The overhaul/revision of the sci-fi adventure outline continues, with some significant progress being made – especially over the past few days.
There’ve actually been a few rough spots just to get here.
One being letting go of how the previous drafts started out, story-wise, and not letting those details affect the new one.
Another has been being able to present important and relevant details and backstory without things being way too expository.
Still another has been figuring out how some, but definitely not all, of the story details could be reorganized, restructured, pretty much rebuilt from the ground up but still have it all work within the context of the story.
It’s been quite the challenge, but the gears have been constantly and consistently turning during the search for a solution.
Took a while to get there, but looks like it’s yielding some results.
But first – a little background info.
I make a point of holding onto previous drafts of outlines and scripts, because you never know if part of it will come in handy for a future draft.
Thus was the case here.
There were sections of the story that were going to stay, but some others simply weren’t a solid fit for the new draft – but there was something about them that still worked and that I wanted to keep.
Getting them to that point took several attempts, approaches and revisions. Took a while, but I got there.
Despite being a slow and somewhat drawn-out process, the new story is gradually coming together. I’m not one to impose deadlines on myself, but once I get all of this a little more organized, the outline should come together relatively quickly.
I like the idea of having a completed first draft, possibly even a revised second draft, by years’ end.
No pressure, but we’ll see how it goes. Probably helps that I’m really enjoying putting this one together.