The fat that must be trimmed

Personally, I prefer a red pen and the 'delete' key
Personally, I prefer a red pen and the ‘delete’ key

Steadily working my way through the coveted territory of Act 3, although the wrapping-up of some subplots still needs some work. Nothing I can’t handle.

Throughout this whole process has been an ongoing tinkering with what was there before. Some items have been cut (necessarily so) while some have been expanded (also necessarily so).

Among what had been cut were a trio of characters who only existed in a handful of scenes in the third act. The only reason they were originally around was to provide conflict with the main character, but didn’t really serve much else of a purpose.

So they’ve been cut, with another character’s part slightly modified and expanded to take their place.

This goes way beyond killing one’s darlings. It’s about making the story as lean and streamlined as possible, and if that means cutting characters, scenes or even sequences, so be it.  You do what’s necessary.

But this is also where it can get tricky. How do you know what should stay and what should go?

Unfortunately, there’s no easy answer. But you can learn by constantly writing, rewriting and getting feedback. It’s a skill that takes time to develop, so don’t rush it.

(You could read scripts, but those are often the finished product. You won’t know what it looked like before.)

A good rule of thumb: ask yourself as you write and edit – “How much of a difference will it make to the story if I take this out?”

Chances are once you make those cuts, you won’t even miss what’s been taken out, which means it probably shouldn’t have been there in the first place.

-A total self-indulgent announcement: I ran the San Jose Rock & Roll Half Marathon on Sunday, thinking there was no way I could beat my previous best time ever of 1:53:07, set back in August.

But somehow, despite warm weather and the occasional feeling of “Jeez, when is this going to end?”, I shaved almost 2 minutes off and finished at 1:51:11. Totally didn’t see that coming.

With no races scheduled in the near future, I don’t want to get ahead of myself and even consider the possibility of hitting 1:50.

Although I’ll admit the thought does occasionally cross my mind.

We all had to start somewhere

And....go!
And….we’re off!

Today’s topic: your very first script.

Yeah, that one. The one you’re embarrassed to even remember. The one with all the rookie mistakes.

The one that set you on this journey.

Here’s mine.

Title:   THE CRIMSON CLOAK

Genre: Comedy

What it was about: Set in 1950’s Hollywood, a writer on a popular kids TV show mistakenly believes the sponsor is going to kill a megastar live on the air and goes all out to stop him.

Tell-tale signs this is a first script? Way, way too much expository dialogue, including a lot of on-the-nose lines. Flimsy character motivation. A lot of writing-directing.

Would you be willing to rewrite it now? Definitely.

Addendum: Despite all of the problems this script had, it managed to be a top 10 percent finisher in the Nicholl for that year. I have no idea how that happened, but this, combined with a professional writer telling me “You’re a very talented writer,” were a great start to my writing career.

What about you?  Don’t be shy. No judging here.

Think of it as a story renovation project

This is kind of what it feels like
They’re the writers and the house is the first draft. See? It’s a visual metaphor!

When I started this rewrite, I wanted to really shake things up and take it beyond just putting on a new coat of paint and rearranging the furniture.

This had to be really different from what it already was. Major changes require major brainstorming and planning.

The starting point was breaking down the previous outline on a scene-by-scene basis. What worked? What didn’t?

One subplot has already been cut because it just didn’t mesh with the rest of it. A more suitable replacement has been developed, and not only does it still work for the story, it opened up more possibilities.

Each scene is still evaluated to determine how it advances the story as well as how it fits in to the plot.  Yes, some darlings must be killed as work progresses, but if they don’t serve a purpose that supports the overall story, then they weren’t needed in the first place. Maybe they can be reconfigured and used another way.

Working through all of this reminded me of a significant bonus to writing on a regular basis – your creativeness gets a constant workout, which has made it slightly easier than expected to come up with ideas of how to make a scene stronger or at least more effective.

And since this is a mystery, it’s extremely important that all the intricate details are in place. Clues and red herrings are in the process of being planted, a key factor of which is making sure their place in the puzzle is organic, and not shoehorned in.

Taking a steady, methodical approach to this has made it not as imposing as originally expected.

When I started this rewrite, I had the standard fear/concern that I wouldn’t be able to figure things out and come up with solutions.

Now, not so much.

Isn’t a rock a hard place to begin with?

Gotta pick one, but which one?
Gotta pick one, but which one?

Hard choices. That’s what it comes down to for your protagonist.

Someone in my old writing group put it very succinctly: each scene should force the protagonist so they have no choice but to go with the option that makes things harder for them.

If things were easy for your protagonist and everything went right for them, it wouldn’t be much of a story, would it?  We’d be bored silly.

It all stems from the necessary key word: conflict. Something must be opposing them reaching their goal.

This doesn’t mean it’s someone or something physically blocking them, although that is one option. It could be something out of nature, like a great white shark, a hurricane or a killer virus, or something from the grand scheme of the universe, like time, fear or silence.

One of the great things about conflict is there are countless ways to present it. It comes in all forms, but it really boils down to something in the scene (as well as the overall story) preventing your protagonist from moving things forward.

Taking it one step further, not only do you have to make sure they do, but they have to be the one doing it. Anything else is a cheat, and totally negates their development as a character.  Imagine if Dumbledore said, “Here’s a step-by-step list of what you have to do, Harry.” The mentor figure is there to guide the protagonist down the right path, not take the path for them.

The protagonist has to endure all of these conflicts in order to not only accomplish their goal, but grow or change from what they were when we first met them.

So go ahead and put ’em through the ringer. It’s the way it must be.

-I had the pleasure of doing an interview with Henry Sheppard, aka Adelaide Screenwriter. Check it out here.

What happened to the action movie?

Often imitated, rarely equaled
Often imitated, rarely equaled

A little over a week ago, a friend posted the following question on Facebook – “Is RAIDERS OF THE LOST ARK the best action movie of all time?”

As would be expected, this led to a somewhat lengthy discussion. Several other titles were bandied about (DIE HARD, ALIENS, several John Woo HK films), and was summarized quite succinctly with “The main lesson here is that the 80s were a goldmine for high-quality action films.” (mea culpa – I’m the one who said it).

All I can think of for the 90s are TERMINATOR 2: JUDGMENT DAY and SPEED.

While you’re thinking about those, compare them to some more recent ones, such as:
-THE EXPENDABLES – a nostalgic remembering of the genre itself
-THE EXPENDABLES 2 – silly, over the top parody
-PACIFIC RIM – cool to look at, but that’s about it
-FAST & FURIOUS 6 – haven’t seen it, but I’ve heard nothing but good things about it
-THE LONE RANGER – couldn’t bring myself to see it, but will catch it on home video. Is it as bad as they say?

Now there’s this. Oy. Someday I’ll discuss how much I dislike reboots.

So why do action films from 20-30 years ago still hold up?

Looking at strong examples of the genre, they all have: Original stories. Smart writing. Three-dimensional characters. Action that enhances and supports the story.

If you’re writing an action spec, these should be your goals and objectives. Yes, it’s a lot of fun to blow shit up, but don’t use an explosion or shootout just for the sake of having one. It’s pointless.

Make the action part of the story, not what the story’s about. Use it to move things forward. Ratchet up the tension and create more conflict for your hero.

Need a refresher course in how it’s done? Pick one you’ve always liked, and watch it as a writer. Take notes. See how it all fits together. Then see if any of it can be applied to your story and rewrite accordingly.

If only all learning could be this enjoyable.