There’s gold in them thar dumpster fires!

Saw a great quote the other day that was along the lines of “Being a writer is like having homework for the rest of your life.”

From a certain perspective, that definitely has a negative connotation. Emphasizing the ‘work’ part of the word indicates drudgery and toil. Like, strictly dullsville, man.

The obvious solution is to make it a positive experience.

I know. Easier said than done, but bear with me.

(Writing should never seem like work anyway, but that’s another post.)

To be a better screenwriter, you need to read scripts and watch movies. You can see how the pros did it and figure out how that could potentially influence your work.

While watching your favorites and the classics can definitely help, I also suggest watching really shitty movies as well.

Hard as this might be to accept, there’s something be gained from it.

What was it that made them bad?

The possibilities are numerous, but a good percentage of the time – it’s the script.

As a writer, you can use that to your advantage.

Painful an experience as it might be, watch that bad movie from a writer’s perspective. Is it the writing that sucks? The story? The characters (and not the actors)? Is there a coherent sense of structure? Is there any structure at all? Does the story flow naturally, or do things happen because it seems like the story needs them to?

Maybe it feels like the writer didn’t take any chances, or worse, went for the very easy and cliched (i.e. expected) solution. Does anything in your script feel that way? If so, think about what changes you could make that would produce the same results, but get you there in a totally different way.

It may be 90-110 minutes of your life you’ll never get back, but at the very least you’ll get a better idea of what NOT to do when it comes to developing your script.

And that is a worthwhile lesson for any screenwriter.

Behold the tactile experience

A few weeks ago, I printed a copy of the animated fantasy-comedy, and then posted on social media about holding the actual document in my hands and the sensations that resulted from doing that.

(Quick note – said sensations were of a very positive nature. There’s definitely something to be said about holding a physical manifestation of all the time and effort you put into this draft. It’s exhilarating. Uplifting, even. A true sense of accomplishment. And then eagerly accepting the next step of figuring out what’s wrong with it and how to fix it/make it better.)

The post yielded quite a wide spectrum of responses. From “Totally agree. It’s fantastic!” to “I can’t imagine NOT printing it” to “You still print out scripts?”

As I matter of fact, I do. I find it to be incredibly helpful when it comes to editing, proofreading, and overall polishing.

As more than a few people put it, “Printing out a script is a necessary part of my process. I can see things on a page I’m holding that I might not see on a screen.”

That can definitely apply to me. After I finish a draft, I’ll step away from it for a few weeks, then print it out (double-sided) and have at it with red pen in hand. I go through the whole thing page by page, line by line, marking it up as much as necessary.

Could there be some kind of subconscious connection between holding an honest-to-goodness physical printout in your hands and what it does to your creative process? Beats me, but it seems to really make a difference.

I’m much more likely to spot something that needs to be changed when it’s on a piece of paper rather than on a screen. A line of dialogue that doesn’t work or needs retooling. A scene that doesn’t flow the way I need it to, so I try rearranging it. Or those most common of miscreants – a typo, a misspelled word, or a rogue punctuation mark. It happens.

Sometimes I’ll have a page that’s totally mark-free, or maybe one or two little fixes. Sometimes the page has got more red ink and edit marks than actual text, or my notes and comments occupy a lot of that white space.

All of it – not uncommon.

One interesting side note – many’s the time I’d have to decide about cutting something I was hesitant to cut. I would then figure out what was best for the script and story, and not what I wanted. If cutting this or rearranging that resulted in the scene, and subsequently the script, being better, then so be it. The usual follow-up to that was I’d make the change, then immediately forget about what was cut because the new version was better.

Once all the changes and fixes have been taken care of this draft, I’ll go back to the beginning and start implementing those changes and fixes on the digital copy.

Also not uncommon – trying to read my own handwriting, which can occasionally border on appearing microscopic in size from me trying to cram too many notes on the page. It might take a few passes to read it, but I eventually get there.

Before I know it – voila! A new draft.

Printing out my scripts to do some more work on them in order to make the next draft better is a process that’s served me quite well over the years, and I don’t see any reason to stop doing it.

It’s all about the gradual improvement

Progress has been slow, steady, and in all honesty, somewhat faster than expected regarding the ongoing development of the animated fantasy-comedy spec.

Having learned my lesson from getting too many sets of notes per draft in the past, this time I limited myself to 2-3 writers per draft. All of the notes, as expected, were extremely helpful.

Not at the FINAL final draft yet, but gosh is it a lot closer than it was a few months ago. Pages have been cut, characters and subplots tossed, scenes revised or combined, lots of lines and pages trimmed down to what is hopefully succinct and to-the-point writing.

Currently clocking in at a respectable 102 pages. Nice. Especially considering an earlier draft was 119(!). Better to overwrite and cut than to pad and add.

(Big shoutout to Richard Walter for his invaluable advice of “Write as if ink costs $1000 an ounce.”)

While I did achieve one goal of having a workable rewrite done by the end of 2022 – at 10pm on New Year’s Eve, I was hoping to have it contest-ready soon after that.

Not the case, but that’s okay.

I’ve since received a few more sets of notes, including some helpful and encouraging comments from somebody who does coverage for the studios. Two more rounds of polishing have been completed since then. No major or drastic changes; more like a lot of effective and beneficial editing.

At this point, I’d guess there’s probably one more polish, possibly two, to go before I start warming up the credit card and check out contest deadlines.

Well worth the wait, I’d say.

Despite the still-growing number of drafts, it’s been quite satisfying to see the script slowly come together, and the next (but not the last) finish line is in sight.

From the archives: Guilty as charged

lardner mugshot
I did it. I’m glad I did it. And I’ll do it again. As many times as necessary.*

Got some excellent notes and pro feedback on the latest draft of the animated fantasy-comedy. Some of the suggestions involved totally cutting out some scenes I loved. It was heartbreaking to do it, but it was about what was best for the script, not the writer, so away they went.

Which leads to this classic post from yesteryear – Sept 2017, to be exact. Time has passed, but the sentiment and mindset remain the same. Enjoy.

The clock’s ticking down to the final deadline for an upcoming contest, so almost all of my energies are being directed at getting the pulp sci-fi in as tip-top shape as possible. Overall, I’d say it’s coming along nicely.

As you’d expect, there have already been some big changes made, with more than a few more on the way.

A major part of some of these changes has involved cutting material that I previously considered untouchable, or at least to do so would have constituted a crime against all that is good and wholesome.

Otherwise known as “killing one’s darlings”.

As you edit/polish/rewrite your scripts, changes will (and should) occur within the context of the story, so you have to deal with the consequences and ramifications of making those changes. And that means gettin’ rid of the stuff you love.

Did I really, really like this line of dialogue or that scene? Most definitely.

Did I cut it without a moment’s hesitation because it just didn’t work anymore? Yep.

Any regrets? Not really. Why should I? It’s all about making the script better, right?

A lot of writers won’t cut something because they hold it too close. To them, their ego takes precedence over the material. If a producer or director says something doesn’t work, and says it’ll have to be cut, what are they going to do? Say no?

It’s very rare that the final draft of a screenplay is exactly like the first draft. Changes will always be necessary, whether you want to make them or not. Much as you might hate it at the moment, make those changes. Chances are you’ll barely remember what was there before anyway.

A screenplay-in-progress is the raw material, and your job as the writer is to continuously work with it and shape it in order to get it to the final version – the one that tells your story in the best way possible.

If that means discarding something for something new, so be it. Even more so if the new something is even more effective.

*that’s no random mugshot. It’s Academy Award-winning screenwriter Ring Lardner, Jr. during the Red Scare.

Enjoying it – while it lasts

Slight shorty today.

The latest draft of the animated fantasy-comedy spec is in the hands of some beta readers.

One has already gotten back to me with some suggestions of minor fixes, but overall very positive comments.

Which is really, really nice.

And they also liked a lot of the jokes, which is definitely nice to hear.

I can’t really explain it, but there’s something about this script that’s giving me a real positive vibe.

It’s been a while since I’ve felt this way about a script this early in the process, so like the title of the post says, I’m riding this wave of positivity as long and as far as it’ll take me.

I’m sure it’ll require at least another pass, maybe two, until it gets to the quality I want it to be, but for now, I really like how it turned out.

Like with each of my scripts, I had fun writing it, and hope the reader has an equally great time reading it. This is something every writer should experience. It really does make a difference.

As the wait for the remaining notes continues, the focus shifts to cranking out pages for the microbudget feature, which is coming along nicely, thanks for asking.

Hope you have an exceptionally productive weekend.