My Austin experience

The 30th Austin Film Festival is in the books, and I had the pleasure of attending for the first time. There was also the bonus of my script being a Second Rounder. Twice. More on that in a minute.

Before I went, a friend who’d been there several times offered up some very sage advice:

“Don’t go expecting it to be a career-launcher. While that might be a remote possibility, go with the intent of meeting people, maybe learning a few things about the craft, and most importantly – to have a good time.”

I took all of those to heart, and it most definitely paid off.

For me the absolute best part was getting to meet an extraordinary amount of people I’d only known through social media; a lot of writers I’ve interacted with for years. It was fabulous to be able to talk with them face-to-face. Whether it was over coffee or drinks, a meal or just waiting in line for one of the many panels, just being able to chat (or shout, depending on the location) with each other was extremely pleasant.

Like a lot of writers, I can be quiet at first before I feel comfortable enough to open up and be more social. In the days leading up to the festival, I was terrified it would be another one of those “Everybody’s talking to somebody while I’m just sitting/standing here by myself”-type of situations.

And I hate those.

More than a few people told me it’s very easy to start a conversation in Austin. You see somebody wearing a badge and just start talking. I figured I’d give it a try.

The easiest place to do this was in line, of which there are MANY. A bit awkward at first, but this ended up happening a lot. One of my favorite parts was asking somebody about their script or scripts, which were listed on their badge if it had placed. I love seeing and hearing a writer talk about their work – you really can see their excitement about it on display. I even got a few “I’d love to read that” in response to them hearing about mine – always nice.

Another great thing was the wide variety of panels being offered. I think this will be the last time I’ll feel the need to go to any of the “how to break in”-type panels. While the information was good, none of it was anything I hadn’t already heard many times before. I didn’t mind attending them, but next time I’ll be able to focus more on the ones that feel a little more tailored to my kind of writing (e.g. Deconstructing the Action Movie, Tentpole Storytelling, etc.).

With my script being a Second Rounder, I had the opportunity to attend some roundtable panels, which involved industry pros chatting with some of us at a table for about 12-15 minutes, then moving on to another table. The ones I got to hear ranged from TV writers to a screenwriter who’s had several films produced over the past few years.

Regarding my earlier comment about my script being a Second Rounder twice. I’d entered the animated fantasy-comedy before the early bird deadline, but then did a few rewrites on it and thought it was a lot better, so I rolled the dice and entered it again before the final deadline. I felt it was worth paying another entry fee. I was thrilled when I got the phone call saying the script was a Second Rounder, but then remembered I’d entered it twice. Was this for the first or second entry? The first, I was told. This gave me hope that the second entry might have a shot at making the semifinals. A few weeks later, another phone call came in to congratulate me for my script being a Second Rounder. Not what I was hoping for, but still really nice to hear. It was the first time a script of mine ever made Second Round, so to also be attending the Festival for the first time was a double-win.

One of the things that wasn’t as great a match for me was the late night activities. Much as I wanted to take part, a combination of decades of my body being used to getting up in the middle of the night for work and non-stop activity from dawn to dusk resulted in me being totally spent at the end of the day. Hitting a party or visiting a bar at 11pm or midnight might work for some, but not this guy

I could talk about other peripheral things like where to stay, good places to eat & drink, and that sort of thing, but that’s more of an individual choice. Part of the fun was the exploring of the downtown Austin area. Although I will add that dinner at Gus’ World Famous Fried Chicken was phenomenal.

If you’re a screenwriter who hasn’t had the chance to attend the Austin Film Festival, it’s something I highly recommend. It’s truly an experience you won’t forget and hopefully be one you’ll be eager to repeat. I don’t plan on doing any contests for 2024, so I’ll probably skip going to Austin next year; more likely ’25 or ’26. Or as one of my friends put it: “You should come back when they’re talking about the movie that you wrote.”

I like that option the most. Working on it.

**One more thing: I tested positive for Covid upon my return home. Another first-time experience, and another reason this trip will be truly memorable. This has also happened for several other friends, so if you haven’t tested yet, DO SO IMMEDIATELY and take the appropriate action.

It worked before, so why not again?

This year’s contest season is pretty much over for me, with some not-too-bad and better-than-expected results.

My animated fantasy-comedy took 3rd Place in Family/Animation at StoryPros, was a quarterfinalist in PAGE and Emerging Screenwriters Animation, and made Second Round at Austin and the ISA Fast Track Fellowship.

Still waiting to hear from a few smaller contests, but none worth mentioning.

Quick note: I’ll be attending Austin this year. Hope to see you there.

I’m quite proud of how this script turned out, and even though I’m rewriting another script, as well as developing a new one after that, there’s still a chance I’ll go back and do another draft.

But I’m not in any rush. Taking my time seems to work well for me.

A few years ago, I opted to skip the contests and just focus on making the scripts better. It was a good decision.

So I think I’ll do it again.

For the time being, no contests for me for the 2024 season. I’d much rather focus on getting these scripts into decent fighting shape.

This is where I’d also add a mention of how much money I’d be saving by not doing any contests. Those fees really add up, don’t they? That’s still the case, to a certain extent. I’m giving serious consideration to redirecting the money spent on contests to one or two sets of professional feedback.

I’m also very fortunate that I have an amazing network of writers who will happily provide feedback on these scripts. A lot of them will be entering contests, and I’ll be the first to cheer their victories and console their defeats.

I won’t say it’s like a heavy load’s been removed from my shoulders, but it definitely feels like the right choice. The contests will always be there, and I’d rather take the time to really hone these scripts so they’re as good as they can be.

Behold the tactile experience

A few weeks ago, I printed a copy of the animated fantasy-comedy, and then posted on social media about holding the actual document in my hands and the sensations that resulted from doing that.

(Quick note – said sensations were of a very positive nature. There’s definitely something to be said about holding a physical manifestation of all the time and effort you put into this draft. It’s exhilarating. Uplifting, even. A true sense of accomplishment. And then eagerly accepting the next step of figuring out what’s wrong with it and how to fix it/make it better.)

The post yielded quite a wide spectrum of responses. From “Totally agree. It’s fantastic!” to “I can’t imagine NOT printing it” to “You still print out scripts?”

As I matter of fact, I do. I find it to be incredibly helpful when it comes to editing, proofreading, and overall polishing.

As more than a few people put it, “Printing out a script is a necessary part of my process. I can see things on a page I’m holding that I might not see on a screen.”

That can definitely apply to me. After I finish a draft, I’ll step away from it for a few weeks, then print it out (double-sided) and have at it with red pen in hand. I go through the whole thing page by page, line by line, marking it up as much as necessary.

Could there be some kind of subconscious connection between holding an honest-to-goodness physical printout in your hands and what it does to your creative process? Beats me, but it seems to really make a difference.

I’m much more likely to spot something that needs to be changed when it’s on a piece of paper rather than on a screen. A line of dialogue that doesn’t work or needs retooling. A scene that doesn’t flow the way I need it to, so I try rearranging it. Or those most common of miscreants – a typo, a misspelled word, or a rogue punctuation mark. It happens.

Sometimes I’ll have a page that’s totally mark-free, or maybe one or two little fixes. Sometimes the page has got more red ink and edit marks than actual text, or my notes and comments occupy a lot of that white space.

All of it – not uncommon.

One interesting side note – many’s the time I’d have to decide about cutting something I was hesitant to cut. I would then figure out what was best for the script and story, and not what I wanted. If cutting this or rearranging that resulted in the scene, and subsequently the script, being better, then so be it. The usual follow-up to that was I’d make the change, then immediately forget about what was cut because the new version was better.

Once all the changes and fixes have been taken care of this draft, I’ll go back to the beginning and start implementing those changes and fixes on the digital copy.

Also not uncommon – trying to read my own handwriting, which can occasionally border on appearing microscopic in size from me trying to cram too many notes on the page. It might take a few passes to read it, but I eventually get there.

Before I know it – voila! A new draft.

Printing out my scripts to do some more work on them in order to make the next draft better is a process that’s served me quite well over the years, and I don’t see any reason to stop doing it.

Savoring the victory

Super-shorty post today, due to a small turn of events:

My fantasy-comedy placed 3rd in the Family/Teen/Animation category for StoryPros.

Not too shabby.

Previous scripts have made it to various levels in this contest, but this is the first time I got this far.

Feeling quite accomplished about it.

And this was an earlier draft. Several rewrites/polishes have taken place since, and I like to think it’s a stronger script now.

No idea how it’ll do in upcoming contests, but hope and confidence levels continue to hold strong.

Taking a little time to celebrate, then it’s back to the grind for the sci-fi adventure (which is almost at the halfway point)

I also want to acknowledge and thank all the amazing and talented writers who provided me with an abundance of notes and feedback that helped me get the script to what it is today.

Hope everybody enjoys a piece of pie with my compliments.

Full speed ahead!

Apart from a few tweaks on the animated fantasy-comedy, the past few weeks have been all about cranking out the new draft of the sci-fi adventure.

And “cranking out” seems to be the appropriate term.

My usual process is to write a few pages, go back and do some work on them, then move on to the next set.

Not this time.

I write ’em and move on. No looking back.

No editing. No tweaking. Nothing.

There is absolutely no doubt there’ll be a ton of editing and rewriting when it’s done, but for now it’s “just get the damned thing written”.

Current output is about 2-3 pages a day, so if I can maintain that pace, there’s no reason to believe it couldn’t be wrapped up by the end of June or thereabouts.

Also nice – I’m having a great time telling this story, and I hope that enjoyment comes across to future readers.

I don’t know if I’ll continue to use this method for future scripts, or even for future drafts, but for now it seems to be working. It’s definitely different and takes some getting used to, but I don’t mind.

-last-minute addition! as of this writing, the aforementioned fantasy-comedy was announced as a quarterfinalist in the animation category for StoryPros. Not too shabby, especially since it’s been rewritten/polished a few times since then to what I believe is a more put-together version.

While it would be great for it to continue moving forward, I’m quite happy with this.

-The writers strike continues, with no end in sight. Here’s hoping that that changes soon. #WGAStrong