The twiddling of thumbs is strictly prohibited

How often have you read a scene with several characters in it, but the focus is only on two of them? Makes you wonder why exactly those others are there, doesn’t it?

The last thing you want is to have characters just standing around. Give them something to do!

Each scene has to move the plot forward, and every character, no matter how big or small their role, plays an important part in making that happen.  If there’s no purpose for them to be there, then they don’t need to be there.

Countless opportunities abound for what characters can be doing in addition to exchanging dialogue, thereby avoid the dreaded “talking heads” scenario. The important thing is to keep it relevant to the scene, and not just something random.

Maybe it’s providing (or at least contributing to) the conflict for that scene, or showing the latest development of the main character’s arc.

If you’re not sure what the characters should be doing, try to come up with several alternative versions that reach the same conclusion.

You know what the point of the scene is and what kind characters they are, so take the time to figure out the best way all of you can work together to get the best possible result.

Putting the characters first

No, no. After you. I insist.
No, no. After you. I insist.

The end of the latest polish of the western spec is at hand, with just the last few pages needing some work.

Various subplots are being wrapped up, and I know what happens with the characters involved, but all of my attention now is focused on what may be the most important scene in the whole story: the main character makes a literal life-changing decision.

Notes from a few trusted colleagues indicated the decision as it stands now seems out of character. I’d known since starting this project that this was how I wanted this storyline to end. Changing it was out of the question.

Bonus points for those who’ve probably already figured out what happened next.

Their suggestion kept making more and more sense. My main character would not choose this, despite me wanting her to. But the story’s not about what I want. This change had to be made.

Now that I’ve opted to take things in this new direction, I’m working out a real heart-wrenching scene that depicts the character in the process of making this decision and the toll it takes on her. Conflict, character development, moving the story forward – all based on her.

It’s often been said that your characters will let you know how things are supposed to go.

It’s too easy to have a character do something because that’s what you would do. The challenge is to have them do something you wouldn’t, but you have them do it because that’s the kind of character they are.