Taking my time

As challenging as it is to write a screenplay, let alone a good one, one of the biggest obstacles to get past is coming up with a solid story. Have a relatively firm idea of what’s supposed to happen from beginning to end and you’re already ahead of the game.

Which is just about where I am with my latest project. Some of it feels rock-solid, while other parts are a bit on the wobbly side. A few scenes and sequences have been rewritten numerous times, and there are still some blanks requiring some temporary filling-in.

In the grand scheme of things, I’m pretty satisfied with how it’s coming along. I may not have it done as soon or as fast as I’d originally hoped, but that’s fine. I’d rather spend the time doing what I am now rather than ramming my way forward, and then going back and fixing all the things, which usually results in more changes and further complications.

As much as I would love to be able to just plow through, it’s just not how I operate. Developing my story’s outline is the part of the process where a majority of the heavy lifting gets done. It’s a lot easier to figure things out here than after it’s been written.

Admittedly, there are times where I’ll second-guess myself. Is this the right way to tell this part? Would this work better here, here, or here? What if I switched this around, or took it out altogether? Taking the time to explore all options might seem like a lot of work for now, but in the end, all of it will come together, giving me the results I need.

And that’s when I’ll feel ready to start on pages.

-Next week’s post will be all about promoting a nice selection of creative projects, so there are just a few days left to submit the pertinent info.

Got a film, short film, book, comic, webcomic, webseries, or any other creative venture you’d like to share with the world?

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