No spit, but lots of polish

After receiving several sets of quality notes on the animated fantasy-comedy, the task of applying the most suitable and workable ones into a new draft is well underway.

I had a strong suspicion that the page count would increase, which it has, but as I approach the midpoint of the script, its not as high as I feared it would be. What began as a 97 page script is now 103, so a final tally of 110 or thereabouts seems like a fair estimate. There will most likely need to be some additional tweaks and edits when this draft is done, but for now it’s all good.

What’s also been exceptionally helpful is that each set of notes has a handful in common with the rest. Those are the ones I really took to heart. If two or more people make the same comment, then that’s something you need to really examine.

I was initially concerned that a higher page count would be a negative, but since most of what’s being added in is necessary, I’m not as worried. For a story like this, including a few more details should work in my favor.

Some of the notes were about the story logic, the main character, and the world-building. I’ll admit that some of the points being made were things I hadn’t thought about before, but now that they’d been mentioned, how could I not see it? This is one of those times when taking a step back and examining the bigger picture really pays off.

I’m always a little cautious when I start a new rewrite or polish. How much is going to change? A little? A lot? Can I do more than just a metaphoric rearranging of the furniture? I find it helps to map out what’s going to happen in the scene, along with figuring out the conflict and how the scene fits in in regard to the sequence of events. I’m doing what I can to ensure that where and when a scene takes place in the story is exactly right.

It’s also been somewhat surprising to be able to come up with new ideas for a scene, either a totally new one or a new take on one already in there. A lot of the notes ask questions that can only be answered by creating something new that not only answers the question, but helps solidify the overall story.

I’m not usually one for deadlines, but progress is pleasantly moving forward, so hoping to have this draft done in the next few weeks, followed by cleaning it up.

After that, I’ve got a few ideas for what to do with it.

Just some minor reshuffling

Almost two weeks into the year and my priorities have already changed. Hopefully for the better.

The original intent was to finish the rewrite of the sci-fi adventure, then start on a new project.

But then I got some phenomenal notes back on the animated fantasy-comedy AND a revived connection from a former collaborator about a project that’s lain dormant for a few years.

So now I’m splitting my time between those two, while the first two have been temporarily relocated to the proverbial back burner. As is my usual fashion, I’ll most likely jot down the occasional thought for the latter two between writing sessions for the former two.

I was initially resistant to the idea of rewriting the fantasy-comedy. It’s done well in some contests and garnered some potential interest, but given the opportunity to make it better, how could I resist? The aforementioned notes really opened my eyes as to what needed work – thankfully not a lot – and it feels like implementing those changes could have quite a positive impact on the script as a whole. Work has already begun and even though I’m still in Act One, I’m thrilled with how it’s going.

Regarding the script that’s been resurrected from the graveyard of abandoned scripts, my former partner had some ideas about it and got in touch with me to discuss it. His suggested changes seem to be more in sync with the type of story we want to tell, and my suggestion was to streamline and simplify the story to make it more relatable.

Both projects seem to hold a lot of potential, and I’m enjoying splitting my time between them. Both are established in terms of their stories, so these new drafts aren’t as challenging as if we were starting with an entirely new blank slate.

How do I feel about all these sudden changes of plans? Honestly, thrilled. I’m enthusiastic about all of them, and while I’d like to work on what I originally set out to, I’ve got no problem taking care of these other two first. If things go smoothly, there might even be the possibility of returning to the initial two sooner than expected.

We’ll see, but fingers crossed.

Catch ya later. Got some writin’ to do.

Is it different for animation?

It was suggested that I come up with a pitch deck for my animated fantasy-comedy, or at least some character designs and concept art – and maybe a title page.

I’ve never been big on pitch decks. I figure if somebody’s interested enough in the script AND willing to shell out the moolah for it, then it’s out of my hands and they can come up with whatever looks they want. It’s not like they’re going to care about what I envisioned.

But dealing with a story that’s meant to be animated is something entirely different. You want to present at least a general idea of what the characters look like. If you’re trying to skew younger, they’d probably look more cartoon-y or Pixar-ish. If you’re going for a wider audience, they have to look like you weren’t seeing this as primarily a way to sell toys and Happy Meals.

I can honestly say these are things I hadn’t thought about while I was writing it. But since marketing is one of those screenwriting topics that doesn’t get mentioned as often as it should, it’s something requiring my attention.

Especially now.

As for the contents of the pitch deck, that was also me starting with a blank slate. What to include? And not include? How much of the story do I describe? How many pages should it be?

Fortunately, several trusted colleagues offered to send me their pitch decks as points of reference – an offer I eagerly accepted. A majority were for television pilots, which is very different from one for a feature. Some were for animation, so it was at least a start.

Like I mentioned before, my pitch deck would need to include character designs. My drawing skills are lousy, so doing it myself was not an option from the get-go. I need an artist. Thus I made my way to Fiverr and deviantart.com to check out artists whose styles match the vibe I’m going for. Several have been found, so initial contacts are underway.

Unlike some folks in the entertainment industry, I’m a firm believer in paying a creator what they deserve to be paid, but I also need to keep a close eye on how much I have available. No idea what the end cost will be, but hoping it’s not too pricey.

Like with a lot of projects in the early, early development stage, it’s all a lot of info to process, so there’s a general feeling of being overwhelmed. But also like those projects, it just requires dealing with it all a little at a time. It might not get done quickly, but this isn’t something to rush through. It’ll take as long as it takes to get it to be as effective as I can make it.

Wish me luck.

My Austin experience

The 30th Austin Film Festival is in the books, and I had the pleasure of attending for the first time. There was also the bonus of my script being a Second Rounder. Twice. More on that in a minute.

Before I went, a friend who’d been there several times offered up some very sage advice:

“Don’t go expecting it to be a career-launcher. While that might be a remote possibility, go with the intent of meeting people, maybe learning a few things about the craft, and most importantly – to have a good time.”

I took all of those to heart, and it most definitely paid off.

For me the absolute best part was getting to meet an extraordinary amount of people I’d only known through social media; a lot of writers I’ve interacted with for years. It was fabulous to be able to talk with them face-to-face. Whether it was over coffee or drinks, a meal or just waiting in line for one of the many panels, just being able to chat (or shout, depending on the location) with each other was extremely pleasant.

Like a lot of writers, I can be quiet at first before I feel comfortable enough to open up and be more social. In the days leading up to the festival, I was terrified it would be another one of those “Everybody’s talking to somebody while I’m just sitting/standing here by myself”-type of situations.

And I hate those.

More than a few people told me it’s very easy to start a conversation in Austin. You see somebody wearing a badge and just start talking. I figured I’d give it a try.

The easiest place to do this was in line, of which there are MANY. A bit awkward at first, but this ended up happening a lot. One of my favorite parts was asking somebody about their script or scripts, which were listed on their badge if it had placed. I love seeing and hearing a writer talk about their work – you really can see their excitement about it on display. I even got a few “I’d love to read that” in response to them hearing about mine – always nice.

Another great thing was the wide variety of panels being offered. I think this will be the last time I’ll feel the need to go to any of the “how to break in”-type panels. While the information was good, none of it was anything I hadn’t already heard many times before. I didn’t mind attending them, but next time I’ll be able to focus more on the ones that feel a little more tailored to my kind of writing (e.g. Deconstructing the Action Movie, Tentpole Storytelling, etc.).

With my script being a Second Rounder, I had the opportunity to attend some roundtable panels, which involved industry pros chatting with some of us at a table for about 12-15 minutes, then moving on to another table. The ones I got to hear ranged from TV writers to a screenwriter who’s had several films produced over the past few years.

Regarding my earlier comment about my script being a Second Rounder twice. I’d entered the animated fantasy-comedy before the early bird deadline, but then did a few rewrites on it and thought it was a lot better, so I rolled the dice and entered it again before the final deadline. I felt it was worth paying another entry fee. I was thrilled when I got the phone call saying the script was a Second Rounder, but then remembered I’d entered it twice. Was this for the first or second entry? The first, I was told. This gave me hope that the second entry might have a shot at making the semifinals. A few weeks later, another phone call came in to congratulate me for my script being a Second Rounder. Not what I was hoping for, but still really nice to hear. It was the first time a script of mine ever made Second Round, so to also be attending the Festival for the first time was a double-win.

One of the things that wasn’t as great a match for me was the late night activities. Much as I wanted to take part, a combination of decades of my body being used to getting up in the middle of the night for work and non-stop activity from dawn to dusk resulted in me being totally spent at the end of the day. Hitting a party or visiting a bar at 11pm or midnight might work for some, but not this guy

I could talk about other peripheral things like where to stay, good places to eat & drink, and that sort of thing, but that’s more of an individual choice. Part of the fun was the exploring of the downtown Austin area. Although I will add that dinner at Gus’ World Famous Fried Chicken was phenomenal.

If you’re a screenwriter who hasn’t had the chance to attend the Austin Film Festival, it’s something I highly recommend. It’s truly an experience you won’t forget and hopefully be one you’ll be eager to repeat. I don’t plan on doing any contests for 2024, so I’ll probably skip going to Austin next year; more likely ’25 or ’26. Or as one of my friends put it: “You should come back when they’re talking about the movie that you wrote.”

I like that option the most. Working on it.

**One more thing: I tested positive for Covid upon my return home. Another first-time experience, and another reason this trip will be truly memorable. This has also happened for several other friends, so if you haven’t tested yet, DO SO IMMEDIATELY and take the appropriate action.

It worked before, so why not again?

This year’s contest season is pretty much over for me, with some not-too-bad and better-than-expected results.

My animated fantasy-comedy took 3rd Place in Family/Animation at StoryPros, was a quarterfinalist in PAGE and Emerging Screenwriters Animation, and made Second Round at Austin and the ISA Fast Track Fellowship.

Still waiting to hear from a few smaller contests, but none worth mentioning.

Quick note: I’ll be attending Austin this year. Hope to see you there.

I’m quite proud of how this script turned out, and even though I’m rewriting another script, as well as developing a new one after that, there’s still a chance I’ll go back and do another draft.

But I’m not in any rush. Taking my time seems to work well for me.

A few years ago, I opted to skip the contests and just focus on making the scripts better. It was a good decision.

So I think I’ll do it again.

For the time being, no contests for me for the 2024 season. I’d much rather focus on getting these scripts into decent fighting shape.

This is where I’d also add a mention of how much money I’d be saving by not doing any contests. Those fees really add up, don’t they? That’s still the case, to a certain extent. I’m giving serious consideration to redirecting the money spent on contests to one or two sets of professional feedback.

I’m also very fortunate that I have an amazing network of writers who will happily provide feedback on these scripts. A lot of them will be entering contests, and I’ll be the first to cheer their victories and console their defeats.

I won’t say it’s like a heavy load’s been removed from my shoulders, but it definitely feels like the right choice. The contests will always be there, and I’d rather take the time to really hone these scripts so they’re as good as they can be.