Seeking the feng shui-ness of your script

A place for everything, and everything in its place
A place for everything, and everything in its place

Got some great notes for my western spec. Some of the suggestions involve significant moments I hadn’t considered – now I have to figure out where these should take place. A daunting task indeed, but also not too challenging.

It’s one thing to plot out a story, but knowing how to do it effectively is a little more complicated.

You can’t just throw stuff in there and hope it sticks. Information has to be doled out appropriately so it not only fleshes out the characters, strengthens and advances the story and the plot, and most importantly, keeps the reader/audience interested.

If you’ve put together a solid outline (as you should before moving on to pages), all the help you need is right there in front of you. Take a look at how your story develops. Do things happen the way you want them to, and do they happen when you want them to?

As you work your way forward, are you seeing potential opportunities for where something could be added or possibly changed? Would that scene from way back near the beginning work better somewhere later on?

Once you find somewhere that scene could go, is it a good fit within the flow of how the story’s developing? Does it keep that forward momentum going while providing us with some kind of necessary information?

Take the time to figure these kinds of things out. It may be frustrating now, but once you work your way through it, you’ll have a better script and wonder what it was you were so worried about.

Being realistic in a work of fiction

You're upset about the scientific inaccuracies in a comic book movie about an alien who can fly?
Some people were actually upset about the scientific inaccuracies in a comic book movie about an alien who can fly

“The monsters attack.”

This simple line in my action spec outline was the catalyst for a major thought process that continues to grow by leaps and bounds.  Questions are being raised that demand answers.

In creating this world, not only do I have to develop the story you’ll be following, but also fill in a lot of details about the world itself – which just happens to have monsters in it, which leads to more questions.  It never occurred to me to consider subjects such as biology, geology and the laws of physics as they apply to monsters (all of which play a part in the story).

“But it’s just a story,” some might say. “Don’t worry about stuff like that.” But it’s exactly the stuff like that that makes the story better, plus it shows I’m taking this seriously – even if it does involve monsters.

I’ve always had an intense dislike for writing that takes the easy way out in explaining something, or does it in a very half-assed way.  It makes it seem like the writer didn’t care enough to do a little more work.

It’s very important to me that not only are the events of the story based in reality, but the setting is as well.  This is something I strive for in everything I write – no matter what the genre.

The more detailed you can make the world of your story, the more believable it’ll be. But be careful not to overdo it – too much detail creates confusion. Just give enough to make ’em say “Yeah, that makes sense.” or “I can totally see that happening.”

Now it’s back to my research on which metallic alloy would be the most effective for killing monsters. So far, tungsten carbide seems to be the frontrunner.

The health benefits of writing organically

I'm a much better writer than a gardener
Not necessarily THAT kind of organic

Getting closer to the end of the outline rewrite. I like how the story’s developing, and it definitely feels stronger than it did before. There are still some tweaks and adjustments to be made, but overall, it’s really coming together.

The last two words of the previous sentence are especially poignant, because as I modify the previous draft, it exposes some problems that need immediate fixing.

Occasionally, something would happen in an “all of a sudden”-type of way, mostly because I hadn’t set it up properly.  So I’ll go back to earlier in the story to see where it can.

If I can make it work, great. If not, what has to be changed so it still works on all the levels it’s supposed to?

You want your story to flow smoothly and not feel forced. Throwing something in out of left field not only disrupts the story, but is just lazy writing.

Each scene should continue what happened in the one before it, and lead into the one after it. One of the basic tenets that tends to get lost in the shuffle, especially among beginner writers.

Take the time to plan things out, and don’t be afraid to cut where necessary.

You also want to make sure the details of your story all mesh together. This applies not only to what happens in the story itself, but the world in which your story takes place.  Make it feel as authentic as possible. Part of our job as the writer is to convince the audience this kind of world could actually exist.

You have to do everything you can to ensure the story is fresh and original, stays interesting and keeps things moving. You may not think all those little details matter, but people will notice them (or lack of them).

Think of it as a story renovation project

This is kind of what it feels like
They’re the writers and the house is the first draft. See? It’s a visual metaphor!

When I started this rewrite, I wanted to really shake things up and take it beyond just putting on a new coat of paint and rearranging the furniture.

This had to be really different from what it already was. Major changes require major brainstorming and planning.

The starting point was breaking down the previous outline on a scene-by-scene basis. What worked? What didn’t?

One subplot has already been cut because it just didn’t mesh with the rest of it. A more suitable replacement has been developed, and not only does it still work for the story, it opened up more possibilities.

Each scene is still evaluated to determine how it advances the story as well as how it fits in to the plot.  Yes, some darlings must be killed as work progresses, but if they don’t serve a purpose that supports the overall story, then they weren’t needed in the first place. Maybe they can be reconfigured and used another way.

Working through all of this reminded me of a significant bonus to writing on a regular basis – your creativeness gets a constant workout, which has made it slightly easier than expected to come up with ideas of how to make a scene stronger or at least more effective.

And since this is a mystery, it’s extremely important that all the intricate details are in place. Clues and red herrings are in the process of being planted, a key factor of which is making sure their place in the puzzle is organic, and not shoehorned in.

Taking a steady, methodical approach to this has made it not as imposing as originally expected.

When I started this rewrite, I had the standard fear/concern that I wouldn’t be able to figure things out and come up with solutions.

Now, not so much.

What happened to the action movie?

Often imitated, rarely equaled
Often imitated, rarely equaled

A little over a week ago, a friend posted the following question on Facebook – “Is RAIDERS OF THE LOST ARK the best action movie of all time?”

As would be expected, this led to a somewhat lengthy discussion. Several other titles were bandied about (DIE HARD, ALIENS, several John Woo HK films), and was summarized quite succinctly with “The main lesson here is that the 80s were a goldmine for high-quality action films.” (mea culpa – I’m the one who said it).

All I can think of for the 90s are TERMINATOR 2: JUDGMENT DAY and SPEED.

While you’re thinking about those, compare them to some more recent ones, such as:
-THE EXPENDABLES – a nostalgic remembering of the genre itself
-THE EXPENDABLES 2 – silly, over the top parody
-PACIFIC RIM – cool to look at, but that’s about it
-FAST & FURIOUS 6 – haven’t seen it, but I’ve heard nothing but good things about it
-THE LONE RANGER – couldn’t bring myself to see it, but will catch it on home video. Is it as bad as they say?

Now there’s this. Oy. Someday I’ll discuss how much I dislike reboots.

So why do action films from 20-30 years ago still hold up?

Looking at strong examples of the genre, they all have: Original stories. Smart writing. Three-dimensional characters. Action that enhances and supports the story.

If you’re writing an action spec, these should be your goals and objectives. Yes, it’s a lot of fun to blow shit up, but don’t use an explosion or shootout just for the sake of having one. It’s pointless.

Make the action part of the story, not what the story’s about. Use it to move things forward. Ratchet up the tension and create more conflict for your hero.

Need a refresher course in how it’s done? Pick one you’ve always liked, and watch it as a writer. Take notes. See how it all fits together. Then see if any of it can be applied to your story and rewrite accordingly.

If only all learning could be this enjoyable.