From the archives: FBD is a BFD

This post from July 2024 is about when I was first starting on this new story idea. I’d put that one on hold to spend a lot of time polishing and rewriting another script, so work on this one has resumed. There has been some progress on figuring out the story, but a lot of what’s mentioned in here still rings true – especially the subject.

Enjoy.

Working on this new script idea is proving to be quite a challenge. It’s still in the very early development stages, so any and every idea is being written down for potential use. No doubt some will stay, some will be trashed, and some will be altered/revised/modified to varying degrees.

Adding to all of this is that a big part of the story is similar to parts of a very beloved and well-known film – so similar that it’s one of my comps – so I also need to come up with ideas so my story safely falls into the category of “Familiar, But Different” – FBD.

It’s my goal to have this story be reminiscent of that other one, but not so much that it feels like I’m totally ripping it off. I’ve read a lot of scripts that fall short of that, so doing what I can to avoid falling into that trap.

This film also has a lot of iconic scenes, so it’s even more important I put my own spin on the concept to really hammer home its FBD-ness. The absolute last thing I want is for somebody to read this and think “There’s nothing new here”.

A key part of this is breaking down the components of the original film – not just the story, plot and characters, but seeing what worked, how the various storylines and subplots were laid out AND how they were connected. I can then use all of that as a springboard to putting my story together, and then fine tune as necessary.

Challenging, but not impossible.

Great as it would be to have the final result ready now, finding a new way to tell this familiar story is part of what I enjoy about doing this. I like to call it “go for the hard turn”; Just when you think things are going to go a certain way, there’s a yank on the steering wheel and all of a sudden things are heading in a whole new direction that makes you want to keep going.

One thing I’m fairly certain will play a factor in putting this together is that I’m just enjoying working on it. I don’t think there’s anything like it out there, so there’s a certain thrill to exploring the unknown, so to speak. It’s a priority for me that when it’s totally done – no matter how long that takes – it makes a strong impression for both the story it’s telling and how it’s written.

Even though it’ll take a while for me to figure it out, I’m confident I can make it happen.

Muscle memory kicking in

It’s been a while since I’ve worked on a new project, so there was the initial sensation of feeling overwhelmed and constant thoughts of “Is this going to work?”

I’d spent so much time rewriting and revising the previous script, so sitting down and having that blank page staring back brought back that all-too-familiar sensation. You know the one – you’re so used to working on a script that’s around 97 or 98 percent complete, and now you’re back to one that’s in single number territory, or at least low double digits.

Fortunately, I’ve been down this road before, and like with writing at any point in the process, the only way to get it done and move things forward is to put that ass in the chair and get to it.

Which is what I’ve been doing.

Plot points are in place – some a bit on the vague side or primarily functioning as a placeholder (“____ defeats _____”), so now it’s about filling in all those blanks that connect them.

Some have been created easily, others took multiple attempts, and some are still very vague. Notebook pages are filling up as I write down everything and anything that comes to mind, no matter how crazy or wild it might seem. Ideas and inspiration can come from anywhere, so why not hang on to all of it?

They don’t call it a work in progress for nothin’.

Very important – the first draft is going to be a big flaming mess, so don’t stress about it. Just get the damned thing written.

This has been the experience with previous scripts, so there’s no reason to have it happen again. It’s all about taking the time to figure things out. Also like usual, there’ll be a lot of stuff that will most likely end up not being used, but that’s how it goes.

It’s been a while since I last went through this part of the process. I’ve missed it, and am just as eager this time around to take it on.

That’s one out of the way…

Hard as it is to believe, I can honestly say that my work on the animated fantasy-comedy has come to an end. I got some great notes from a new batch of readers (and one previous one), did a few passes on it, and there you have it.

I think it’s a very strong piece of work and at the very least makes for a fantastic sample/calling card.

Bonus – one reader really enjoyed it and offered to put out feelers for potential interest within their network of industry connections. There was no hesitation to say yes (and thanks).

When the year started, I had plans of what I wanted to accomplish in terms of writing and the writing-adjacent. With this rewrite officially in the books, I feel totally unencumbered to do that.

Things feel different this time around, like the air is rife with possibilities. It’s up to me to take advantage of that and be productive while also enjoying the ride.

A few more ideas jotted down for the new spec, work continues on getting things ready for the short film, lining up guests (and reading their work) for the podcast, and putting the finishing touches on the panels for the Writing For Hollywood track at the upcoming San Francisco Writers Conference.

And when I can find the time, reading scripts – both produced and specs.

There’s a lot going on. So far, so good.

From the archives: Guaranteed to last forever

A key element in this

My father passed away last weekend. One of the fondest memories I have of him is recounted in this post from March 2016, and is still relevant today.

Enjoy.

Something just a little different and of a somewhat personal nature today.

In the summer of 1982, I went to see Star Trek II: The Wrath of Khan.

With my dad.

At a night-time show (probably the 7:30 one).

As a thunderstorm raged outside (typical south Jersey summer weather conditions).

It was a great night.

All of these elements combined to make what was one of the most memorable times I’ve ever had at the movies. What made it that way? I can’t say specifically, but it just was.

It’s still something I will truly never forget. If I ever get to meet Nicholas Meyer, I’ll make a point of telling him that.

Maybe someday a dad and his son or daughter will go to see a movie I wrote, and that child will experience the same sensation I did: the creation of a memory they cherish for the rest of their life.

(Whether or not they tell me about it in their adult years is beside the point, but I wouldn’t object.)

What writer wouldn’t want to have their work be the basis for something like that?

And now I’m a dad who enjoys going to the movies with my child. Could history repeat itself and we see a movie, and we have a great time, and it’s something she’ll remember for the rest of her life?

So far, it hasn’t happened yet (as far as I know).

But it sure is fun to keep trying.

Narrowing things down

Sometime in the fall of 2024, I started working on this new script. As is my standard practice, I came up with the main plot points and then started filling in the blanks.

Made some good progress – to a point. Act One came together pretty quickly, so now it’s all about Acts Two and Three. Those are proving to be a bit more challenging, so work has slowed a bit. But not stalled, which is important.

Part of this stems from not wanting to have things come across as too similar to the films that inspired the idea (so much that they’re the comps). Obsessing about finding the perfect solution won’t help, so I’ve opted to write down any and all ideas, see which ones are the best fit, and then figure out a way to put that “familiar but different” spin on them.

As is usually the case, there will probably be a ton of ideas that end up unused, but better to have a lot of those rather than fall short.

I already had a list of possible scenes/ideas, and have started expanding on each one while also considering how it could involve or affect the protagonist, the antagonist, or possibly both.

It’s also very important to not get frustrated about how long this is taking. It’s better to spend time figuring things out now while still in the early stages rather than have them cause problems later. Also good – not having everything locked in. Flexibility is a good element to work with.

And by coming up with a lot of ideas, if something doesn’t work in one spot, maybe there’s somewhere else in the story that might be a better fit. Wouldn’t be the first time that’s happened.

I’m making a deliberate effort to really take my time with this one, and am confident it’ll all pay off.