A few slight adjustments

baby driver

The latest draft of the sci-fi adventure is moving along at a pleasantly brisk pace. Still averaging about 4-5 pages a day. The whole process this time around feels a lot more organized. Much more so than in the past.

The previous draft was 118 pages, and one of my many objectives for this one is to get it down to somewhere in the 105-110 range. I’m just about at the end of Act One, and it’s already 9 pages shorter than where it was at this point last time. Seems like the odds are in my favor to hit that page count goal.

But it’s taken a good deal of work to get here, including some shifts in my approaches.

Among the highlights:

-being more diligent in applying the “get in late, get out fast” approach to each scene. Although somewhat unavoidable for action sequences, doing what I can to use this as often as possible.

-cutting unnecessary dialogue. Never realized how much more I used to put in before. It’s been a real effort (and steep learning curve) to get the characters to only say what needs to be said, but it definitely helps get to the point of the scene quickly as well as moves things along.

-not being so detailed with action descriptions – by which I mean “what the characters are doing”, and not the fast-paced, high-octane thrilling moments. Focus on the important stuff. Don’t clutter up the page. Is it absolutely necessary to be so step-by-step about it? Nope.

-In a very “why didn’t I think of this before?” kind of way, having a hard copy of the outline and the previous draft have proven to be exceptionally helpful. The outline tells me what needs to happen in each scene, and the previous draft shows me not only what I did before, but gives me a starting point for potential changes.

-Taking that last item one step further, seeing how a scene played out before, combined with the applying the question of “how does this scene advance the plot, theme and character?” has enabled me to totally rewrite some scenes which before had felt kind of flat, but now read as stronger and help reinforce those three important components.

I managed to crank out the previous draft in about a month, and hoping to accomplish that this time around as well. Of course, a few ideas for more changes have popped up.  Nothing too severe, and I’m going back and forth about implementing them right away, or waiting for the cleanup-polish phase.

Every writer puts their material together in the way that works best for them. It took me a while to find mine, and it continues to be a work in progress. But if the latest results are any indicator, it’s working out quite nicely.

An overabundance of words

word pile
First on the agenda – get them in order. Second – get rid of the ones that don’t belong.

April has been a most productive month for working on the new draft of the pulpy sci-fi adventure spec. This week saw me reaching the midpoint – page 73, which is about 18 pages more than it should be. (Not to mention that a spec script of approximately 150 pages is just ludicrous to begin with.)

Part of me wants to put the writing on hold and go back to page 1 to start editing and clearing away the excess, but I sort of like the idea of just pushing forward, finishing it. and THEN going back armed with the Red Pen of Doom.

When it comes to a first draft, I always tend to put in too much. More “kitchen sink draft” than “vomit draft”. Even taking a look at some previous pages, it’s easy to see where I’ve written more than what’s needed – of practically everything.

The silver lining here is that when it comes to rewriting and editing, there’s a lot to work with. Stuff thought necessary during that initial phase might prove otherwise, and out it goes.

My storylines can be a bit complicated – too many moving parts, so to speak. A combination of “I really want to wow you with this” and “there needs to be more here”. While the first definitely rings true, the second runs the risk of overdoing it and bogging things down – something I don’t want.

It used to be a lot tougher for me to kill my darlings, but time and experience have shown me it’s all about doing what you need to to achieve the end result. As much as I might like a particular something, if it can be cut (or at least drastically shortened) without any significant impact to the rest of the story, that’s fine by me.

If I can maintain my current pace of page output, there’s no reason to think I couldn’t be done with this draft by the end of the month, or maybe the first week of May. While I usually take a little break after completing a latest draft, the always-developing ideas for potential fixes and such may cause me to forego that and just jump right back in.

In the meantime, I’m just having a good time spinning what I can only hope will be an entertainingly ripping yarn.

Working my way forward

billion_dollar_limited

The process of writing actual pages for my pulpy sci-fi adventure is fully underway, averaging about 3-4 pages a day, which is just a smidge above average for me. I’m making a real effort to stick to this kind of output, and am hoping to keep it up for the duration.

There’s a lot of setup in the first act, and I was really concerned things would somehow get drastically out of hand and go on for too long , resulting in a script running something like 150 pages, but so far I’ve managed to keep it all in check. It’s all going according to plan. Still feeling confident to be able to keep it in that ideal target range of 110-120 pages.

And this is before any of the real editing begins. That comes after FADE OUT.

Speaking of editing, even though I was trying not to fall back into my habit of “write, edit, write some more”, there’ve been a few times when a few impulse decisions had to be made regarding whether or not something should be included. Since I was already concerned about too much material, many of them were cut.

In retrospect, they weren’t as necessary as I initially thought, so after they were cut, their absence had barely an impact on the story – if at all. Turns out they were in there more for my own benefit. I saw them as building up the key scene to which they were connected. I tend to overwrite during the outlining process anyway, so no big loss.

Working on both the outline and the pages has also made me realize that my talents seem to be a lot more suitable for this kind of thing. As much as I’d love to be a solid comedy writer, I feel much more at ease producing thrilling tales of adventure with some comedic moments thrown in.

They say you can tell a writer enjoyed writing the script because of how it reads. Like with all of mine that came before, that’s exactly what I’m hoping for with this one as well.

A sensation most euphoric

hepburn jump
Just a few more jumps, then back to work

The early months of this year, or at least the first one – for now, are all about taking some of the scripts I worked on last year and doing what I can to make them better.

Based on some notes, a quick polish was completed on the dramedy. I like how it turned out.

Next up was the pulpy sci-fi. It was a total blast to write, so a new draft felt in order, and inevitable. This seems to fall square in the category of “genre stuff I’m good at writing”. You can imagine what a shock/surprise it was to discover the last time I’d worked on this script was late summer of 2017, so it’s had plenty of time to simmer.

I don’t know how it is for other writers, but after I complete a draft or two, the story as it reads on the page seems a bit more…maybe “cemented” is the proper word? It’s tough for me to change things up. Tough, but not impossible. If I can come up with something that does the job better and in a more creative and original way, that’s fine by me.

I wanted to really change things up for the better with this story – especially regarding the protagonist. The most prevalent comment from my readers was “more depth”. The way the hero is written now just isn’t enough.

The gears began to turn, and my self-imposed resistance against changes, especially drastic ones, began to fade. As much as I like the current draft, why shouldn’t I challenge myself to make it better – no matter what that required?

I’ve written before that you can’t force creativity, but sometimes you can at least give it a little nudge in the right direction. Start the ball rolling, so to speak. I find the best way to do this is simply by asking myself questions, such as…

-The protagonist is LIKE THIS. What would be the total opposite of that? Or something unexpected?

-Here’s an important STORY POINT,  but its current form just isn’t as effective as it could be, or have the impact it should. What’s another way to present that? What would be another way from that one?

-Several readers commented how they felt the protagonist’s backstory seemed incomplete, and could really use some reinforcing. Rather than clinging to what’s there now, what if a 180 approach was taken, and THIS happened instead?

The number of possibilities continued to grow – for the better. Previously unobtainable solutions were becoming easier to find, and would then be shaped and molded to fit within the contest of the story.

A stronger, more relatable and most importantly – original – way to achieve the desired results for the protagonist’s development was forming, and the added bonus of some  great opportunities to show the hero’s emotional arc!

The fuse had been lit.

More and more questions were posed, pondered, and answered, including an alarming number that could be summed up with “that’s good, but not good enough”. Combined with my willingness to jettison parts of the current draft, a totally new approach began to take form.

As expected, this will require an openness and willingness to totally jettison and replace big chunks of the current draft. Rest in peace, my darlings. (There’s a good chance a few instances of reincarnation may take place somewhere down the line)

Suffice to say, I’m absolutely thrilled about all of this.

When something really clicks for a writer – and I mean REALLY clicks – it’s as if a tidal wave of adrenaline and endorphins are flooding through your system.

That being said, my process of plotting, rewriting and revising is well underway. It’s a big job, but I’m feeling quite confident about how this rewrite is developing.

Consider me definitely ready and eager to take it all on.

Let the simmering commence!

kitchen
Not the current focus of my attention, but always lurking about somewhere in my noggin

Well, here’s the good news: the first draft of the horror-comedy spec is done. Clocking in at a somewhat respectable 89 pages. Not too shabby, but I honestly expected it would be closer to 95.

Which, combined with the notion that there really isn’t any bad news in this scenario, which is nice, leads me to the whole point of today’s post.

Time for a little post-game analysis and strategizing.

Am I thrilled that I got this draft done in something like 4-5 weeks? Most definitely. I wanted to be able to say I typed FADE OUT by the end of the calendar year, and I did exactly that.

Am I happy with how it turned out? Mostly, but more on that in a minute.

Even after my “thorough” plotting and planning of the outline, the script simply isn’t where I want it to be. For now. After all, this WAS a first draft, which will usually be vastly different from each and every one that follows.

I imagine that mindset also applies here.

Even as the pages were being churned out, I kept realizing there were story elements and developments I’d wanted to include, but they’d inadvertently fallen by the wayside. My “thoroughness” had only gone so far.

But there’s hope for me yet. I devised a handy-dandy set of guidelines and questions to use for each scene, so all the things I’d missed this time around won’t suffer the same fate in draft number two.

My younger self would do a fast 180 and dive right back into the rewrite. Current self? Not so much.

Instead, I’m opting to put this draft into the proverbial desk drawer and just let it sit there for a few weeks. The next time I give it a good look-see will probably be in early January.

Full disclosure – some new ideas and fixes for this script came to be while it was being written, but trying to incorporate them would have complicated things more than I wanted, so I simply created a list and kept adding to it when applicable. No doubt it will be extremely helpful when the rewrite begins.

There’s also a strong suspicion that all those changes will result in the next draft being closer to the more-desired 95-100-page range.

In the meantime, I’ve got quite a bit of a backlog of material to work through, ranging from working on some of my other scripts to reading and giving notes. The hope is to shrink that backlog to the point of non-existence, or at least mighty darned close to it, by the time 2019 rolls around, thereby enabling me to jump right into this rewrite.

Exciting times are just ahead, chums. And coming up fast.