A little self-serving project status update for today…
Work on the comedy spec has been put on hold so I can polish up the pulp sci-fi in order to make a fast-approaching contest deadline.
Luckily for me, I’ve been very fortunate to get some high-quality feedback on it from trusted colleagues, and a lot of what they’re saying has been proving most helpful.
Several readers had the same comments about several sections. If one person had said it, their suggestion might be worth considering. Since it was a bit more than one, action had to be taken.
Among the notes was that a few scenes were simply too clichéd and unoriginal, and that their tropey-ness, along with being kind of dull, was more or less counteracting the high-octane action of the rest of the script.
Changes had to be made.
The objective of the scenes and sequences in question was still the same, but the execution needed some major work.
I went through several options with a mindset of “What haven’t I seen before?”, and came up with one I thought adequately fit the bill. That triggered a few more ideas, which upon a little more figuring out, could actually be connected to other parts of the story.
A little more tweaking and suddenly it all clicked into place. By having A happen, that would result in B, which leads into C, which both reinforced an integral part of the overall story while further developing a character several readers had felt was somewhat lacking in substance.
It was quite an exhilarating sensation.
There’s still more work to do for the script, but I felt quite psyched about having gotten this far, along with looking forward to implementing a few more of those much-appreciated notes.