What it’s about, not what happens

bttf theme

A usual part of my daily routine is helping V with her homework. This week, they’re learning about how to identify the theme of a story.

Nothing like starting with the basics.

After reading the one-page story together, I asked her what she thought the theme was. Her response was more focused on one part of the story, rather than the whole thing, so I tried another approach.

“What’s the message of the story? What is it trying to teach us?”

That made things clearer to her, which made finding the theme of the next day’s story a little easier (with a little guidance from me).

This of course made me think about finding, or at least knowing, the theme of the story of your script.

Some writers start writing and figure out the theme later. I’m the total opposite of that. I don’t think I could even start on the outline if I didn’t at least have an idea of what the theme was.

A lot of the time it’s just a single word or a short phrase, but it still plays a key part in putting my story together.

Knowing the theme of your story is vital; it influences how the story’s told and what it’s about. If you don’t know what your story’s really about, how can you put the rest of it together? That would be like doing a jigsaw puzzle without knowing what the final picture is.

A great example of a theme on display is BACK TO THE FUTURE. Look at the dialogue exchange in the picture up top, which takes place just a few minutes in. Jump forward to Act Two, where, after all the setup in Act One, we get to see how history does indeed change, all thanks to Marty. (Just another reason why this is a phenomenally bulletproof script)

So as you work on your latest draft, take a look at each scene, even if it’s just a few lines long. Does it advance the story, the characters and the theme?

If so, great and keep up the good work. If not, take a moment to figure out what could be changed so it does.

Once you learn how to do this, hopefully your writing process will be just a little bit easier.

She kicks ass just right

There were too many to choose from, so I opted for a classic example
There were too many to choose from, so I opted for a classic

Encouraging feedback on the western spec continues to roll in, with a recurring theme developing regarding opinions about the main character.

-“calm, cool and witty in the face of danger and indomitable odds”
-“a really great character to get behind”
-“actor bait”

Did I mention the main character is a woman?  More than a few considered that a major plus.

When I first started figuring out the story, which included seeking online help for the logline, anonymous posters on assorted forums pulled no punches in letting me know what a terrible idea they thought it was.

Yet despite all that negativity, I still felt this was a story worth the time and effort to tell. The West was a harsh, brutal place. You had to be tough to survive. Why wouldn’t the women be as tough as the men?

When I write action, I’m hoping to create a sense comparable to a thrilling rollercoaster ride; one that grabs you tight and pulls you along at top speed. Whether the main character behind it all is a man or woman is a non-issue. It really comes down to two things: an entertaining story with three-dimensional characters.

To me, this had both. Being a fan of the genre helped – I know what works, what doesn’t and what I as an audience member would want to see. And as far as I could tell, it was a story that hadn’t been done before.

So I wrote it, and now it’s all about the wait-and-see.

Not surprisingly, articles continue to pop up about how a female main character in an action film is still considered somewhat of a novelty, or that since an action film with a female main character absolutely tanked at the box office, logic can only dictate it was because the main character was female, and not because the story sucked.

Count me among those hoping these ways of thinking will someday not be an issue.

The twiddling of thumbs is strictly prohibited

How often have you read a scene with several characters in it, but the focus is only on two of them? Makes you wonder why exactly those others are there, doesn’t it?

The last thing you want is to have characters just standing around. Give them something to do!

Each scene has to move the plot forward, and every character, no matter how big or small their role, plays an important part in making that happen.  If there’s no purpose for them to be there, then they don’t need to be there.

Countless opportunities abound for what characters can be doing in addition to exchanging dialogue, thereby avoid the dreaded “talking heads” scenario. The important thing is to keep it relevant to the scene, and not just something random.

Maybe it’s providing (or at least contributing to) the conflict for that scene, or showing the latest development of the main character’s arc.

If you’re not sure what the characters should be doing, try to come up with several alternative versions that reach the same conclusion.

You know what the point of the scene is and what kind characters they are, so take the time to figure out the best way all of you can work together to get the best possible result.

Putting the characters first

No, no. After you. I insist.
No, no. After you. I insist.

The end of the latest polish of the western spec is at hand, with just the last few pages needing some work.

Various subplots are being wrapped up, and I know what happens with the characters involved, but all of my attention now is focused on what may be the most important scene in the whole story: the main character makes a literal life-changing decision.

Notes from a few trusted colleagues indicated the decision as it stands now seems out of character. I’d known since starting this project that this was how I wanted this storyline to end. Changing it was out of the question.

Bonus points for those who’ve probably already figured out what happened next.

Their suggestion kept making more and more sense. My main character would not choose this, despite me wanting her to. But the story’s not about what I want. This change had to be made.

Now that I’ve opted to take things in this new direction, I’m working out a real heart-wrenching scene that depicts the character in the process of making this decision and the toll it takes on her. Conflict, character development, moving the story forward – all based on her.

It’s often been said that your characters will let you know how things are supposed to go.

It’s too easy to have a character do something because that’s what you would do. The challenge is to have them do something you wouldn’t, but you have them do it because that’s the kind of character they are.

The story behind the story

Figure out how it works before you start, or things could get messy
Step 1: Figure out how it all works

A slightly altered holiday work schedule has resulted in more hours on the air, which is always nice, but less time cranking out pages, which isn’t.

So I make the most of the handful of minutes between reports with the always-reliable working on an outline. This time – the monster script.

Despite knowing the general playing-out of the story, there was something that wasn’t clicking. Most of the items on my mental checklist had been checked off.

Most. Not all.  What was missing?

It took the constant back-and-forth between the opening sequences of the two previous outlines to make me realize what it was: I’d never fully established what happened before the story started.

Not knowing how everything came about was preventing me from moving forward. I had to create this world before I could write about it.

Think of the opening crawl in STAR WARS (“It is a period of civil war. Rebel spaceships, etc. etc…”). It establishes what we need to know. Without it, we’d be too busy trying to figure things out.

Using that as an example, I worked out my own version of the opening crawl. It won’t be in the actual script, but it’s a pretty solid foundation for setting things up – a better realization of how this world works, what the antagonist wants and how that can be accomplished, the challenges the protagonist faces, just to name a few.

The work on this is far from being over, but developing this really helped. Some important blanks have been filled in and I’ve got a firmer grasp of how the story works.

Time now to start the latest version of the outline and see how it goes.

-Regarding the recent release of this year’s Black List. There appear to be a handful that sound pretty good, but the rest don’t really do much for me.

No doubt they’re all extremely well-written (why else would they be on the list?), but a majority don’t have that “Read me!” vibe. It probably doesn’t help that the writers are not the ones providing the loglines. I suspect that would make quite a difference.