Hard as it is to believe, it really has been 16 years since I started this blog. (July 9th, to be specific)
Initially once a day, which was a foolhardy attempt on my part, so it switched to twice a week for a while, and then to once a week, which seems to work just fine.
My original intent was to chronicle my journey towards being a working screenwriter. At the time, that translated to “write and get paid for it”.
That still applies – sort of.
Don’t get me wrong. I’d love for that to still happen, but my interpretation of what it means to be a “working screenwriter” has drastically changed.
First and foremost, I can say with absolute certainty that my writing is significantly better. Looking at a script from back then and at one from earlier this year, the difference is more than noticeable. Took a while to get there, but well worth it.
On a side note, I think my analytical skills when it comes to giving notes have also improved. Of all the scripts I’ve read, there’s only been one writer who didn’t like what I had to say.
The number of writers I’ve met, both virtually and in person, has also skyrocketed. I’m quite proud to have established and maintained a professional relationship with many of them.
Some of those connections have led to other things, like becoming involved with the San Francisco Writers Conference to invitations to speak to writing groups and appear on podcasts.
And speaking of podcasts, my connection with another writer led to my co-hosting, and eventually solo hosting a podcast about writing.
I’ve done what I can to help the community, from forwarding or posting “scripts wanted” listings to inviting submissions to the Maximum Z Script Showcase to offering my two cents on screenwriting craft, methods and practices.
And for those who’ve been following along the past few weeks, production finally commenced on my short film, with things now moving into post-production.
It’s been a fantastic journey with lots of ups and downs, and I am exceptionally grateful to all of you fantastic readers who’ve been incredibly supportive over the years. I really appreciate all the likes and comments – don’t be stingy and keep ’em coming!
Hope you’ll join me in a celebratory piece of pie to commemorate this momentous occasion. In the meantime, keep writing and keep pushing forward.
The past few days have been the standard rollercoaster. Some good stuff, some not-so-good stuff, with a small percentage of the latter being very not-so-good.
But there were a few glimmers of hope within the darkness. More on those as/if they develop. Any positive vibes and crossed fingers are always appreciated.
During this time I was reminded of the phrase “Don’t worry about things over which you have no control.” I took that to heart, and it’s really helped.
There are SO MANY things about screenwriting that are out of our hands. Stressing out about them doesn’t do us any good, and I’d much rather work on the things over which I DO have control.
Things like figuring out the story of my new spec, coordinating with guests for my podcast, getting the crowdfunding ready for my short film, reading friends’ scripts and giving notes.
(Two little things that have really paid off – a few minutes here and there to interact with other writers on social media or email, and maintaining a “What needs to get done today” checklist.)
Taking care of any of these helps me feel productive and less stressed because I AM GETTING STUFF DONE. Some of it may take longer than hoped or expected, but each one constitutes a step in the right direction. Even just writing about it helps.
If you feel this way, just remember that you’re not alone and there are always things that you can do to help make your screenwriting journey a little easier.
Got some incredibly helpful notes for the animated fantasy-comedy, so some major revising is in progress.
Bonus – one set of notes was from a longtime associate who’s always been a big fan pushing me to do better. They thought this script did exactly that, and that it really shows how far I’ve come since my earlier work and what I was capable of. You love to hear that – especially from somebody whose opinion you hold in very high regard.
There’s a contest deadline coming up in a few weeks, so I want to make this thing as rock-solid as I can before sending it in.
Confidence levels feeling strong and steady.
Hope you have an excellent weekend that also involves feeling good about your writing, and maybe some pie because it makes things that much better.
Since friend-of-the-blog Travis Seppala’s last appearance here, he’s been a very prolific and productive screenwriter. He wrote the script for CAPTIVE, which came out earlier this year, and ELEVATOR GAME, which is out today (Sept 15).
CAPTIVE
A group of stoners break into a house for a weekend party, but realize all is not well after finding a mysterious stranger held captive in the basement.
What’s the story behind this one? Was it an original spec of yours, were you hired by the producer to put it together, were you brought in to clean up, etc.?
CAPTIVE was an original script I sold to Pollen Path Entertainment.
How many drafts did you go through?
Prior to optioning the script, I’d written either three or four drafts. Then during the pre-production and production process, I ended up writing several more (I don’t know the exact number). We were literally still writing new drafts of certain scenes while the project was being filmed! Plus there are drafts I had no hand in – the original director had done their own passes, and the final director of the film did some dialogue rewrites and ADR.
How was it working with the producers?
It worked out well. They had a pretty clear vision of things they needed to accomplish with this film and were good about clearly communicating those needs. I’d worked with these guys previously when they bought my short script BUNKER which has screened around the world!
How involved were you with the production? Did you get to be on set?
I never went to set, but I did get flown out to New Mexico on a location scout. That was fun and I felt like a “bigwig”! Ultimately, they ended up using a different location that I never got to visit, but it was still an interesting experience.
I was pretty involved throughout the production process, though. As I mentioned above, I was doing rewrites for the project even during filming.
Also, I got to be included on the table read with the actors so I could hear how dialogue sounded and could tweak accordingly. So that was a great experience as well!
Were there any significant changes to the script in the finished film, or is it pretty much “as is” regarding your draft?
Lots of changes! Some minor, some major. For instance, in the original scripts the characters were all teenagers. The producers felt it’d be easier to cast people in their 20s/30s (ie adults). Some of the kills in the script never made it to the movie due to time and budget constraints. And an entire plot thread was added to make the lead female a bigger more badass role. Luckily, I got a hand in most of these rewrites.
Any plans for more projects with the producers?
Not at this time. The producers are considering a contained thriller I recently wrote, but I obviously don’t know how that’s going to go just yet. I’ve also suggested writing something specifically catered to their needs and resources (locations they can get, ets), but no word yet there. We’ll see how it goes! I know we’ve also discussed a sequel to CAPTIVE, but obviously that depends on how well the first one does — although I’ve definitely got ideas on what I’d like to do if a sequel becomes a possibility.
Where can we watch it?
CAPTIVE is a Tubi Original! So it can be seen on Tubi (a free streaming app). I know that in some countries where Tubi doesn’t exist, the movie is streaming on Apple and/or Amazon and I’ve heard another streamer might be picking it up overseas, but I’m afraid I don’t know all the details. So the best bet is if you have Tubi, watch it there! If you’re reading this interview from a place that Tubi doesn’t exist, do a search for the movie on Apple and Amazon!
ELEVATOR GAME
(via IMDB) Supernatural horror, based on the eponymous online phenomenon, a ritual conducted in an elevator, in which players attempt to travel to another dimension using a set of rules that can be found online.
That’s pretty vague and tells nothing about the story. A better logline here would be, “A group of teenager Youtubers play The Elevator Game as part of their channel, but the group quickly becomes torn apart by secrets and the haunting Fifth Floor Woman when the game turns out to be real.”
What’s the story behind this one? Was it an original spec of yours, were you hired by the producer to put it together, were you brought in to clean up, etc.?
ELEVATOR GAME is an original script I sold to Fearworks Inc. (although it was originally titled ELEVATOR TO ANOTHER WORLD).
How many drafts did you go through?
Prior to optioning the script to Fearworks, I’d written three drafts. Once they started bringing other people into the picture (distributors, directors, etc), I wrote another three drafts and two polishes. Plus there were drafts I had no hand in such as one of the directors who was only on the project for a brief time did a draft, and of course the final draft that director Rebekah McKendry and her husband David worked on that actually got filmed.
How was it working with the producers?
There were way more people involved on this project than there was mentioned above for CAPTIVE. Producers, distributors, etc. Despite there being “more cooks in the kitchen”, I’d say that overall the process went surprisingly smoothly. There were times when people bumped heads on certain ideas, but with that many creatives all in one room (or Zoom, as it were), that’s bound to be the case.
How involved were you with the production? Did you get to be on set?
I never went to set for this one either, and didn’t have much involvement along the way. My job was to do rewrites with the director… at least at first. As anyone who follows the trades might know, originally Michael Goi was going to direct. I feel like we made a great draft together. But then he sadly left the project when Netflix made him an offer he couldn’t refuse. A couple other directors came and went – some due to personal life issues, others due to creative differences. Some of those I worked with on drafts, others not so much. Rebekah (McKendry) got brought on finally to direct and I not only had zero involvement once she was brought on but I have never even met her other than a few Facebook posts.
It’s interesting to see how much input some productions want from the original writer versus how some would rather you just stay on your side of the fence.
Were there any significant changes to the script in the finished film, or is it pretty much “as is” regarding your draft?
The final movie is significantly different from any of the drafts I wrote, while still holding on to most of the same plotlines and characters.
As I mentioned above, the director and her husband reworked the majority of the film. For instance, in my various drafts, a lot of the script took place in a high school. But they weren’t able to get a school for filming! So they had to come up with the locations they could get and rewrite the story around that… which means a lot of my sequences and an entire b-plot had to vanish.
A lot of my ideas survive in the final project, but it’s told in a very different way.
Any plans for more projects with the producers?
Maybe. The producers currently have an option on another of my horror scripts… but with the various strikes happening right now, that project’s future is unclear.
Where can we watch it?
ELEVATOR GAME debuts as a Shudder Original as of today (September 15) in North America, Australia, and a couple other places. I’m told it’ll also be on AMC+. Also, in some countries – such as the Philippines – the movie actually came out in movie theaters back in July! I know there are other countries the movie will be coming out as much of the budget was funded from pre-sales, but I’ve not been told where it’ll be streaming in countries without Shudder/AMC and where it’ll hit theaters.
With these two films under your belt, what’s next?
As mentioned, Fearworks has one of my horror scripts.
I’ve also got a military drama under option to another company as well.
However, everything is so up in the air right now with both the WGA and SAG-AFTRA on strike! I’ve had meetings get cancelled and postponed because of the strikes. I’ve had two projects die because of the strikes – one was an original thriller script I was selling, and 1 was a sci-fi script that I was being hired to write. With the strikes happening, my agent will not pitch me and/or my scripts around town — even though I’m not yet a WGA member, doing so could potentially be seen as scabbing (both for me and my agent)… so erring on the side of caution.
Here’s hoping deals get struck soon for the guilds so everyone (even those of us who aren’t in any unions yet) can get back to work and doing business!
Last time you said your favorite kind of pie was shoo-fly pie, but haven’t had it in a very long time. Have you managed to find/enjoy any since then?
A couple years ago, a fellow screenwriter was kind enough to make me a shoo-fly pie! It was a little piece of heaven! Well, more like it was a pie of several pieces of heaven! I’m very sad I still can’t find a pie shop in the Los Angeles area that makes shoo-fly pie! There are so many pie shops! And so many flavors! But sadly no for molasses.
Super-shorty post today, due to a small turn of events:
My fantasy-comedy placed 3rd in the Family/Teen/Animation category for StoryPros.
Not too shabby.
Previous scripts have made it to various levels in this contest, but this is the first time I got this far.
Feeling quite accomplished about it.
And this was an earlier draft. Several rewrites/polishes have taken place since, and I like to think it’s a stronger script now.
No idea how it’ll do in upcoming contests, but hope and confidence levels continue to hold strong.
Taking a little time to celebrate, then it’s back to the grind for the sci-fi adventure (which is almost at the halfway point)
I also want to acknowledge and thank all the amazing and talented writers who provided me with an abundance of notes and feedback that helped me get the script to what it is today.
Hope everybody enjoys a piece of pie with my compliments.