Finding a method in all that madness

Image
pre-computer 'delete' button

I was doubly fortunate to interview two writer-directors live and in-studio on yesterday’s installment of The Script Adventurer! – Joshua Grannell and Mary Regan.  Among the many subjects discussed was how each of us develop our ideas, especially in the beginning phase of building a script. (If you weren’t able to catch the show live, never fear – it will replay this Sunday at 7PM PST on radioslot.com)

While everybody has a different approach to how they put a story together, the style is usually very similar.  You come up with an idea, then figure out how to develop a story around it. Some people like to come up with as many potential scenarios that could arise from that original idea. Others may choose to meticulously weave an intricate web of storylines around it.  There’s also the time-honored practice of metaphorically throwing everything at a wall and seeing what sticks.

No matter what your style, it’s extremely important to hammer out all the kinks of your story BEFORE you start on pages.  It’s a lot easier to fix a problem contained in one sentence rather than one page.  This will also cut down on your frustration over having to go back and edit and/or rewrite.

Another plus is it gives you a more condensed and detailed view of your story, so it’s easier to keep track of where something happens if you need to jump back in and fix it. This way you’re not wasting time scrolling through pages trying to find that one thing you need to change.

Maybe this comes from years of focusing more on the outline first, but I’ve found that once I’m satisfied with how the outline is put together and start on pages, if I find something that needs to be fixed or I come up with a way it could be better, making those changes is a lot easier than it used to be.  I suppose it’s because I already know what the point of the scene or sequence is, so I don’t have to worry about what’s supposed to happen next and can instead channel my creativity into making it stronger/more effective.

Always room for improvement

Some minor fixes can make all the difference

When it rains, there are more problems out on the roadways, resulting in more work for us already heavily-burdened traffic reporters. End result – I’ve worked a lot of hours this week, so not as much time to write as I’d hoped.  A couple of pages a day at best.  Positive spin – nearing the end of Act Two.

Even though I’m working off an outline, sometimes a new approach to a scene will pop in.  Will this work? Does it impact the scene better than the original? Is there conflict? Does it move the story forward?  If it involves the main character, is he the one driving the action? (important questions all).  If I can say ‘yes’ to these questions, then I give it a try.  Lately, it’s been working out.

Case in point: the current sequence.  The way I had it was good, but thought it could be better.  I wanted to expand on it a little.  Keep the tension going.  What would be the most effective way to accomplish this?  I came up with a few different scenarios, finally picking the one I thought worked best. The reshuffling of and minor rewriting of the involved scenes wasn’t as bad as I expected, and I liked the end result.

-My guest on The Script Adventurer! this coming Monday will be UCLA Screenwriting Dept Head Richard Walter.  If you have a question you’d like to ask him, email it to me and I’ll try to ask it during the show.

-Movie of the Moment – JOHN CARTER (2012). This was not the debacle I’d been led to believe; it was actually pretty good. Although I didn’t see the need for the 3-D.

For the most part, I liked it, but some of the story details were a little confusing.  I remember that from the book as well.  If I really like a movie I see in the theatre, I’d consider planning ahead to get it on DVD. I didn’t get that vibe, but I’m more likely to read the book again.

I was surprised Michael Chabon had a hand in the script. I can see that, especially after the great job he did on SPIDER-MAN 2.

Disney’s marketing department completely messed up.  You’d think they’d know better.  A sci-fi adventure story with romantic elements.  How can you not sell that?

I thought Taylor Kitsch did an okay job in the title role, but he looks too generic. A character like this needs more than just a pretty face and muscles.

Stop thinking and write!

proof that a script is like a blueprint; everything has to fit perfectly

A very interesting thing happened during the first scene of the rewrite of the second half of DREAMSHIP.  I got about halfway through when I realized my hero was just sitting there, doing nothing.  And that ain’t right!  He’s supposed to be the one driving the action, pushing the story ahead.  Fortunately, it’s easily fixed.  But it got me thinking.

Since finishing the first half rewrite, I’m more careful going into each scene.  You could even call it overthinking. Does this scene advance the story, theme and character? (A cardinal but often-ignored rule for screenwriting)  Does it follow the one before it and lead to the one after it?  If I take it out, will it impact the rest of the story?  I also realize taking the time to analyze each scene with such intense scrutiny will slow me down.  The feeling of getting stuff done will vanish.

In some ways, just storming ahead seems like a great way to go.  But then there’s the whole issue of going back and fixing things.  But if I apply the proverbial fine-tooth comb, then it won’t be fun.  And will take longer than I’d like.

I think rather than move ahead on pages, I’ll go through the outline and edit accordingly, thereby saving valuable time during the page-writing period as well as trimming some fat from the story.

-I’ve read some of the scripts from the 2011 Black List. So far, not too impressive.  I liked the 2010 selections much better.

-Movie of the Moment – 9 (2009). A really interesting animated film that came and went from theaters pretty quickly.  I can see why.  Set in a post-apocalyptic world, a band of foot-high dolls struggles to survive.  This is probably not the best way to describe it, but it’s all I can think of.

While the story is a little unusual, I thought it was a great take on the genre.  Really clever use of the animation and each doll had a distinct personality and appearance that made it easy to distinguish one from another.

My only complaints:  a slightly confusing resolution to the main conflict, and a lot of back-and-forth in terms of moving the story forward.  I think the main character said “We have to go  back!” at least twice.  It’s never explained how the dolls function, but in the end doesn’t really matter.

I didn’t realize this was based on a ten-minute short, which was included on the DVD, but I didn’t get a chance to watch it.  Tim Burton and Timur Bekmambetov were among the producers, and it’s easy to see the influence of each.

A mini-saga in editing

A little bubbly for a little milestone

In only a little less than four hours, I managed to complete a pretty strong rewrite of the first half of DREAMSHIP.  Even better, I was able to cut enough to take it from 62 pages to 55, which is much more acceptable.

Being able to really trim the fat not only helps the script flow better, but also improves your writing.  The more you can say with fewer words, the better.

It was surprisingly easier than expected to manipulate the scenes to get the most out of them.  Maybe it was drastically cutting whatever wasn’t needed, or finding a way to cut a scene by half, or combining two scenes into one.  No matter what was needed, I did it.  This included cutting a line I absolutely loved, but it had to go.  Besides, I can always use it later.

I especially liked getting rid of a drawn-out sequence that was too similar to something earlier in the story and reworking it so it was shorter, different and made my protagonist be more active and help drive the action.  Good things all.

But that’s enough high self-praise. Time to move on to the second half.  If I can be as strategic in the initial writing phase as I  am in the later editing, AND I can do a healthy output of pages per day/week, then this thing will be ready to go sooner than anticipated.

No complaints.

-I haven’t been able to read many scripts lately, especially those from the Black List.  For the most part, I’ve been underwhelmed by a lot of this year’s selections, and ScriptShadow has been covering a lot of them.  I’ll go over the list again and see if anything catches my eye.  Any suggestions?

Behold the all-powerful red pencil of doom!

All part of the process...

Exaggerate?  Me?

Well, maybe a little.

I’ve been editing a hard copy of the first half of DREAMSHIP, and it’s so much easier than doing it on the laptop. Actually seeing what’s being cut, changed or moved around makes a really big difference.

And as predicted, at least one scene was completely cut, another was drastically shortened (necessarily so), and a majority have been tweaked in some manner.  And I’m only up to page 24.

Sometimes while I’m out on a run, even though I’m listening to podcasts, I’ll still go over the story in my head.  It’s actually quite helpful. I came up with the solution to two small subplot problems, but now need to figure out how to work them in in an effective, organic manner.

Fun stuff, believe you me.

Movie of the Moment – TANK GIRL (1995). Imagine a mega-hyperactive 5-year-old dressed in a punk rock thrift store wardrobe and armed with souped-up military hardware, then set it in the desert. That’s this movie.  I think it was part of the mid-90s “let’s snatch up a semi-obscure comic book property and turn it into a movie!” mindset.

I’ve never read the comic, but this felt like they were trying too hard.  It wasn’t a slog to get through, but it wasn’t fun either.