“The monsters attack.”
This simple line in my action spec outline was the catalyst for a major thought process that continues to grow by leaps and bounds. Questions are being raised that demand answers.
In creating this world, not only do I have to develop the story you’ll be following, but also fill in a lot of details about the world itself – which just happens to have monsters in it, which leads to more questions. It never occurred to me to consider subjects such as biology, geology and the laws of physics as they apply to monsters (all of which play a part in the story).
“But it’s just a story,” some might say. “Don’t worry about stuff like that.” But it’s exactly the stuff like that that makes the story better, plus it shows I’m taking this seriously – even if it does involve monsters.
I’ve always had an intense dislike for writing that takes the easy way out in explaining something, or does it in a very half-assed way. It makes it seem like the writer didn’t care enough to do a little more work.
It’s very important to me that not only are the events of the story based in reality, but the setting is as well. This is something I strive for in everything I write – no matter what the genre.
The more detailed you can make the world of your story, the more believable it’ll be. But be careful not to overdo it – too much detail creates confusion. Just give enough to make ’em say “Yeah, that makes sense.” or “I can totally see that happening.”
Now it’s back to my research on which metallic alloy would be the most effective for killing monsters. So far, tungsten carbide seems to be the frontrunner.