It worked before, so why not again?

This year’s contest season is pretty much over for me, with some not-too-bad and better-than-expected results.

My animated fantasy-comedy took 3rd Place in Family/Animation at StoryPros, was a quarterfinalist in PAGE and Emerging Screenwriters Animation, and made Second Round at Austin and the ISA Fast Track Fellowship.

Still waiting to hear from a few smaller contests, but none worth mentioning.

Quick note: I’ll be attending Austin this year. Hope to see you there.

I’m quite proud of how this script turned out, and even though I’m rewriting another script, as well as developing a new one after that, there’s still a chance I’ll go back and do another draft.

But I’m not in any rush. Taking my time seems to work well for me.

A few years ago, I opted to skip the contests and just focus on making the scripts better. It was a good decision.

So I think I’ll do it again.

For the time being, no contests for me for the 2024 season. I’d much rather focus on getting these scripts into decent fighting shape.

This is where I’d also add a mention of how much money I’d be saving by not doing any contests. Those fees really add up, don’t they? That’s still the case, to a certain extent. I’m giving serious consideration to redirecting the money spent on contests to one or two sets of professional feedback.

I’m also very fortunate that I have an amazing network of writers who will happily provide feedback on these scripts. A lot of them will be entering contests, and I’ll be the first to cheer their victories and console their defeats.

I won’t say it’s like a heavy load’s been removed from my shoulders, but it definitely feels like the right choice. The contests will always be there, and I’d rather take the time to really hone these scripts so they’re as good as they can be.

Behold the tactile experience

A few weeks ago, I printed a copy of the animated fantasy-comedy, and then posted on social media about holding the actual document in my hands and the sensations that resulted from doing that.

(Quick note – said sensations were of a very positive nature. There’s definitely something to be said about holding a physical manifestation of all the time and effort you put into this draft. It’s exhilarating. Uplifting, even. A true sense of accomplishment. And then eagerly accepting the next step of figuring out what’s wrong with it and how to fix it/make it better.)

The post yielded quite a wide spectrum of responses. From “Totally agree. It’s fantastic!” to “I can’t imagine NOT printing it” to “You still print out scripts?”

As I matter of fact, I do. I find it to be incredibly helpful when it comes to editing, proofreading, and overall polishing.

As more than a few people put it, “Printing out a script is a necessary part of my process. I can see things on a page I’m holding that I might not see on a screen.”

That can definitely apply to me. After I finish a draft, I’ll step away from it for a few weeks, then print it out (double-sided) and have at it with red pen in hand. I go through the whole thing page by page, line by line, marking it up as much as necessary.

Could there be some kind of subconscious connection between holding an honest-to-goodness physical printout in your hands and what it does to your creative process? Beats me, but it seems to really make a difference.

I’m much more likely to spot something that needs to be changed when it’s on a piece of paper rather than on a screen. A line of dialogue that doesn’t work or needs retooling. A scene that doesn’t flow the way I need it to, so I try rearranging it. Or those most common of miscreants – a typo, a misspelled word, or a rogue punctuation mark. It happens.

Sometimes I’ll have a page that’s totally mark-free, or maybe one or two little fixes. Sometimes the page has got more red ink and edit marks than actual text, or my notes and comments occupy a lot of that white space.

All of it – not uncommon.

One interesting side note – many’s the time I’d have to decide about cutting something I was hesitant to cut. I would then figure out what was best for the script and story, and not what I wanted. If cutting this or rearranging that resulted in the scene, and subsequently the script, being better, then so be it. The usual follow-up to that was I’d make the change, then immediately forget about what was cut because the new version was better.

Once all the changes and fixes have been taken care of this draft, I’ll go back to the beginning and start implementing those changes and fixes on the digital copy.

Also not uncommon – trying to read my own handwriting, which can occasionally border on appearing microscopic in size from me trying to cram too many notes on the page. It might take a few passes to read it, but I eventually get there.

Before I know it – voila! A new draft.

Printing out my scripts to do some more work on them in order to make the next draft better is a process that’s served me quite well over the years, and I don’t see any reason to stop doing it.

Savoring the victory

Super-shorty post today, due to a small turn of events:

My fantasy-comedy placed 3rd in the Family/Teen/Animation category for StoryPros.

Not too shabby.

Previous scripts have made it to various levels in this contest, but this is the first time I got this far.

Feeling quite accomplished about it.

And this was an earlier draft. Several rewrites/polishes have taken place since, and I like to think it’s a stronger script now.

No idea how it’ll do in upcoming contests, but hope and confidence levels continue to hold strong.

Taking a little time to celebrate, then it’s back to the grind for the sci-fi adventure (which is almost at the halfway point)

I also want to acknowledge and thank all the amazing and talented writers who provided me with an abundance of notes and feedback that helped me get the script to what it is today.

Hope everybody enjoys a piece of pie with my compliments.

Full speed ahead!

Apart from a few tweaks on the animated fantasy-comedy, the past few weeks have been all about cranking out the new draft of the sci-fi adventure.

And “cranking out” seems to be the appropriate term.

My usual process is to write a few pages, go back and do some work on them, then move on to the next set.

Not this time.

I write ’em and move on. No looking back.

No editing. No tweaking. Nothing.

There is absolutely no doubt there’ll be a ton of editing and rewriting when it’s done, but for now it’s “just get the damned thing written”.

Current output is about 2-3 pages a day, so if I can maintain that pace, there’s no reason to believe it couldn’t be wrapped up by the end of June or thereabouts.

Also nice – I’m having a great time telling this story, and I hope that enjoyment comes across to future readers.

I don’t know if I’ll continue to use this method for future scripts, or even for future drafts, but for now it seems to be working. It’s definitely different and takes some getting used to, but I don’t mind.

-last-minute addition! as of this writing, the aforementioned fantasy-comedy was announced as a quarterfinalist in the animation category for StoryPros. Not too shabby, especially since it’s been rewritten/polished a few times since then to what I believe is a more put-together version.

While it would be great for it to continue moving forward, I’m quite happy with this.

-The writers strike continues, with no end in sight. Here’s hoping that that changes soon. #WGAStrong

It is what it is

They say failure is the best teacher, and boy did I learn my lesson these past few weeks.

As you might be aware, a lot of the past few months were all about the animated fantasy-comedy spec. Many drafts, revisions, and polishes have taken place. My primary objective was to have what I hoped was a quality script that might have a chance with some of the big contests.

I felt it was ready, so I sent it in, along with to a few smaller contests – just to see how it might fare.

Its track record now stands at 0-2 for those smaller ones, one of which focused on fantasy (and sci-fi). If the script couldn’t even make the quarterfinals in that, it definitely doesn’t bode well for the more high-profile contests that get thousands upon thousands of entries.

Also adding to this sad-but-likely conclusion was getting some notes back after the script had been entered in said contests. The notes were brutally honest about what worked and what didn’t.

Simply put – there were problems that I hadn’t addressed, and it just wasn’t ready.

Thus another rewrite took place, with this year’s contests already being written off. It’ll be quite surprising if anything positive happens with any of those.

I don’t think I was jumping the gun in entering it in the contests. Was I more confident than I should have been? Maybe, but I still think it’s a solid piece of work – especially after this latest rewrite.

There’s still one more set of notes on the way, so there will most likely be another draft, and I’m seriously considering getting some professional feedback for that one a few months down the road.

It bothers me that this year’s contests already seem to be wasted, but I accept that this is how it worked out and I’m pretty good about getting back up on the proverbial horse. The positive spin/silver lining is that this gives me more time to prepare for next year.

Once all the work on this script is finished – which hopefully won’t take too long, I’ll return to the rewrite of the sci-fi adventure – and based on this experience, will dedicate more time to making sure it’s REALLY ready to send out.

Heeding my own advice and encouragement to other writers, I will keep pushing forward.

-As of this writing, the WGA strike is still going on.

To quote Harlan Ellison: pay the writer

#WGAStrong