From the archives: Because ‘Journal of the Whills’ just doesn’t cut it*

How DOES it look on a marquee?

As part of the ongoing rewrite of the animated fantasy-comedy, there have been more than a few suggestions to come up with a title of stronger significance and impact. While I struggle with that latest wrinkle, here’s a post from waaaay back in February of 2013 about the same situation with an earlier script. I eventually did come up with one, and am confident I can do the same this time around.

In the meantime, enjoy this blast from the past.

*the original title George Lucas had for STAR WARS. Not as good, right?

After reading countless spec titles in places such as The Black List and Done Deal Pro, I’ve come to the conclusion that my script really needs to undergo a name change.

DREAMSHIP

It sort of just…sits there, when instead it should be grabbing your attention and making you think, “Cool! I’ve gotta see this!”

Examples: BACK TO THE FUTURE. CHINATOWN. DIE HARD. See what I mean? Solid. Succinct. To the point.

I may go back to the original title – THE AMAZING DREAMSHIP ADVENTURE. It feels like it does a better job of conveying what the story’s about and what kind of ride you’re in for, but I wouldn’t put it past me to try and tweak it a little more.

It was also suggested that since this is more of a family-oriented kind of story, I should go the HARRY POTTER route and include the main character’s name. I’m not sure how I feel about that.

Having a good, strong title is key because it and the logline create the first impression. Do an effective job with that and you’ve got their attention. Just make sure the script/story can hold onto it.

Input much appreciated

In the past week and a half, I’ve had a pair of Zoom calls with writing colleagues – the first to discuss ideas for my action-comedy spec, and the second to review their potential fixes for the animated fantasy-comedy. Additionally, one friend did some pro coverage on the animated script, and another friend sent a video of their page-by-page analysis for it.

I can’t begin to describe how beneficial all of these were in making me feel more confident about each project.

I’d been feeling stuck regarding the story of the action-comedy, so talking through it with somebody helped fit a few more puzzle pieces into place. Also great – they love the concept of the story and think it has a lot of potential.

Still quite a ways to go on it, but every little bit helps.

As for the animated script, the general consensus was that a lot of it is solid, but a few areas could use a little adjusting that would all go a long way in improving it. Even better – these are not major changes, so although they’re still challenging, they’re not insurmountable. Just requires a little more effort on my part.

Another bonus was that all three had very positive and encouraging things to say about the script itself, and felt these changes would help take it to the next level. I’ve set a deadline to have a completed draft by the end of the year, but hoping it’s closer to the end of October. Either way, seems doable.

Like I said – feeling really good about both projects. And I definitely would not have gotten to this point if I hadn’t reached out and asked for this kind of feedback.

Your network of writers is one of the most underrated but also most valuable resources you have. Notes, encouragement, connections, just to name a few. I love helping out when I can, and I know that many times the feeling is mutual.

Even though I’ve gone through A LOT of drafts for the animated script, it wouldn’t be what it is today without the feedback from many of the writers I know. Any future success it could potentially yield will be due in no small part to what other writers had to say about it.

For which I am very, very grateful.

Rewrite: Here we go again

Bit of a shorty today.

More notes of exceptional quality have come in on the animated fantasy-comedy, so opting to do a little more work on it.

Going into this one being open to the suggestions, but not saying “yes” to everything.

I really want to make this one as solid as it can be, and it definitely feels like it’s getting there. The end goal is to have it ready for next year’s early bird deadlines.

It’s also a good thing to work on this because I’d been feeling a bit stuck on the story of the new spec, so a little time away may be just what I need.

Wish me luck.

Enjoying the ride

The past few weeks have had their share of ups and downs.

Made a little progress on developing the new spec, but still a long ways to go. Have to keep reminding myself it’s an ongoing work in progress, and these things never come together immediately, so feeling frustrated about less-than-productive times is perfectly okay. Each day yields a small result, which is great.

The animated script didn’t make the top 10 in an animation contest, which was disappointing, but I did get some eye-opening notes about it, with more on the way, so looks like there’s at least one more rewrite in my future.

Still having a ball doing The Creative Writing Life podcast (on Spotify and YouTube), with more great guests lined up for August. Also mulling a couple of ideas for topic-based shows.

Been a bit lax on getting things moving for the short film, so hoping to correct course on that one.

It would be easy to let the negatives overpower the positives, but I’m in this for the long haul. It might take longer to reach that finish line, but I know I can get there.

The most important takeaway from all of this is that I like doing it. Even on the not-great days. Brainstorming, writing, interacting with other creatives. It’s all good stuff.

Otherwise, it would seem too much like work. And that’s no fun.

One chapter ends, another begins

Seeing as how 2024 just passed the halfway mark, and taking into account how many drafts I’ve done on the animated fantasy-comedy, it’s safe to say that for now, this script is as solid as it’s going to be.

Naturally, that could change, but I’m quite thrilled with how it’s turned out and don’t want to mess with it any further. It’s a strong writing sample/calling card script and I’m already prepping to enter it in a few contests next year.

So what now?

My initial intent was to go back and revise the sci-fi adventure, but earlier this year I came up with an idea I am absolutely crazy about, and since they say you should work on that which excites you, this one definitely fits that bill.

Far as I can tell, there hasn’t been a story like this before.

I’ve mapped out the plot points and started jotting down the ever-increasing number of ideas for scenes and sequences. The more I work on it, the more ramped up I get about working on it. I’m sure things will change as things develop, but as has often been the case, the core of the story should remain the same.

Ideally, I’ll have a first draft done by December 31st, but also want to take my time in plotting it out. Once that’s set, it’s diving headfirst into pages.

Excitement levels are pretty strong, and doing what I can to keep that going.

Wish me luck.