This, rather than that

 

It's going to take a while to find the right path
It’s going to take a while to find the right path

The past several days have been all about revamping the story/outline of the monster spec. The percentage of what’s being eliminated from previous versions continues to grow on a daily basis.

A lot of what’s left still needs to be fixed, or at least changed. As much as I love the original ideas, they just weren’t working.

Part of the problem was my stubbornness to consider alternatives, and the frustration over trying to force the creativeness wasn’t helping either.

As has happened before, I had to ignore what I wanted, and concentrate on what worked for the story.  This had to be slow, calculated and meticulous, but I had one slight advantage this time around.

Remember that whole ‘previous draft’ thing? Turns out a lot of the contents are becoming just what I need by applying “What if…?” or “How about…?”

(Yet another example of why you should hold onto your previous drafts – they’re a treasure trove of of potential material)

These questions are proving to be more than adequate in creating foundations for developing new material. By taking a slightly different approach, new and previously unconsidered alternatives are making themselves known.

It has definitely yielded some positive results, including a drastic reconfiguring of the antagonist – originally conceived one way, but after finally accepting that changes were necessary and much tinkering, now fits into the story a lot better, and also provides for stronger conflict with the protagonist.

Don’t be afraid to consider new ways or different approaches to what you already have. While you may think it’s perfect the way it is, chances are it could probably use some reworking.

 

Out, damned trope! Out, I say!*

Do whatever you can to avoid falling into this perilous situation
Do whatever you can to avoid falling into a similar perilous situation

(*A slight variation on the actual line from MACBETH – Act V, Scene I. We’re all about accuracy around here.)

The more I work on the story of the monster spec, the more I realize how flimsy the villain’s plan is. I know what their objective is, but the biggest roadblock is figuring out HOW they’re going to accomplish it.

Part of the original story included a monster with shape-changing abilities taking the place of a high-ranking figure in world politics. At the time, it seemed good.

But now it just seems tired and stale. It really is something we’ve all seen before, which totally goes against what I’m trying to do. Coming up with a fresh, original story is one thing; telling it in a fresh, original way is another.

How often have you read a script or seen a movie or TV show and thought “Seen this before” or “Saw that coming a mile away”?

It’s easy to fall into the trap of using something that’s been used or done many times before. Cliches. Tropes. Clams. Call ’em what you will.  There’s nothing wrong with them, but it’s lazy writing.

Why would you go through the trouble of working so hard to create something new and exciting, but fill it with material that isn’t?

Read through what you have. Does anything come across as too familiar, or at least expected?

Look at that tired old chestnut as purely temporary, then go back and brainstorm a few alternatives which are totally opposite (or at least really different) but also accomplish the same thing.

Take a look at scripts and movies similar to yours. Can you see how they did it? Maybe it’ll inspire an approach you hadn’t thought of.

Feeling stuck? Ask for help. Twitter’s usually pretty good. You’ll soon discover that writers have the amazing ability to easily come up with ideas when it’s for somebody else’s project.

You’re a creative type, so get creative. You know there has to be a better way out of this. It may take a couple of tries, but you’ll get there.

In the meantime, I’ll be busy figuring out a new way for monsters to take over the world.

Wanted: wonder, fun & excitement

Seeking this kind of vibe
Seeking this kind of vibe

This was parent-teacher conference week, so my after-school parenting schedule was shaken up a bit. As a result, not as much time to work on the mystery spec rewrite.

So in an attempt to make the most of my limited time, and without my laptop with me, I opted to tinker with the outline for the monster spec.

Like any good writer, I had my ever-present notebook and story notes with me. Seriously.  I keep them in my bag for just such a situation.

The first act is really coming together, with most of the focus now on working out the details of the gaps between the plot points of Act Two. And as happened before, I’m having a blast.

At its heart, this story is a pure pulp adventure, which is exactly the mood I’m going for. Grab you from page one and not let go as it gains momentum from there on, building and building until finally culminating in a jaw-droppingly amazing, can’t-believe-I-just-saw-that finale.

Simply put, my objective is to create a simple-yet-solid story with three-dimensional characters, using the spectacle aspect as support that keeps things interesting.

Similar to how it was with the western, I’m a huge fan of the genre and know what I as a member of the audience would want to see. I’m not looking to reinvent the wheel here; just tell a fun story. Hopefully my appreciation and knowledge of this kind of material will come through on the page.

What it really boils down to is the more I can make this a smart and exciting thrill ride, the better.

As I work out the story details, I’m keeping this in mind: If there was a free-of-plot-details trailer for this, you’d be overwhelmingly compelled to want to see it.  (Sort of what they’ve done for GODZILLA and GUARDIANS OF THE GALAXY.)

What it’s about, not what happens

bttf theme

A usual part of my daily routine is helping V with her homework. This week, they’re learning about how to identify the theme of a story.

Nothing like starting with the basics.

After reading the one-page story together, I asked her what she thought the theme was. Her response was more focused on one part of the story, rather than the whole thing, so I tried another approach.

“What’s the message of the story? What is it trying to teach us?”

That made things clearer to her, which made finding the theme of the next day’s story a little easier (with a little guidance from me).

This of course made me think about finding, or at least knowing, the theme of the story of your script.

Some writers start writing and figure out the theme later. I’m the total opposite of that. I don’t think I could even start on the outline if I didn’t at least have an idea of what the theme was.

A lot of the time it’s just a single word or a short phrase, but it still plays a key part in putting my story together.

Knowing the theme of your story is vital; it influences how the story’s told and what it’s about. If you don’t know what your story’s really about, how can you put the rest of it together? That would be like doing a jigsaw puzzle without knowing what the final picture is.

A great example of a theme on display is BACK TO THE FUTURE. Look at the dialogue exchange in the picture up top, which takes place just a few minutes in. Jump forward to Act Two, where, after all the setup in Act One, we get to see how history does indeed change, all thanks to Marty. (Just another reason why this is a phenomenally bulletproof script)

So as you work on your latest draft, take a look at each scene, even if it’s just a few lines long. Does it advance the story, the characters and the theme?

If so, great and keep up the good work. If not, take a moment to figure out what could be changed so it does.

Once you learn how to do this, hopefully your writing process will be just a little bit easier.

Caught in the ripple effect

It starts a chain reaction you just can't stop
A chain reaction you just can’t stop

When I work on pages, I make a point of adhering to the story as it’s written in the outline. There may be some slight alterations here and there, but that’s not an uncommon thing.

At the moment I’m in the middle of a sequence, that, according to the outline, was all planned out. No problems.

Little did I realize that over the course of the pages before this, all of those slight alterations would drastically change the circumstances surrounding my protagonist’s situation in that sequence.

Without knowing it, I had made things much harder not only for him, which is how it should be, but also for myself, which isn’t exactly the greatest of news.  Most of the details now had to be thrown away.

And because I’m such a glutton for punishment, this sequence was slowly becoming way too similar to one from about 20 pages before it. How I didn’t see this while outlining I’ll never know.

So it’s not necessarily back to square one, but I’ve got some work to do. Looking at this from the silver lining perspective, this is actually some pretty good stuff:

-My protagonist now faces bigger challenges, which still advance the story, theme and character development.
-I’m forced to come up with better, more creative ways of depicting how things play out.
-Recognizing and handling the domino effect those earlier changes have made and will make on the rest of the story.

Fortunately, we writers are a hearty lot and not easily deterred.  Time, experience and constant rewrites provide us with the determination and intestinal fortitude to work our way through this sort of thing.