Get the forks ready

After I-don’t-know-how-many drafts, this most recent version of my animated fantasy-comedy is pretty much it for me. Granted, I’m waiting to hear back from some readers – some new sets of eyes and one who’d read a previous draft, so there’s a chance of more notes, meaning most likely one more revision, but for the most part – j’en ai fini avec ca.

This has been a long time coming – a few years, in fact. I often hear how you should learn to move on from projects, but there was always something about this one that always seemed to whisper “not yet”.

The work this time around definitely felt a little different. Scenes were moved around, trimmed, or flat-out cut entirely. Action lines and dialogue were tweaked accordingly, some more than expected. Sometimes I’d get a jolt of sudden inspiration and change something that hadn’t been touched since very early on. There were even a few new opportunities to add in a joke, including one that still makes me chuckle when I think about it.

Since I’d already planned to drastically cut back on contests, this one will probably be sent to just Austin and PAGE. I’m not really sure if this is this sort of script that Nicholl readers go for, although an animated script has been a finalist before, so you never know.

It’s a little frustrating it took so long to get here, but I’m extremely proud and happy with how it turned out – especially after this latest draft.

What a good run this was, and it definitely helped raise the quality of my writing.

Taking a little time off to catch my breath, with the gears already turning for the next one.

A few more hurdles to go…

Several days and a lot of pages marked up with red ink later, the latest draft of the animated fantasy-comedy is complete.

But no resting on the laurels for this guy.

I have a few other pending projects that need my attention, and then it’s one more read-through to fix any new issues. That draft will then go to some readers, most likely resulting in another draft. After that, maybe a contest or two.

There weren’t a lot of major changes for this round; more like lots and lots of little ones. A changed word or phrase here, the reorganizing of action lines or dialogue, that sort of thing. Nothing too drastic, but just enough to make a difference.

Additionally, after all the time I spent on a potential new title, I decided to stick with the original one. For now, at least. If a producer wants to buy it and then change it, who am I to say no? Once the check clears, of course.

And a huge shoutout to all the readers whose notes made a big difference.

Overall, I’m quite happy with how it turned out. I’m glad I took my time and didn’t rush it. It feels more put-together than before, and hopefully the end result will be as rock-solid as it can be.

Fingers crossed.

Input much appreciated

In the past week and a half, I’ve had a pair of Zoom calls with writing colleagues – the first to discuss ideas for my action-comedy spec, and the second to review their potential fixes for the animated fantasy-comedy. Additionally, one friend did some pro coverage on the animated script, and another friend sent a video of their page-by-page analysis for it.

I can’t begin to describe how beneficial all of these were in making me feel more confident about each project.

I’d been feeling stuck regarding the story of the action-comedy, so talking through it with somebody helped fit a few more puzzle pieces into place. Also great – they love the concept of the story and think it has a lot of potential.

Still quite a ways to go on it, but every little bit helps.

As for the animated script, the general consensus was that a lot of it is solid, but a few areas could use a little adjusting that would all go a long way in improving it. Even better – these are not major changes, so although they’re still challenging, they’re not insurmountable. Just requires a little more effort on my part.

Another bonus was that all three had very positive and encouraging things to say about the script itself, and felt these changes would help take it to the next level. I’ve set a deadline to have a completed draft by the end of the year, but hoping it’s closer to the end of October. Either way, seems doable.

Like I said – feeling really good about both projects. And I definitely would not have gotten to this point if I hadn’t reached out and asked for this kind of feedback.

Your network of writers is one of the most underrated but also most valuable resources you have. Notes, encouragement, connections, just to name a few. I love helping out when I can, and I know that many times the feeling is mutual.

Even though I’ve gone through A LOT of drafts for the animated script, it wouldn’t be what it is today without the feedback from many of the writers I know. Any future success it could potentially yield will be due in no small part to what other writers had to say about it.

For which I am very, very grateful.

Rewrite: Here we go again

Bit of a shorty today.

More notes of exceptional quality have come in on the animated fantasy-comedy, so opting to do a little more work on it.

Going into this one being open to the suggestions, but not saying “yes” to everything.

I really want to make this one as solid as it can be, and it definitely feels like it’s getting there. The end goal is to have it ready for next year’s early bird deadlines.

It’s also a good thing to work on this because I’d been feeling a bit stuck on the story of the new spec, so a little time away may be just what I need.

Wish me luck.

The reins have been reclaimed

The past few days have been the standard rollercoaster. Some good stuff, some not-so-good stuff, with a small percentage of the latter being very not-so-good.

But there were a few glimmers of hope within the darkness. More on those as/if they develop. Any positive vibes and crossed fingers are always appreciated.

During this time I was reminded of the phrase “Don’t worry about things over which you have no control.” I took that to heart, and it’s really helped.

There are SO MANY things about screenwriting that are out of our hands. Stressing out about them doesn’t do us any good, and I’d much rather work on the things over which I DO have control.

Things like figuring out the story of my new spec, coordinating with guests for my podcast, getting the crowdfunding ready for my short film, reading friends’ scripts and giving notes.

(Two little things that have really paid off – a few minutes here and there to interact with other writers on social media or email, and maintaining a “What needs to get done today” checklist.)

Taking care of any of these helps me feel productive and less stressed because I AM GETTING STUFF DONE. Some of it may take longer than hoped or expected, but each one constitutes a step in the right direction. Even just writing about it helps.

If you feel this way, just remember that you’re not alone and there are always things that you can do to help make your screenwriting journey a little easier.

Keep calm, stay focused, and maybe have some pie.