Finding the right next one

Progress continues for developing the story of the new spec, with a few important details solidifying, along with weighing options for the overall setting (Is it too familiar? If it changes, how much will that affect the rest of the story? Is that a good thing?)

But the one thing really coming into play this time around is figuring out the best way for one scene to lead into the next – to the point that it needs to seem like it was only logical that this next thing is the only thing that could have happened, and so on and so on. It’s challenging.

This is where watching films and reading scripts really comes in handy. Taking a look to see how other stories have accomplished this can make quite a difference. Granted, a lot of the scenes involve being set up earlier in the story, so not only is there a payoff somewhere down the line, they also tie in to how the story is developing AND move things forward.

A leads to B, which leads to C, which leads to D, etc., etc.

It’s also important to stress that the events of the story need to flow organically. B needs to be the only thing that could have followed A without it feeling forced or “this happens because I need it to”. Making sure of this is a big contributing factor to all the time being spent on the story.

I’ve discussed this with several other writers, and many said this is a positive thing. Putting so much effort into this now leans towards the story’s foundation being pretty solid, and establishing that steady A-to-B-to-C movement will help things flow.

Something else I’ve noticed in a lot of the films and scripts is that the scenes are VERY TO THE POINT. There is no time wasted whatsoever. The scene starts, they get to the point asap, then move on to the next one. I’ve seen the opposite in a lot of scripts, including some earlier drafts of my work. I’ll be making sure this doesn’t happen this time around.

Even though there is still a lot to figure out for this story, there’s also a lot coming together – at a slightly faster pace than usual, which is something I’m not used to. There’s even been a random moment of clarity or inspiration when I’m not expecting it, which is always great.

My automatic reaction to when that happens is “does this work within the context of the story and accomplish its purpose?” and if not, is there a way to adjust it so it does? Even if I end up not using it, it might still have the potential to be used in one form or another somewhere else in the story (or in an entirely different script).

And what might be the best thing of all is that I’m simply having a great time putting all of this together. Like I said, it’s challenging, but still fun. Wish it could go a little faster, but I think it’ll be worth the wait.

One inch at a time

A lot of my time lately has been jotting down ideas – and lots of ’em – about the new spec. Some random, some of a “this leads to that, which in turn results in this” nature.

As I recently said on social media, it’s a big beautiful jumbled mess, and I’m absolutely thrilled about it.

Just a few weeks ago I was stressed there wasn’t enough to the story, but then the gears started turning and the ideas started coming, and it was off to the races.

Since then, I must have filled in at least half a dozen pages in the notebook for this project with every single thing that popped into my head about it. Even more surprising is how much of it came from out of the blue – all kinds of stuff that never would have occurred to me before. Can’t really say that some kind of ‘on’ switch was tripped, but something was ignited somewhere.

Not only are ideas covering aspects of the story making themselves known, but so are ideas about the things you don’t see onscreen – emotional beats, character development, and so forth. It begs the question – what took it so long to show up?

There’s a lot to go through, and confidence levels are running high that there’s more on the way. There’ll be a lot to sift through to figure out what to keep and what to put aside for potential use at a later time (or another script).

This may be moving at a slow pace, but it’s definitely starting to take shape. What that shape is remains to be seen, but I like it.

The joy of a crowded reading queue

In addition to all the work on my scripts, the short film and the recent writing conference, I’ve been making more of an effort to read more scripts. Fortunately, members of my network of trusted colleagues continue to come through and provide me with a constant supply of quality material.

It may be part of a swap, or they ask me to read their latest draft and give notes, and sometimes it’s just for hell of it.

I try to read one per week, preferably in one sitting, but that’s a time management thing. Not having to do notes really speeds things up.

The latest lineup includes two pilots, two features, and the manuscript for a book about screenwriting – all from writers I know, and another writer sent me three scripts from an established pro; one in production, the second just announced, and the third in development.

Sometimes I’ll track down the script for a film I really enjoyed and want to see how the writers had it on the page, and then see how it compares to what’s onscreen. I’ve also started compiling a list of scripts I’d love to read.

Reading scripts can be incredibly helpful. Seeing how somebody else put their story together along with how it reads on the page can influence your own methods. Not that you should try to copy them, but it helps you hone your skills and craft to make your writing more effective, as well as establishing your writer’s voice.

Speaking of voice – check out scripts by Shane Black, Quentin Tarantino and Brian Duffield as shining examples. Great writing, each with a distinctive voice that really engages and involves the reader.

Reading scripts can also help motivate ideas. If I’m feeling stuck, I’ll watch a scene that’s similar to what I have in mind, then find the script to see how it reads on the page, then figure out a different way for mine to go.

I’d forgotten how satisfying it is to take the time to read a script. Doesn’t matter whose it is. Good writing is good writing, great writing is better, and a solid, well-written script is the best.

Get the forks ready

After I-don’t-know-how-many drafts, this most recent version of my animated fantasy-comedy is pretty much it for me. Granted, I’m waiting to hear back from some readers – some new sets of eyes and one who’d read a previous draft, so there’s a chance of more notes, meaning most likely one more revision, but for the most part – j’en ai fini avec ca.

This has been a long time coming – a few years, in fact. I often hear how you should learn to move on from projects, but there was always something about this one that always seemed to whisper “not yet”.

The work this time around definitely felt a little different. Scenes were moved around, trimmed, or flat-out cut entirely. Action lines and dialogue were tweaked accordingly, some more than expected. Sometimes I’d get a jolt of sudden inspiration and change something that hadn’t been touched since very early on. There were even a few new opportunities to add in a joke, including one that still makes me chuckle when I think about it.

Since I’d already planned to drastically cut back on contests, this one will probably be sent to just Austin and PAGE. I’m not really sure if this is this sort of script that Nicholl readers go for, although an animated script has been a finalist before, so you never know.

It’s a little frustrating it took so long to get here, but I’m extremely proud and happy with how it turned out – especially after this latest draft.

What a good run this was, and it definitely helped raise the quality of my writing.

Taking a little time off to catch my breath, with the gears already turning for the next one.

Only we can answer

After an unexpected break, work has recommenced on fine-tuning the outline of the sci-fi adventure spec.

I don’t know how other writers organize their outlines, but mine tend to be a scene-by-scene breakdown on a Google doc. (Hats off to the users of index cards). Each scene is planned out in terms of what happens, sometimes what dialogue might be involved, and an underlying mindset of “what’s the conflict here?”

Even though I know what I need the scene to accomplish, I may not have all the information I need, so I’ll jot down a note or question in ALL CAPS as part of it (to help me not overlook it). The note or question is something that needs to be addressed, but can’t be answered just yet.

Things like:

-DOES HE KNOW ABOUT THIS? IF NOT, HOW TO DO THAT?

-WHAT CAN SHE DO HERE TO DEMONSTRATE WHAT KIND OF PERSON SHE IS?

-NEED 3 VARIATIONS ON THIS (SEE PREVIOUS DRAFT FOR LIST)

-POSSIBLE CLUE OR HINT HERE TO BUILD UP TO BIG REVEAL

You get the idea.

I find it better to write these down in the outline instead of something separate. I don’t trust myself to be that organized, and my desk/working area is quite a mess. It’s just easier to keep it all in one document.

It’s more helpful to take the extra time to deal with all of these now, rather than jump into pages and have to hit the brakes each time one of these needs to be addressed.

Dealing with these sorts of issues can also prove beneficial because while you’re handling the initial thing, it may also offer a new or at possibly an unexpected solution that can cover a few other things, or add a new detail that adds to or helps the story. It’s happened before.

For the most part, the outline is pretty solid, story-wise, so once all of these notes and questions are covered, it’ll be off to the races. I don’t think it’ll take too long, and shooting for another end-of-the-year finish in terms of completed drafts. One would be nice, two would be better.

It’ll get there, slowly but surely.

-Contest news! My animated fantasy-comedy made Second Round for comedy features with Austin. Another long-time goal achieved, so…yay.

Congrats to all the other amazing writers whose work also made it. I’ll be there to celebrate. How about you?

-As the writers strike continues, it’s taking a toll on the people involved. One of those people is friend-of-the-blog Jenny Frankfurt, who runs the Finish Line Script Competition. She could use whatever help you can provide, so please donate here if you can.