the wall you just hit

 

If it were only this easy all the time
If it were only this easy all the time

Some days it’s hard to write. Really hard.

This isn’t about finding the time. This is about when the words and ideas just won’t show up.

No matter how many times you try something, it just doesn’t work.

The more you stress over it, the harder it gets. The frustration can be downright crippling.

We already put an exorbitant amount of pressure on ourselves in our attempts to produce quality work, and being angry for not doing so is just counter-productive.

How can people think this is easy? Like us, they soon discover it’s anything but.

Is it at least a little reassuring to know that this is just as common among the pros? Just because you’re a working writer doesn’t make this any easier.  In fact, it may make it even harder – their paycheck is on the line.

Believe me, I wish I could offer up some kind of all-knowing sage advice that goes beyond “Step away, take a deep breath and gather your thoughts,” but sometimes that’s all you can do.

Maybe it’ll work, maybe not. At least give it a try.

The more scripts you work on, the more the odds will be in your favor that you’ll be able to find your way back into that groove and have a few more good writing days.

This is just part of what it takes to be a screenwriter, so you have to know what works for you when this happens.

Which it will.  A lot.

Are you ready?

Greetings from No Man’s Land!

Lost? Of course not. Just recalculating my position.
Lost? Of course not. Just recalculating my position.

It took some doing, but I finally managed to get to the midpoint of the rewrite of the monster spec outline.

As is required for this particular plot point, my hero is now firmly committed to achieving his goal, plus not one, but two new conflicts thrown into the mix to make it that much harder for him.

There’s still a little setup-payoff work that needs to be applied to some earlier scenes, but I really like how it’s coming along.

But for now, my attention shifts forward – further into the vast wasteland that is the rest of Act Two.

To some, a staggering task of herculean proportions.  For me – not too much.

Well, maybe a little.

Act Two can be incredibly intimidating. Your script can have a killer opening and fantastic ending, but if what happens between them isn’t as good, if not better, than you’re in trouble.

What takes place in those 50-60 pages can really make or break your story. A reader or audience wants to see things happen as the characters grow (or at least change).

With such a vast canvas to work with, you might lose track of a lot of elements – supporting characters, subplots, etc. I remember reading a script that introduced what I thought was going to be an interesting subplot, but after that initial appearance, it never showed up again. It’s possible the writer just forgot about it, or maybe didn’t know how to develop it.

Take your time to plan things out. Yes, we all want to get done faster, but in this case, that’s the worst thing you could do.

Let’s assume you’ve got your plot points in place, so now it’s a matter of connecting them.  What has to happen in each scene to move things ahead to the next one?

Remember: each scene, no matter how big or small, should advance the plot, theme and character, as well as contain some kind of conflict.

It’s easy to get lost in all the details. Maybe there’s too much focus on this part, and not enough on that one. Again, take your time to figure it out.  Besides, you’ll be able to make the necessary fixes in the next batch of rewrites.

It’s okay if you don’t have all the answers right now, but there are lot of details you’re going to need to fill in as you move forward. And always keep asking “Is this the best way to have this happen?”

The journey through Act Two can definitely be a challenge, but it can be a little less daunting if you go into it prepared and knowing where you want to go.