Footing finally found

keaton wind

Well, that was fun.

After what seemed like endless attempts, I finally came up with what is hopefully a solid beginning for the sci-fi adventure spec. Or at least the first ten to twelve pages or so. If I haven’t grasped you in my yarn-spinning clutches by then and have you begging to turn the page, I’m in trouble.

But with all those previous drafts at hand, along with heeding the guideline that the events of the story need to KEEP PUSHING FORWARD, it all (slowly) came together.

And to make sure I wasn’t deceiving myself, or working with a “Eh. Good enough” mindset, I took a short break (to work on another script, of course). A quick perusal upon my return showed that, yep, it still works.

Finding the right beginning was truly the biggest obstacle. I wanted to really put this world on display, along with better establishing the main characters – primarily the hero and the villain, along with the supporting characters. Numerous options were explored, but none seemed to fully fulfill my requirements. The journey to find that solution was a long and frustrating one, and it was tough to not get annoyed.

But I held on and kept trying, over and over, finally hitting on a solution. Even though the rest of the story looms, I couldn’t have moved forward without reaching this point. Fortunately, most of it is pretty set in place, so hopefully it won’t take too long to work through it.

Quick addendum – during one of my moments of downtime working on this script, I saw several “scripts wanted” listings that were asking for low-budget horror. Last year I cranked out a first draft of a horror-comedy that wouldn’t be too tough to trim down the number of locations and characters so as to make it cheaper to produce. Figure it’s worth a try.

-Writer/filmmaker/friend-of-the-blog Venita Ozols-Graham has put together a crowdfunding campaign to produce a filme version of her award-winning psychological thriller short script WHO WANTS DESSERT? Donate if you can!

Dismantle, reassemble

home crew.gif

Sometimes when you’re working on a story, you just have this feeling that the way it’s being told is the way it should be told. It just feels right.

Even though I’d made some good progress with the ongoing revision of the sci-fi adventure outline, something still seemed…off. What I had was good, including several scenes that now felt necessary, but as a whole, not quite there yet.

As I’ve mentioned before, I keep all the previous drafts of the outline and script on file –  you never know when some of that text will come in handy. The recent work on the current revision was accompanied by another tab on the screen containing the previous draft, serving primarily as a sort of roadmap to help guide me through this latest effort.

Despite telling myself that this new draft was supposed to be different from its predecessor, its siren call was a bit stronger than expected. There was just something about it that couldn’t be denied. Not to say that the newer version was no slouch either.

Parts of this one work, and parts of that one work. Why not combine the two?

Sure, this even-newer draft might occasionally take a somewhat unorthdox approach in how the story’s presented, but by gosh, I still like it. “Rules of screenwriting” be damned.

There’s nothing wrong with cherry-picking parts of the new draft and incorporating them into the previous one where applicable. Of course, it would have been nice to have come to this conclustion a few weeks ago, but sometimes that’s just how it works.

What’s really nice is that for the most part, save for a few problem spots, the previous draft is still pretty solid on its own. Nothing serious, and some of these new elements look like they’ll really rectify that.

Based on some extremely helpful notes, another factor that’ll help this time around is putting more of a spotlight on the characters’ emotions. Even in this kind of story, with all of its fantastical and extraordinary elements, it’s important to show how the characters are still people.

Lastly, all the time I’ve been working on this story, I’d forgotten how the initial concept and earliest versions were all written with a certain kind of tone in mind; something to really convey the vibe of what story of story this was supposed to be and how I wanted it to read. Somehow that aspect’s diminished over time, and I plan on re-introducing it for the next draft.

This is gonna be fun.

Bit of a mishmash, but it works

goulash
Try it. You’ll like it.

The overhaul/revision of the sci-fi adventure outline continues, with some significant progress being made – especially over the past few days.

There’ve actually been a few rough spots just to get here.

One being letting go of how the previous drafts started out, story-wise, and not letting those details affect the new one.

Another has been being able to present important and relevant details and backstory without things being way too expository.

Still another has been figuring out how some, but definitely not all, of the story details could be reorganized, restructured, pretty much rebuilt from the ground up but still have it all work within the context of the story.

It’s been quite the challenge, but the gears have been constantly and consistently turning during the search for a solution.

Took a while to get there, but looks like it’s yielding some results.

But first – a little background info.

I make a point of holding onto previous drafts of outlines and scripts, because you never know if part of it will come in handy for a future draft.

Thus was the case here.

There were sections of the story that were going to stay, but some others simply weren’t a solid fit for the new draft – but there was something about them that still worked and that I wanted to keep.

Getting them to that point took several attempts, approaches and revisions. Took a while, but I got there.

Despite being a slow and somewhat drawn-out process, the new story is gradually coming together. I’m not one to impose deadlines on myself, but once I get all of this a little more organized, the outline should come together relatively quickly.

I like the idea of having a completed first draft, possibly even a revised second draft, by years’ end.

No pressure, but we’ll see how it goes. Probably helps that I’m really enjoying putting this one together.

A few words from the gentleman from Salinas…

Steinbeck
Didja know he wrote the story for Hitchcock’s LIFEBOAT? But he also didn’t like some of the changes Hitch made to it.

Big thanks to author/blogger Chad Schimke for inspiring today’s post.

John Steinbeck is one of, if not my absolute, favorite authors. I just love the way he writes, and many of his works occupy space on my bookshelf. If you haven’t read him lately – or at all, I highly recommend it.

I’m also very fortunate to live relatively close to his hometown of Salinas, California, where the National Steinbeck Center is worth a visit.

Here are his six writing tips, as originally published in an interview with The Paris Review from 1975.

-Abandon the idea that you are ever going to finish. Lose track of the 400 pages and write just one page for each day, it helps. Then when it gets finished, you are always surprised.

-Write freely and as rapidly as possible and throw the whole thing on paper. Never correct or rewrite until the whole thing is down. Rewrite in process is usually found to be an excuse for not going on. It also interferes with flow and rhythm which can only come from a kind of unconscious association with the material.

-Forget your generalized audience. In the first place, the nameless, faceless audience will scare you to death and in the second place, unlike the theater, it doesn’t exist. In writing, your audience is one single reader. I have found that sometimes it helps to pick out one person—a real person you know, or an imagined person and write to that one.

-If a scene or a section gets the better of you and you still think you want it—bypass it and go on. When you have finished the whole you can come back to it and then you may find that the reason it gave trouble is because it didn’t belong there.

-Beware of a scene that becomes too dear to you, dearer than the rest. It will usually be found that it is out of drawing.

-If you are using dialogue—say it aloud as you write it. Only then will it have the sound of speech.

Now these are all great, but the really interesting part is that in 1963, a full 12 years prior, after being awarded the Nobel Prize in Literature, he wrote this letter of “Advice for Beginning Writers”, which includes the following:

“If there is a magic in story writing, and I am convinced there is, no one has ever been able to reduce it to a recipe that can be passed from one person to another. The formula seems to lie solely in the aching urge of the writer to convey something he feels important to the reader. If the writer has that urge, he may sometimes, but by no means always, find the way to do it. You must perceive the excellence that makes a good story good or the errors that makes a bad story. For a bad story is only an ineffective story.”

True, screenwriters should read a lot of scripts, but that’s not all you should read. Books. Plays. Comics. So many choices. Whatever floats your boat.

Take it all in. Read. Enjoy.