Teach me, o wise feline

I swear I’m not trying to copy Emily Blake

With a sigh of relief, I’m managing to work my way through the end of Act Two. As has been the case before, it wasn’t as difficult as I expected it to be. This seems to happen a lot. I stress out over how hard I think something’s going to be, then it isn’t. Why do I keep torturing myself like this?  Must be part of the writer’s genetic imprint.

Fortunately, not as much stress about Act Three. I scribbled out a rough version a few months ago and should be able to use that as a foundation. Further proof why you should never throw anything away.

Speaking of holding on to things…

I have about a dozen books on screenwriting. Some were worth the purchase, some not (looking at you, Mr McKee). Then there’s Blake Snyder’s SAVE THE CAT! This may actually be the last one I bought, probably a year or so after it originally came out. Honestly, I don’t remember much about it. Something about ‘fun & games’, but that’s about it.

But I’ve heard it mentioned more than a few times lately, and thought maybe it was worth a second read.  So I dug it off the shelf, blew off the dust and dove right in.

Chapter One was interesting. If I’m reading it correctly, it asks the question “Is your story irresistible?” This includes the title, the logline and whether or not it’s high concept. Anything that makes somebody not just want, but NEED to read it. While I figure out my answers as they apply to this story, it’s inspired me to try a kind of experiment:  while I work on this script, I’m going to take the rules/guidelines as interpreted by this book and apply them to my writing process.

What will be the end result?  Hell if I know. I’m not expecting any kind of major breakthrough or eye-opening revelation. Maybe it’ll make it easier to figure things out, or give me a better idea of how to guide things along.

Details as they evolve.

-Movie of the Moment. SHERLOCK (2012). The one from the BBC. Not necessarily a movie, but fantastic examples of incredible and smart writing. These DO NOT treat the viewer as an idiot, and force you to pay attention, making for an even more satisfying viewing experience as the stories unfold.

Even better, you don’t have to be a fan of the original material to enjoy them. If you are, it’s a thrill to watch how the stories have been adapted for the present. People will claim Basil Rathbone or Jeremy Brett make for definitive Holmes, but Benedict Cumberbatch is certainly worthy to be added to that list.

You can’t rush this kind of thing

Almost what being really productive feels like

We’ve all been there.  After countless hours of slaving away on a project, you’re closing in on finally being done. Hallelujah, the end is in sight! The urge to steamroll your way through whatever’s left and be done once and for all overwhelms you. That is an option, but it’s also one of the worst things you could do.

My work on the current polish/rewrite is about 20 pages from being done. While the ambitious part of me is ready to start researching professional script analysts, and maybe some agents and managers, the more rational part is saying “Hold on there, speedy.”  When I finish this draft, I’m going to go through it at least 2-3 more times with the proverbial fine-tooth comb, as well as get additional feedback from my trusted colleagues.  A fresh pair of eyes on something you’ve practically memorized by now can be extremely helpful.

Even during this current stretch, I’ve found a few story points that needed a little touching up and some typos here and there.  Nothing major, but I want to make sure everything is how it’s supposed to be. Even though all of this is pushing back the inevitable sending out, it’s more than worth it.

You’d think it would be common sense for somebody to make sure their work was as perfect as they can make it before submitting it to a professional. But this happens all the time.  There are countless tales of somebody reading a script and easily identifying problems with it, both in terms of appearance and execution.

When you’re presenting something this important, wouldn’t you want it to be the absolute best it can be? Of course you do. Then check it as many times as possible to make it that much harder for somebody to say ‘no’.

-Movie of the Moment: Jam-packed edition!  With V out of town, my movie-viewing has been plentiful.

-PROMETHEUS. As a friend put it, “A big hot mess.” Such a letdown, especially after all the hype. I didn’t like it. Pretty to look at, but a muddled plot that raised too many questions (as in “Would a person with any common sense really do that?”). Especially disappointing because of bad writing. Expected more from co-writer Damon Lindelof.

-MOONRISE KINGDOM. Loved it. I don’t have a problem with Wes Anderson’s style, but it did seem a little too similar to his earlier works. Still, a great story with perfectly-cast actors in each role. Nice to see Bruce Willis once again exercise his acting chops. The two leads, 12-year-olds who’ve never acted before, were really impressive.

-THE WOMAN IN BLACK. Wonderfully creepy gothic horror with a surprisingly spot-on lead performance by Daniel Radcliffe. What I liked most was that it seemed as if half of the scenes were dialogue-free, relying on mood and sound to raise goosebumps. Best when watched in the dark.

-TUCKER & DALE VS EVIL. I’m not a fan of slasher flicks, but this was a clever spin on the “college kids in the backwoods” story. Funnier than I expected.  Maybe one more run at the script wouldn’t have been a bad idea, so call it almost-great.

Who doesn’t appreciate a gold star?

Deep down, this is all we really want to hear

As a screenwriter, I’m naturally predisposed to self-doubt and the inability to know whether or not my stuff is any good.  I thrive on feedback (as should we all).  So whenever I get a word of encouragement, it’s an electrifying jolt of confidence-boosting.

I’m not expecting standing ovations and ticker-tape parades, but if somebody says “Hey, I like this thing you wrote,” then I’m going to feel pretty good about it, not to mention be motivated to keep going and try harder so next time they say, “Hey, I really like this thing you wrote.”

I submitted WOK & ROLL to an online script showcase on Friday, then woke up Saturday morning to find an email from somebody who liked it. It doesn’t look like this is anybody who can actually make anything happen with it, but positive comments are positive comments. I appreciated it.

I also got some encouraging feedback on DREAMSHIP. He broke it down page by page, offering suggestions on how to improve this and that. Can’t say I disagree with any of them.  Anything to make the script better.

That’s one of the benefits of joining a writing group or being part of an online group.  You get the feedback you need (and you will need it), and you get to help somebody with theirs. Sure, you won’t use all of their comments, but hearing somebody liked something you wrote may be the unexpected shot in the arm you didn’t realize you needed.

-Movie of the Moment – TROLLHUNTER (2010), a clever take on the found-footage genre from Norway. I liked this a lot. The premise: A college film crew looks for a poacher, only to discover he’s a one-man government taskforce assigned to keep the country’s troll population under control. And it ain’t easy.

This managed to avoid the ‘constant filming’ issue; handily so.  Great use of sound to enhance the suspense, especially in scenes where you can’t see anything.  Despite only a handful of scenes involving CG, each looks seamless and really packs a punch. Even more fun if you watch at night with the lights out.

Inner movie geek to the rescue!

What can we expect when we see YOUR movie?

No doubt you’ve heard “write what you know”. But how often do you hear “write what you love,” or “write something you would want to see”?

If you have a favorite genre, try writing something in that style. Put your own spin on whatever it is you have a strong appreciation for.  I’m not at the same level as STAR WARS, RAIDERS OF THE LOST ARK or THE LORD OF THE RINGS, but that didn’t stop me from devising my own thrilling rollercoaster ride of an adventure. Hence DREAMSHIP.

“Familiar, yet different” is another mantra. Use well-known examples as a model or guideline for your story, but figure out how to make it different. You don’t want somebody to read your script and think “blatant ripoff”. What would make  it completely your own?

The more appreciation you have for a style or genre, the more it will show on the page. You want your work to capture the mood or essence of what it is you liked about it in the first place. Reach inside and use it to enhance your story.

Chances are you could easily fall into that trap of writing something very cliched, so while you’re still in the planning stage, take a step back and think “What would be a more interesting way to do this? What would I as a moviegoer NOT be expecting? What have I NOT seen before?”

The great thing about writing something like this is that you already know what works and what doesn’t. And even better, you have can fun with it. Because if it’s not fun, then why are you doing it in the first place?

Follow that bad guy!

Villains should be just as interesting as heroes; maybe even more so

It’s been a real process working my way through the end of the current project’s Act Two. I know what comes before it, and how Act Three plays out; it’s all that stuff in the middle that’s throwing me.

So while that occupies part of my attention, I also need to build up the antagonist’s story line.  Right now, he’s pretty absent from most of the story, which is not good. I came up with some stuff early on, but it was too silly, so out it went.

I thought about watching/studying something to get a better sense of how to approach this, but I’m not sure what would be comparable.  Basically, the protagonist is actively pursuing the antagonist, who doesn’t know it and is going on about his usual bad guy business until the protagonist catches up to them.  My first thought was RAIDERS OF THE LOST ARK, but any other suggestions would be welcome.

Developing that storyline will also mean cutting back on protagonist scenes.  At first this was a negative, but eventually became a necessary positive.  The last thing I want to do is drag this out.

-Movie of the Moment – BATTLESHIP. Wow. Somebody was actually paid to write this? Shouldn’t they have done a couple of rewrites before production began? This reeked of amateur. Cliched characters straight off a checklist. Bad guys with ambiguous intentions. Unoriginal dialogue. Predictable to the nth degree. Major overuse of rock music to ’emphasize’ the mood of a scene.

Imagine a second-rate 80s action flick spruced up with 21st-century special effects.

What’s even worse is that this is NOT the last movie based on a board game. Apparently we can look forward to catching RISK, MONOPOLY and CANDYLAND at the local cinema sometime soon.

And the studios wonder why they’re losing money.