Make that sprawling epic a little less so

There can be such a thing as too much
There can be such a thing as too much

An underrated bonus of working on a first draft is having the freedom to put in just about anything you think will work (provided, of course, it advances the plot, story and character development).

There will be the inevitable edits and rewrites afterward, but this is your chance to take that outline and really build on it.

But it’s also easy to overdo it.

All that witty dialogue, intricate scene descriptions or clever subplot you just thought up can quickly add up without you realizing it, and suddenly your tight, compact story has become a bloated, overstuffed mess.

Scripts usually run 90-120 pages – one page equals one minute of screen time. Does yours fall somewhere in that range? Anything more or less, and you’ve got some work to do.

If you ask somebody to read your script, one of the first things they’ll do is check out how long it is. 97 pages? Cool. 137? Unless you’re an award-winning filmmaker, not so cool.

“But there’s nothing I can cut!” you exclaim.

Wanna bet?

Once you’re done with your current draft, don’t look at it for at least a week; two would be better. Put it away and walk away. Focus on something else.

Then come back and just read it.  No editing, just reading.  Still think there’s nothing you can do with it?

Now the fun begins.  Go through it and really scrutinize each scene.

Is it absolutely crucial to the story? If so, can it be shorter?

All that great stuff you came up with on the fly – does it still work?

It may be tough at first to kill all those darlings, but more than likely, you won’t even miss them after they’re gone.

If you want to be a better writer, you have to learn how to not let your ego and emotions dictate your edits. In the end, both your script and writing skills will be the better for it.

The subconscious storyteller does it again!

How could I have missed that?
How could I have missed that?

When I start a new story, one of the first things I do is figure out the major plot points – statement of theme on page 3 (or at least thereabouts), inciting incident on page 10, and so on.  After that, it’s coming up with the most effective way to get from one to the next.  It’s how I’ve always done it, and it works for me.

One of the key purposes of the end of your first act is to get your hero off on their journey. This includes raising the central question of your story – will the hero accomplish their goal?  For example, in STAR WARS it’s the scene after Luke discovers the smoldering corpses of his aunt and uncle. He tells Ben he wants to go with him to Alderaan, learn the ways of the Jedi, etc.

Since I’d started working on my western outline, a lot of the plot points were pretty firmly established. I knew what I wanted to happen and when. For the most part, they’ve stayed the same this whole time.

I filled in the gaps between those points with scenes and sequences that I felt did the best job of moving the story forward, including some that needed to have the proper amount of emotional gravitas.

Jump ahead to the present. The churning-out of pages continues. Some scenes are easier to write than others, but progress is constant.  I work my way through Act One, wrapping it up with a sequence that really changes things around.

But then I realized Act One really ends in the scene right before it.  This short, dialogue-free scene still moves the story forward, but has a more significant impact on the story itself – moreso than the rousing sequence that follows.  The hero’s situation completely changes direction, and you can’t help but wonder how she could possibly accomplish her goal after this. No matter what, her situation is going to get worse before it gets better.

Working all of this out during the outline stage was a huge benefit. It seems very doubtful I would have discovered this if I had just dashed off a quick outline and dove into pages. Further proof why it’s important to take your time and fine-tune your outline.

So now I’m a few pages into Act Two and as this sequence kicks in, things get changed up even further.  Only negative that came to light: my hero isn’t the one making things happen. She has to be more active and less reactive.  I may spend a little time on it now, or come back to it during the rewrite.

And if I’ve done a good enough job on developing this outline, the answer may already be right there in front of me again.

I just don’t know it yet.

More like chiseled in frosting

Didn't work out right the first time? Go back and do it again.
Sometimes you just have to go back and do it again

Y’know one of the best things about putting together a story?

If something doesn’t work, you can change it (and most of the time, the change is for the better).

Most of the details in my western outline seemed pretty solid, and they were transferring nicely to the steady output of pages.

Then I got to the culmination of a big sequence – it involved a shootout. Something seemed out of place. I read the thumbnail sketch of the scene in the outline again.

Wait a minute.  Where did the one character get a gun?

A quick check of some previous scenes. There was no opportunity for that happen.

So now I’ve got a choice to make: keep it as written in the outline, or try something different.  Keeping it would mean going back and changing several scenes, which could also potentially slow the pace of the story. I opted for something different.

The end result was a shortened scene that retained crucial story and plot points, which gave them more of an impact. I also went with ending the scene ‘bigger’, keeping with the overall tone of the story.

There’s a good chance this will also result in having to rework parts of the big finale, but for now I like the way it plays out.  Besides, there’s another chance for a rewrite for the better.

So even though you think your story’s ready to go, chances are more than likely you’re going to reach a point where something has to be changed, fixed, altered or just plain rewritten.  Don’t see this as a negative – welcome the opportunity with open arms.

You want each scene to advance the story in the most effective way possible, and now you’ve given yourself the chance to do that.

Ask yourself if this is the best way a scene can be done. If not, what can be changed so it not only does what it’s supposed to, but does it better than your original version?

Then do the same for the next one, then the one after that, until you reach the end.

Simple, no?

Can’t forget B, C and possibly even D

It’s not all about Dorothy, right?

It’s been a productive couple of days.  I worked a ton of hours on the air, made two well-received pies for Thanksgiving, and even got some writing in.

I’ve reached the part of the outline that says “The End,” but it’s not time to celebrate just yet.  Far from it.  There’s still a lot that has to be done before those words can really be applied.

While the main storyline has wrapped up, it became glaringly obvious that I’d completely ignored my supporting characters. I was so focused on the main character, I forgot to give the others something to do during the climax/showdown portion of the story.  And that’s just wrong.

This has the potential to become a somewhat sticky problem. It’s important that the individual arcs and storylines/subplots each come to a satisfying conclusion, but just as important not to overdo it and drag things out too long (e.g. LOTR: THE RETURN OF THE KING).  There’s always a way to wrap things up. The challenge is finding the right one AND making sure it works.

As always, this is going to take some carefully-orchestrated and organized planning.

Still, any progress is good progress.

-Movie of the Moment. This weekend was also good for making a dent in our Netflix queue.

-BLACK DYNAMITE (2009) A hilarious satire on blaxploitation films that really feels like it came out of the 70s. Star Michael Jai White was also one of the writers.

-DETECTIVE DEE AND THE MYSTERY OF THE PHANTOM FLAME (2010) A great combo of martial arts and supernatural mystery set in 7th century China. V was really excited to watch this at first, but in the end was too freaked out. End result – more kids movies for now, leading into…

-PUSS IN BOOTS (2011) or IF ZORRO WAS A CAT. Since there’s a western element, I enjoyed it, and probably would have loved it if I was a cat person.  A sequel to this would be more preferable than yet another SHREK film.

Color me pleasantly surprised

Totally wasn’t expecting that

Since figuring my way through the climactic portion of Act Three is still stressing out my creativeness, I did what any good writer would do in this situation: go back to the beginning and edit like a madman.  This will give my creative muscles a good workout while subconsciously working out the end.

Overall: the opening definitely needs some reworking, and there are a few places here and there that could stand a little adjustment, but for the most part – a lot more fun than I remember. Trying really hard not to sound egotistical, but I had to occasionally remind myself this was something I wrote.

Me.

Gosh.

Not working on this for so long enabled me to take a really good look at what I have so far. Interestingly, even though I knew what was coming, there was still a lot in there to make me want to keep going and see what happened next.

In all honesty, I’d also forgotten how much I wanted to utilize a lot of elements that make up the thrill-generating, pure adventurousness of the Western genre.  Those are definitely in there, with a lot of potential to be built up even more, but for now it’s all about the story. If that’s not rock-solid, then everything else is irrelevant.

The whole time I was looking this over, I found myself focusing less on ‘would it look cool on the big screen?’ factor, and more on making sure the characters were being proactive and realistically moving the story forward (especially the title character), and that each plotline was being established.  Maybe this is my brain quietly telling me my storytelling and writing skills are improving.

Something also very important to work on as this whole project moves forward – that the story grabs you from the start and doesn’t let go. But I suppose that should go without saying…