The gears they are a-turnin’

Another shorty today, but it’s a good ‘un

Still trying to figure out the story for my new spec, but it’s slowly coming together. Will probably take longer than I’d like, but making a point to not rush through this.

Got the concept, a few scenes and plot points in place, and I know the ending.

Bonus – placeholder title replaced with something better/stronger. For the time being, anyway.

Now I just need to focus on everything else and I’m all set.

Easy peasy.

Taking a few days off from the daily grind, so next week’s post will most likely be out of the archives, but the creativeness never stops.

Later, gators.

-Also wanted to express a huge thanks to all my writing chums who helped me navigate my way through a rough week. Consider me thoroughly grateful for all the ongoing support & encouragement.

One chapter ends, another begins

Seeing as how 2024 just passed the halfway mark, and taking into account how many drafts I’ve done on the animated fantasy-comedy, it’s safe to say that for now, this script is as solid as it’s going to be.

Naturally, that could change, but I’m quite thrilled with how it’s turned out and don’t want to mess with it any further. It’s a strong writing sample/calling card script and I’m already prepping to enter it in a few contests next year.

So what now?

My initial intent was to go back and revise the sci-fi adventure, but earlier this year I came up with an idea I am absolutely crazy about, and since they say you should work on that which excites you, this one definitely fits that bill.

Far as I can tell, there hasn’t been a story like this before.

I’ve mapped out the plot points and started jotting down the ever-increasing number of ideas for scenes and sequences. The more I work on it, the more ramped up I get about working on it. I’m sure things will change as things develop, but as has often been the case, the core of the story should remain the same.

Ideally, I’ll have a first draft done by December 31st, but also want to take my time in plotting it out. Once that’s set, it’s diving headfirst into pages.

Excitement levels are pretty strong, and doing what I can to keep that going.

Wish me luck.

RIP, darlings

One of my biggest challenges when it comes to rewrites has always been letting go of what’s on the page now and making whatever changes are needed.

It’s taken time to learn to get better at this.

Such was the case with the current rewrite.

I was going through the previous draft, marking up what needed to be done.

I got to a scene that I loved, but ultimately realized that it simply didn’t need to be there. Broke my heart to take it out, but I had to do what was best for the script, not me.

There were a few scenes that had to be adjusted a bit as a result of that, which in retrospect was a pretty good thing. Those scenes are now tighter and help keep things moving along.

And it’s not like I can’t use the content of the cut scenes again. They’ll just be stored away for potential use in the future – for this script or possibly another.

Cutting that one scene has also resulted in being more open to doing more with other scenes. I’ve enjoyed working with the mindset of “Is there a different way to do this?” and then exploring the possibilities. It’s not uncommon to go through several versions before finding the one that works.

Don’t know how long it’ll take to get through the rest of the script, but I’m quite happy with how it’s going. This in turn makes me want to work on it more, so there’s a chance it could even be done sooner than expected.

I honestly think the end result will be a much better script. All because I was willing to get rid of/change material I thought was already good.

Past You would be really impressed

Ask any screenwriter how their most recent draft compares to, say, their very first one, by which I mean THEIR ABSOLUTE VERY FIRST ONE, it’s probably a sure thing they’ll say something along the lines of “It was awful!” or “An absolute mess!”, or maybe even “I don’t even want to think about it it was so bad.”

Taking a look at some of my first attempts, I can say the exact same thing. Scenes that drag on. Flat action lines, or ones that were way overwritten. Big chunks of text on the page. On-the-nose dialogue that’s pure exposition. Spoonfeeding story details to the reader to make sure they understand what’s going on.

Nothing to be ashamed of. There are vomit drafts, and “looks like my printer vomited words all over the pages” drafts. You gotta start somewhere, and the important part is YOU GOT IT WRITTEN.

Nowhere to go but up, right?

So you start working on getting better. You get feedback. You start to understand why things aren’t working and what you can do to fix them. You learn, and all this new knowledge helps shape the next draft to better than the one that came before it.

You put in the time and the effort and it becomes more noticeable how your writing is getting better. All of those newbie mistakes are a thing of the past. Your script seems more polished. There’s still room to improve, but it doesn’t seem as daunting now, does it?

Multiple drafts and seemingly neverending rewrites are par for the course. It happens to even the most experienced screenwriters. The hardest part is getting that first draft written. Accomplish that and you’re already ahead of the game.

There will most likely be a ridiculous amount of rewriting in your future, and the end result may be totally different from what you started with, but think about how far you’ve come. You probably had no idea when you were just starting out that you’d be so willing to put yourself through all of this, over and over again.

And that might even be for just one script.

Sure, you might be a little embarrassed when you look at your earliest scripts, but look at your most recent draft or the pages you wrote last weekend. As if they’d been written by two entirely different writers. Because that’s exactly what they are.

Past You was just starting out and made a lot of mistakes. Present You knows what’s needed and does it.

And just imagine the skills that Future You is going to have.

Just a little escapist fun

Despite the recent frustration of figuring out how a sequence should play out, I’ve been having a good time with the rewrite of the sci-fi adventure spec outline.

I’ve been working on this off and on for a while – this is probably the sixth or seventh draft of it. While some of the details have changed, a lot of it remains the same. The core concept of it all was what appealed to me from the start.

I get a certain charge out of coming up with these crazy scenarios and high-octane action sequences, not to mention coordinating and laying out all the pieces of the puzzle that is the plot. I always tell writers to “write something you would want to watch”, and this one definitely falls into that category.

Although my stories tend to lean more towards the fantastical, I try to make sure the characters and situations feel real and relatable – or at least as much as they can within the world of the story. Despite the extraordinary goings-on, it’s still about how somebody reacts to what’s going on around them.

I’m currently at the midpoint, so there’s still a ways to go, but like I said, I’ve got a lot of previous drafts from which I can cherry-pick material. There’ll probably be a few more rounds of rewriting, revising, and reorganizing, but I’m still enjoying it.

It’s quite easy to get burned out from working on a story by working longer than you expected to, but I’m fortunate not to have hit that point yet. If anything, I’m more jazzed about it probably because it really feels like it’s finally all coming together.

Not setting up a definitive deadline for having a completed draft, but if I can maintain this pace and output, there’s a strong possibility it could be by the end of the calendar year. Hoping so.

In the meantime, still having a grand old time with it.

Hope your writing this weekend is chock-full of the same sensation.