I’d always heard how your script should somehow reflect “the human condition”, but never really had a firm grasp of eactly what it meant or how you would accomplish that.
I mentioned the phrase in a discussion with another writer, to which they responded “I don’t care about that. I just want to tell good stories.”
But isn’t the story about the characters to begin with? And a story with under-developed characters won’t be as good as one where the characters feel like actual people.
Accomplishing that has always been one of my biggest challenges.
A comment I’ve received more than a few times in the past is that the reader finds my characters good, but somewhat incomplete. They’re established and believable, but only to a point. This isn’t saying they’re flat, one-dimensional caricatures (something I’ve unfortunately seen in many other spec scripts), but they don’t feel completely real.
Readers/audiences want to be able to relate to the characters in your script. They might feel they’re only getting a glimpse into what kind of person the protagonist is, or know there’s more to them, but that “more” isn’t there, and they want to see that. And this doesn’t just apply to the main characters; it’s everybody.
Digging a little deeper and offering up a few more details would help flesh them out, which in turn would make for a stronger story.
When I recently sent a script out for notes, the reader asked if there was anything specific I wanted them to focus on. Without a doubt, it was the protagonist and the antagonist. I felt while they were good, there was definitely a need to make them better.
The reader agreed and made some good suggestions about how that could be achieved. “We don’t know as much about these two characters as you might think,” they wrote. Since I was the writer, I had a little more insight into their respective backstories and what made them the people we see, but some of those details had stayed in my head, rather than been transferred onto the page.
So I went about adding in some small details here and there; a line of dialogue or a seemingly insignificant action. A few touches to give a little more insight into what makes them tick; why they are the way they are.
All of this, combined with a few alterations with the plot, makes this latest draft feel really different, and hopefully stronger, than its predecessors. I’m giving it a few more days to simmer, and will then give it another look to see if that vibe still holds.
What I’m also hoping is that from here on in, I’ll be able to apply this kind of approach to all future drafts, which would in theory, help achieve the same results but in a shorter amount of time.
Hope and ambition. Just two parts of the human condition, right?